Maps: DM-1on1-Paradox
A duel arena that quickly forgets the 1on1 in its name when seven players arrive.
DM-1on1-Paradox is a compact deathmatch map where fast orientation, route control and the ability to move before half the server converges on your position decide the outcome. Its walkable area covers 2,862 m², the footprint is roughly 112 × 66 metres, and the spatial analysis records 13 obstacles and holes — enough for dodges, traps and unplanned falls.
UT3.sk currently records one match on the map, played on July 17, 2026 at 22:31:35. It lasted about 10 minutes, averaged 7 players and produced 55 kills. The name promised a duel; the statistics look more like a short and noisy rush hour.
Anub1ss delivered the standout performance with 32 kills, followed by hemeroid with 9 and the bot Ampjunkie with 8. Anub1ss also holds both recorded map records: 32 kills in one match and a streak of 15 kills without dying.
Battle tips
- Change position after every kill. On a small map opponents return quickly, and the second attack often comes from the opposite direction.
- Control the passages between the main areas instead of holding one spot for too long. A short rotation gives you more information and a better chance to catch a freshly respawned opponent.
- Watch the 13 recorded obstacles and holes. Only backpedal when you know what is behind you — falling without taking a hit is the cheapest frag you can give away.
- The lower-left and lower-right parts of the floor plan are among the most notable lethal zones, each accounting for 5.3% of kills. Enter ready to fire or with a clear escape route.
- Track the rhythm of health, armour and ammunition pickups. Even without direct contact, a missing pickup can reveal the route your opponent is likely taking.
In the only recorded match, Anub1ss scored 32 of the total 55 kills and added a streak of 15 kills without dying.
Map floor plan
Wall outline assembled from the positions players and bots have walked through – it sharpens with every match. True map aspect ratio. Diamonds = spawn points (size ~ frequency, color ~ area danger: green calm, red risky). Overlays are hidden by default – enable them by clicking a legend item below the chart.
Kill density (heatmap)
Death locations from all matches on this map – the darker, the deadlier the zone.
Where kills come from (power positions)
Where players most often score kills - the map’s "power" positions (the opposite of the death spots above).
Records
Most Used Weapons
Top weapons by kills on this map (% of all kills). Light bar = the weapon's share of kills across the whole server.
How matches end
How matches on this page ended.
Top players
| Player | Kills | Matches |
|---|---|---|
| hemeroid | 30 | 1 |
| Trajbalajka | 24 | 1 |
| Jano | 13 | 1 |
| Kemperbot | 0 | 1 |
| Rekrutbot | 0 | 1 |
Combat metrics
Latest matches
| Date | Map | Mode | Duration | Players | Winner |
|---|---|---|---|---|---|
| 03.10.2026 00:58 | DM-1on1-Paradox | UltraInstagib | 6:24 | 6 | hemeroid |