Match history — match detail
Jano Rockets Through DM-Deck to a Dominant Score of 30
When Deck became a launch pad, Jano kept firing until the final second.
DM-Deck opened with a match that never changed leaders, yet was anything but calm. Trefa first lost a point to slime at 0:18, then thirteen seconds later used the Link Gun to drop Flakjack for first blood. The evening soon found its real direction. Jano began building an untouchable lead with the RocketLauncher at 1:13. Across 706 seconds he recorded 32 kills; two self-inflicted explosions reduced the final score to 30. The result was a noisy chronicle of rockets, rapid revenge and one late headshot.
Slime, first blood and the first rockets
The opening belonged to Deck’s hazards. Trefa entered the slime at 0:18, but at 0:31 he hit Flakjack with the Link Gun. It was first blood with an accounting twist: the earlier penalty meant Trefa only returned to zero. Mieridlo added a BioRifle accident at 0:36, and Flakjack found the slime nineteen seconds later.
Jano appeared on the scoreboard at 1:13 with a rocket into Flakjack and added Trefa eleven seconds later. From there he led without interruption; the official lead-change count was zero. Mieridlo stopped him with the Flak Cannon at 1:55, while Deemer, Trefa and Flakjack found kills of their own, but Jano stayed with the launcher and reached six points at 2:59.
An eight-kill machine with no brakes
The fourth minute produced nine kills and was marked as the busiest. Jano launched a Redeemer 48.5 metres into Flakjack at 3:56, then returned to rockets. From 3:28 to 5:32 he built the match’s longest spree: eight kills without dying, taking his score from 8 to 15 against Flakjack, Trefa, Mieridlo and Deemer. Even the longest silence lasted just 23 seconds after 2:16.
At 5:32 Mieridlo ended the spree with a Stinger hit from 30.8 metres. Jano answered with a rocket in the very same second and moved to 16, one of his match-leading eight immediate revenge kills. Trefa caught him with the Enforcer thirteen seconds later, but the standings were already stretched beyond repair. Jano was not immortal; he was simply punctual when settling accounts.
Multi Kill and long-range objections
Jano’s loudest sequence arrived between 6:15 and 7:11. After rocketing Flakjack and Deemer, he hit Mieridlo and Trefa in a two-second burst at 6:30, advancing the call from Double Kill to Multi Kill and the score to 20. More rockets lifted him to 22 before his own Flak Cannon removed a point.
Trefa answered with the finest long shot, striking Jano with the Shock Rifle from 59.4 metres at 7:27, the longest kill of the match, then landed a Shock Combo on Vybusnina. Flakjack shot Jano with the Sniper Rifle from 50.9 metres and finished with the best average kill distance, 20.1 metres. Yet Jano’s 25 rocket kills and match-best 54-second average life carried much greater weight.
Late chaos and the final word
Second place remained unsettled late on. Mieridlo collected Flak Cannon kills, Trefa reached seven and Deemer climbed back despite five suicides. Jano rocketed Deemer, Trefa and Deemer again to reach 27, then blew up one of his own points at 10:22. Flakjack punished him with the Link Gun seven seconds later, briefly staging a revolt against the settled result.
Jano closed it with variety. At 10:40 he sniped Flakjack from 33.3 metres, then delivered the match’s only headshot on Mieridlo from 44.3 metres. Kemper managed two kills in just 80 seconds and Vybusnina sprang two late surprises. At 11:37 Jano rocketed Flakjack for 29; at 11:46 he hit Deemer from 15.1 metres, making the final kill and sealing 30. Mieridlo secured second with his final Stinger kill on Trefa at 11:42, while Deemer took third before Jano’s closing rocket.
Momenty zápasu
- Trefa earned first blood on Flakjack at 0:31 but remained on zero after his earlier slime death.
- Jano led from his first kill at 1:13, and the match recorded zero lead changes.
- Jano’s eight-kill spree from 3:28 to 5:32 was ended by Mieridlo with the Stinger.
- Two rockets into Mieridlo and Trefa completed Jano’s Multi Kill at 6:30.
- Trefa’s 59.4-metre Shock Rifle hit on Jano was the longest kill.
- Jano recorded eight immediate revenge kills, 25 rocket kills and a final score of 30.
- The final kill at 11:46 was Jano’s rocket into Deemer.
After 11 minutes and 46 seconds, Jano stood on 30, far ahead of Mieridlo on eight; Deemer and Trefa both finished on six, separated into third and fourth. This was not a comeback story but a tightening grip. The opposition supplied slime, a Redeemer, two sniper-range hits and late chaos, but Jano answered mainly with rockets. The scoreboard only confirmed what the kill log had been saying since 1:13.
Match verdict: The middle phase decided it: Jano collected eight unanswered kills from 3:28 to 5:32 and separated from the field. RocketLauncher control converted pace into a permanent lead, giving Jano a 30–8 win over Mieridlo.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 32 | 12 | 2 | 73% | 1 | 4163 | 2518 | 8 | Multi Kill | RocketLauncher | 2 | 33 | 4,1 | 12 | 11:46 | 0:54 | |
| 2 | B Mieridlo | 8 | 12 | 18 | 4 | 40% | 0 | 1844 | 2487 | 5 | FlakCannon | 5 | — | 3,3 | 5 | 11:20 | 0:35 | |
| 3 | B Trefa | 6 | 12 | 22 | 6 | 35% | 0 | 1989 | 3175 | 3 | FlakCannon | 2 | — | 3,0 | 3 | 11:46 | 0:30 | |
| 4 | B Deemer | 6 | 11 | 16 | 5 | 41% | 0 | 1518 | 2472 | 3 | FlakCannon | 4 | — | 3,6 | 3 | 11:46 | 0:41 | |
| 5 | B Flakjack | 4 | 7 | 25 | 3 | 22% | 0 | 1681 | 3384 | 2 | SniperRifle | 9 | — | 3,4 | 1 | 11:20 | 0:26 | |
| 6 | B Kemper | 2 | 2 | 2 | 0 | 50% | 0 | 307 | 432 | 2 | RocketLauncher | 1 | — | 0,3 | 1 | 1:20 | 0:26 | |
| 7 | B Vybusnina | 1 | 3 | 6 | 2 | 33% | 0 | 660 | 1064 | 2 | FlakCannon | 3 | — | 1,2 | 1 | 4:19 | 0:37 |
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.