Match history — match detail
biggest overkill: hemeroid (15900 dmg) · airborne kills: 19
Match verdict: hemeroid won 30:24 primarily because of the 32-to-116-second stretch, where a ten-kill spree created separation. Trajbalajka's long-range late pressure reduced the gap but could not erase the advantage built in the middle.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human hemeroid (30 kills) vs best bot Kemper (0 kills).
MVP goes to hemeroid for 30 points, a ten-kill spree, three headshots and 13 immediate revenge kills. Trajbalajka takes the sniper prize for 68.2 metres, and Jano gets the firefighter badge for ending the longest spree.
Paradox turns as hemeroid rides a ten-kill streak!
Trajbalajka struck first, but one lead change was enough for hemeroid to turn Paradox into a thirty-point run.
DM-1on1-Paradox in UltraInstagib mode offered no warm-up period. After early self-eliminations by Kemper and Rekrut, the authoritative first blood arrived at eight seconds: Trajbalajka hit hemeroid with the Ultra Instagib Rifle and opened the scoring. Six seconds later the score was level, and by 20 seconds hemeroid led 2:1. That became the match's only real lead change. From there the game turned into a chase, with Trajbalajka and Jano trying to cut the gap while hemeroid added points at a steady rate. The match lasted 384 seconds, yet the firing pace was so dense that any pause longer than a few breaths felt unusual.
Trajbalajka drew first blood, but the lead vanished fast
Trajbalajka opened the serious action with an 11.3-metre hit and briefly owned first place. hemeroid answered at 14 seconds and, with another shot at 20, moved ahead 2:1. Jano joined three seconds later by killing hemeroid, but the first minute already suggested that the central battle would revolve around hemeroid and Trajbalajka. hemeroid reached five points by 58 seconds while Jano and Trajbalajka repeatedly slowed each other with direct exchanges.
The gap did not come from one isolated burst but from accuracy in short intervals. hemeroid punished both rivals at close and medium range, and from 32 seconds onward he began the run that gave the match its direction. With the Ultra Instagib Rifle there was no margin for recovery: one clean hit meant one point and an immediate hunt for the next target.
Ten kills without dying gave hemeroid breathing room
From 32 to 116 seconds, hemeroid built the longest spree of the match: ten kills without a death. During that stretch he raised his score from two to 12, adding a headshot and Double Kill at 92 seconds, then another Double Kill nine seconds later. Trajbalajka and Jano kept collecting points against each other, but neither could reach the leader. When hemeroid made it 12 at 108 seconds, both pursuers were still on four.
Jano finally ended the spree at 116 seconds with an 11.3-metre hit. It was more than one point on the board: it broke hemeroid's rhythm after almost a minute and a half. Trajbalajka immediately hit Jano two seconds later, and hemeroid replied again at 122 seconds for point 13. Then came the longest quiet spell of the game: exactly 20 seconds without a kill, almost a lunch break by UltraInstagib standards.
The fourth minute exploded and Trajbalajka found range
The pace surged again after the pause. Minute four was the busiest of the match with 13 kills. Trajbalajka showed his strongest weapon within the weapon: long sightlines. At 178 seconds he dropped Jano from 68.2 metres, the longest kill of the match. Soon he increased the pressure on hemeroid too, taking three points from him between 202 and 235 seconds; the 56.6-metre hit at 212 seconds also completed a Double Kill.
Even so, the gap held. At 220 seconds hemeroid had 20 points, Trajbalajka 12 and Jano eight. Trajbalajka reached 15, but hemeroid answered with three kills on Jano between 249 and 260 seconds to restore a safe cushion. Average kill distances underline the different styles: 25.1 metres for Trajbalajka, 17.8 for hemeroid and only 12 for Jano.
Late pressure cut the gap, but hemeroid closed it out
Trajbalajka refused to disappear in the final third. At 305 seconds he hit hemeroid to reach 21 against the leader's 25. hemeroid answered immediately by killing Trajbalajka and then used a Double Kill through Jano to jump to 27. Jano still produced a three-point run between 317 and 330 seconds, finishing it by killing hemeroid for his own Double Kill. GabrielLove, meanwhile, ended his short appearance at -1 after a single self-inflicted death.
Trajbalajka reached 24 late and hit hemeroid from 58 metres at 368 seconds. The margin was suddenly four, but almost no time remained. hemeroid replied three seconds later for point 29, absorbed Jano's hit at 372, and saved the final point for 384 seconds. A 4.3-metre headshot on Jano ended the match exactly at the 30-point goal. Trajbalajka finished second on 24 and Jano third on 13.
Match moments
- Trajbalajka scored first blood on hemeroid at eight seconds.
- hemeroid took the lead 2:1 at 20 seconds, the only lead change of the match.
- hemeroid posted a ten-kill spree from 32 to 116 seconds before Jano stopped it.
- The fourth minute was the busiest with 13 kills.
- Trajbalajka hit Jano from 68.2 metres for the longest kill of the match.
- hemeroid recorded three headshots and four Double Kills.
- Trajbalajka reached 24 late, but hemeroid finished the match at 30:24.
Paradox was not won by the player who started fastest, but by the one who controlled the rhythm for the longest stretch. Trajbalajka had first blood, the longest shot and a strong late charge; Jano was the only player to stop hemeroid's ten-kill spree. The decisive separation, however, came between 32 and 116 seconds. hemeroid built a lead there, then protected it with quick revenge kills and timely accuracy. The final headshot for point 30 simply stamped the result: 30:24:13.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has one decisive turn: Trajbalajka led after first blood, but hemeroid made it 2:1 at 20 seconds and never surrendered the lead. His ten-kill spree created the main gap, while Trajbalajka's late push reduced it to four before the final exchanges.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The first two minutes produced 11 kills each, then the pace fluctuated; minute four was the busiest with 13. The longest drought lasted 20 seconds after 122 seconds, while the final minute contained only five kills.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Trajbalajka owned the opening moment, but hemeroid controlled the middle through his ten-kill spree. Trajbalajka became the most dangerous chaser late, while Jano added a brief three-point burst.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 15 | 0 | 67% | 3 | 264000 | 120000 | 10 | Double Kill | Ultra Instagib Rifle | 0 | 34 | 2,5 | 0 | — | ~18 m | 7 | 7 | 6:24 | 0:24 | |
| 2 | 24 | 24 | 23 | 0 | 51% | 0 | 192000 | 192000 | 7 | Double Kill | Ultra Instagib Rifle | 0 | 29 | 2,3 | 0 | — | ~25 m | 14 | 3 | 6:24 | 0:16 | |
| 3 | 13 | 13 | 29 | 0 | 31% | 0 | 104000 | 248000 | 3 | Double Kill | Ultra Instagib Rifle | 0 | 28 | 2,1 | 0 | — | ~12 m | 5 | 3 | 6:24 | 0:12 | |
| 4 | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | 200 | 0,1 | 0 | — | — | 0 | 0 | 1:29 | 0:44 | |||
| 5 | B Kemperleft | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,0 | 0 | — | — | 0 | 0 | 0:01 | 0:00 | ||
| 6 | B Rekrutleft | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,0 | 0 | — | — | 0 | 0 | 0:07 | 0:03 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Ultra Instagib Rifle | 67 | 560 000 | 8 358,2 | 16:38 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The data contains no coordinates, so specific map clusters cannot be named reliably. Distance still shows a clear contrast: Trajbalajka averaged 25.1 metres per kill and peaked at 68.2, while Jano averaged only 12.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.