Match history — match detail
Match verdict: The match was decided from 0:12 to 2:17, when Halu built a twelve-kill spree and erased the meaning of Kegger’s opening lead. Close-range RocketLauncher control and the fourth-minute acceleration carried Halu to a 30–4 victory.
MVP is automatic: Halu for thirty points, a twelve-kill spree, and six Double Kills. Kegger earns sharpshooter and spree-breaker honours, Smrtak the distance award, while Firstblood receives the unwanted 13-second average-life statistic.
Halu Crushes Deck with Rockets and Finishes on Thirty
Kegger scored first, but Halu answered three seconds later and turned Deck into a carefully measured rocket chronicle.
DM-Deck-FPS-Fix received only 265 seconds of Normal Deathmatch, yet the brief contest contained first blood, the match’s only lead change, six Double Kills, a sniper headshot across more than fifty metres, and a finish that looked like a fast-forward highlight reel. Kegger struck first at 0:09, using the BioRifle on Dominik. Halu equalised three seconds later with the ShockRifle against Kegger, and after the longest quiet spell of the match—nineteen seconds—he moved ahead for the first time at 0:31. From there the scoreboard stopped asking who was leading and started asking how far Halu would run. The 30–4 result looks brutal, but the log shows a precise blend of close rocket fights, selective long-range shots, and immediate punishment whenever an opponent gave him an opening.
First blood to Kegger, the lead to Halu
Kegger entered without a warm-up: at 0:09 he hit Dominik with the BioRifle from 11.6 metres, taking first blood and a 1–0 lead. Halu needed three seconds to answer. A ShockRifle hit from 11.7 metres sent Kegger away and levelled the score. That shot was followed by the longest pause of the duel, nineteen seconds, as though Deck briefly understood what was coming.
At 0:31 Halu caught Kegger at close range with the RocketLauncher, completing the only lead change. Kegger still produced the finest isolated shot at 0:47, dropping Dominik with a 51.7-metre SniperRifle headshot, also the longest kill. Halu replied three seconds later with another rocket on Kegger, and from 3–2 he began to build. Rockets at 1:09 and 1:17 pushed the score to 5–2 and showed that the narrow spaces would belong to the player who judged the blast at an opponent’s feet more accurately.
Twelve kills without an answer
From 1:29 Halu fully accelerated. A rocket on Smrtak and another on Firstblood three seconds later created the first Double Kill. A SniperRifle hit on Firstblood from 35.1 metres followed, then another on Kegger from 47 metres, and rockets on Firstblood and Dominik; the second at 1:56 produced another Double Kill and an 11–2 score. Halu was not using one solution: rockets handled short range, while the sniper covered open sightlines.
Smrtak interrupted Halu’s personal sequence of kills at 2:10 by removing Firstblood with a Redeemer from 31.8 metres, but he did not stop Halu’s spree. It stretched from 0:12 to 2:17 and reached twelve kills. Only Kegger, in the same second that Halu rocketed him for 12–2, countered with his own RocketLauncher and ended the longest spree. It was Kegger’s immediate revenge and the only opponent-caused death Halu suffered. Halu recorded four revenge kills overall, Kegger one; the rivalry had a clear owner, but it was not free of resistance.
Midgame resistance, then another avalanche
Back at 2:31, Halu found Firstblood with another rocket. Kegger answered with the Stinger against Dominik and, at 2:54, an Enforcer hit on Smrtak from 33.1 metres, reaching five kills. Halu kept moving around those replies: rockets on Kegger at 2:42 and 3:01, then a hit on Firstblood at 3:03 for a third Double Kill. Halu’s average life lasted 88 seconds; Kegger and Smrtak averaged 20, Dominik 37, and Firstblood only 13. That gap explains why the pressure returned so quickly.
At 3:14 two events landed together: Smrtak hit Dominik with the ShockRifle from 37.4 metres, while Halu rocketed Firstblood. Halu then switched from rockets to a broader lesson—Smrtak fell to a rocket and then a Shock Combo, Firstblood to another Shock Combo, and Smrtak to a 33.9-metre ShockRifle hit. At 3:40 Halu killed Smrtak with a rocket from 3.5 metres but also killed himself with the same weapon. His score stayed at 21, a tiny accounting pause inside a large demolition.
The fourth minute hits turbo
Kills by minute were 5, 8, 7, 12, and 6. The fourth minute was the busiest with twelve, and it turned the duel into Halu’s finishing run. At 3:47 the LinkGun removed Firstblood; at 3:50 the SniperRifle removed Dominik, creating a fourth Double Kill. Two seconds later Kegger committed suicide with the BioRifle and fell from five points to his final four.
Halu then hit Smrtak twice with Shock Combos five seconds apart, removed Firstblood with another combo from 37.3 metres, and brought out the Redeemer at 4:16. One blast caught Firstblood and Kegger for a Double Kill and 28–4. A rocket on Kegger at 4:20 made it twenty-nine, and the final word came at 4:24: Firstblood fell to a rocket from 5.4 metres, Halu claimed his sixth Double Kill, and the board stopped at 30–4. The last thirty-seven seconds were pure acceleration without a single opposing point.
Momenty zápasu
- Kegger took first blood with the BioRifle at 0:09, but held the lead only until Halu’s move ahead at 0:31.
- Kegger’s 51.7-metre headshot on Dominik was the longest kill of the match.
- Halu built a twelve-kill spree from 0:12 to 2:17; Kegger ended it with a rocket.
- Halu recorded six Double Kills, the last in the closing seconds against Kegger and Firstblood.
- The busiest fourth minute produced twelve kills and permanently broke the score open.
- Halu won 30–4 despite a RocketLauncher suicide at 3:40.
When the final rocket landed on Firstblood at 4:24, the match had known its winner for a long time, yet it still found a proper full stop. Halu finished exactly on thirty, with 31 kills, two deaths, and one suicide. Kegger carried away first blood, the only headshot, the longest shot, and the honour of ending the twelve-kill spree, but his final account was four points. Smrtak supplied a Redeemer and long-range work, while Dominik and Firstblood spent most of the game receiving the damage. Deck became a laboratory of one-sided control: many rockets, timely weapon changes, and a finish that needed no comeback—only an exclamation mark.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
The chart opens with Kegger at 1–0, but Halu levels at 0:12 and takes the lead for good at 0:31. From 3–2 his line climbs almost continuously; the twelve-kill spree creates the decisive gap and the fourth-minute finish extends it to 30–4.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The minute totals were 5, 8, 7, 12, and 6 kills, with the peak in minute four. The longest pause was only nineteen seconds after Halu’s equaliser at 0:12; otherwise the pace increased and remained busy through the final second.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Kegger owned the opening with first blood and the long headshot, but Halu controlled the middle and the finish. He turned the last thirty-seven seconds into an uninterrupted scoring run.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 2 | 1 | 94% | 0 | 3433 | 624 | 12 | Double Kill | RocketLauncher | 4:25 | 1:28 | |
| 2 | B Kegger | 4 | 5 | 12 | 1 | 29% | 1 | 639 | 1931 | 2 | BioRifle | 4:25 | 0:20 | |
| 3 | B Smrtak | 2 | 2 | 8 | 0 | 20% | 0 | 525 | 979 | 1 | Redeemer | 3:05 | 0:20 | |
| 4 | 0 | 0 | 6 | 0 | 0% | 0 | 199 | 815 | 0 | 4:25 | 0:37 | |||
| 5 | B Firstblood | 0 | 0 | 12 | 0 | 0% | 0 | 171 | 1340 | 0 | 2:52 | 0:13 |
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights clustered at short and medium range, reflected by Halu’s 15.5-metre average. Kegger’s 51.7-metre headshot was the exception, while Smrtak had the longest average kill distance at 34.6 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.