Match history — match detail
Match verdict: The key was the transition from the three-quarter state, led by Jano on 17, to the final table. Jano won with 30, backed by a 31/23 line and a maximum spree of 6.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (31 kills) vs best bot Prestrelka (25 kills).
MVP goes to Jano for first place and 30. The spree award belongs to Jano (6), revenge specialist to Prestrelka (14), and the long-range signature to Prestrelka (50.2 m).
UT3.sk match 117: the exact chronicle of the fight to win
Exact numbers, sharp weapons, and a finish in which Jano turned the match into victory.
Match 117 took UT3.sk to DM-1on1-Devastation in Normal mode and the Deathmatch game type. Across 956 seconds, the log recorded 79 events among 3 participants, so this chronicle rests on exact points, times, and hits. The final table placed Jano first with 30, while Prestrelka ended the duel in second place with 23. The goal score was 0, but the actual result stored in the data remains decisive. There were 8 lead changes, showing whether control swung repeatedly or grew steadily. The story follows first blood, pace, weapons, sprees, and the last recorded event without adding scenes the server never saw.
The opening in the log
Jano took first blood against Prestrelka at 52 with RocketLauncher from 8.3 m. At the first quarter of playing time, the recorded scores had Prestrelka leading on 4. The longest gap between events lasted 36 seconds and began after 128. The opening is therefore defined by the exact order of early hits and scores, not by impressions.
At halftime, the log showed Jano in front with 11. After three quarters, Jano held the highest recorded score at 17. The lead changed 8 times in total, precisely framing the movement at the top. Lead changes must be read together with suicides, which can lower a score without an opponent landing a hit.
Weapons and the main rivalry
RocketLauncher caused the most valid kills with 19; Jano listed RocketLauncher as the favorite weapon. The log records 0 headshots and 3 multikill-marked events, with a maximum level of 1. Weapon distribution shows whether short range or safer distance converted fights into points.
The busiest direct exchange belonged to Jano and Prestrelka: 30 kills, split 18 for Jano and 12 for Prestrelka. The longest valid hit was Prestrelka on Ironguard: ShockRifle, 50.2 m at 396. Ironguard had the highest average kill distance at 16.6 m. Mutual kills give the main rivalry a measurable basis rather than a dramatic label.
The decisive tempo
Jano produced the longest spree: 6 kills from 792; it was ended by Prestrelka at 859. Prestrelka led immediate revenge kills with 14. Pace peaked in minute 16 with 8 kills; the minute profile was 1, 3, 2, 4, 4, 4, 6, 5, 5, 6, 7, 2, 5, 7, 5, 8. The spree and revenge data reveal who held rhythm and who answered immediately.
At halftime, the log showed Jano in front with 11. After three quarters, Jano held the highest recorded score at 17. The busiest minute alone did not decide the match; its points had to survive into the final table.
A result without embellishment
The last valid kill was Jano on Ironguard at 955 with RocketLauncher. The result, Jano 30 ahead of Prestrelka 23, is the final state rather than an estimate from the chart. The last phase separated a brief burst of activity from stable scoring.
Jano achieved the longest average life at 39 seconds. Jano dealt 5251 damage, took 4636, collected 21 items, and closed with a 31/23 kill-death line. The final order respects every valid frag and every self-inflicted deduction. Jano recorded 31 kills, 23 deaths, and 1 self-inflicted deaths. The final score of 30 already includes every server-recorded deduction. Jano's damage line shows 5251 dealt and 4636 taken. Jano's longest spree was 6, with a maximum multikill level of 1. Jano played 956 seconds and collected 21 items. The data lists RocketLauncher as Jano's favorite weapon. Prestrelka recorded 25 kills, 28 deaths, and 2 self-inflicted deaths.
Match moments
- Jano took first blood against Prestrelka at 52 with RocketLauncher from 8.3 m.
- Pace peaked in minute 16 with 8 kills; the minute profile was 1, 3, 2, 4, 4, 4, 6, 5, 5, 6, 7, 2, 5, 7, 5, 8.
- Jano produced the longest spree: 6 kills from 792; it was ended by Prestrelka at 859.
- The longest valid hit was Prestrelka on Ironguard: ShockRifle, 50.2 m at 396.
- The busiest direct exchange belonged to Jano and Prestrelka: 30 kills, split 18 for Jano and 12 for Prestrelka.
- The last valid kill was Jano on Ironguard at 955 with RocketLauncher.
Match 117 ends with Jano winning on DM-1on1-Devastation. The score of 30 did not come from one isolated scene: it combines minute-by-minute pace, weapon work, the longest spree, revenge kills, and survival through decisive stretches. Prestrelka remained second with 23, yet the pressure is visible in the direct rivalry and intermediate scores. Most importantly, the ending agrees with the log through its final event and needs no invented twist.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score chart recorded 8 lead changes. At halftime Jano led on 11, after three quarters it was Jano on 17, and Jano closed on 30.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Minute 16 was busiest with 8 kills. The longest pause lasted 36 seconds after 128, providing both a clear peak and a quiet stretch.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Prestrelka led at the first quarter; Jano led the final table. That movement identifies the early and closing controllers.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 23 | 1 | 57% | 0 | 5251 | 4636 | 6 | Double Kill | RocketLauncher | 13 | 37 | 5,7 | 21 | 14,13 s | ~14 m | 46 | 11 | 15:56 | 0:39 | |
| 2 | B Prestrelka | 23 | 25 | 28 | 2 | 47% | 0 | 4042 | 4560 | 3 | Double Kill | Stinger | 13 | — | 4,5 | 5 | 28,96 s | ~14 m | 152 | 15 | 15:56 | 0:32 |
| 3 | B Ironguard | 16 | 18 | 28 | 2 | 39% | 0 | 3503 | 4444 | 2 | LinkGun | 12 | — | 4,3 | 6 | 14,07 s | ~15 m | 88 | 26 | 15:56 | 0:32 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| RocketLauncher | 73 | 3 570 | 48,9 | 9:34 |
| LinkGun | 169 | 1 627 | 9,6 | 8:32 |
| Stinger | 147 | 2 250 | 15,3 | 7:20 |
| Enforcer | 48 | 960 | 20,0 | 7:06 |
| FlakCannon | 67 | 1 618 | 24,1 | 6:00 |
| ShockRifle | 31 | 1 707 | 55,1 | 4:20 |
| SniperRifle | 9 | 630 | 70,0 | 3:20 |
| BioRifle | 18 | 432 | 24,0 | 1:28 |
| ImpactHammer | 0 | 0 | — | 0:06 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The distance profile peaked at Prestrelka – Ironguard, 50.2 m. The highest player average belonged to Ironguard (16.6 m), describing range without inventing named locations.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.