Match history — match detail
biggest overkill: Strelko (15900 dmg) · airborne kills: 13
Match verdict: Nanoblack won 30:21:20:16 because he kept the lead after 161 seconds and accelerated when the field began to thin. Three kills between 215 and 217 seconds and 13 recorded revenge kills mattered more than JuanCry’s longest shot or Strelko’s Mega Kill.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human JuanCry (21 kills) vs best bot Nanoblack (30 kills).
Nanoblack takes the unofficial MVP honour with 30 points and 13 revenge kills. JuanCry earns longest spree (six) and longest shot (31.3 metres), Strelko the Mega Kill and only headshot, while Mieridlo shares a 12:12 direct rivalry with Strelko.
Nanoblack Wins the Pure-Pro Shootout with a Late Surge
Four marksmen, one rifle and six lead changes before the final shot settled it.
On DM-1on1-Pure-Pro, Nanoblack, JuanCry, Strelko and Mieridlo entered an UltraInstagib deathmatch with little room for excuses. Every one of the 87 recorded kills came from the Ultra Instagib Rifle, and nobody collected a single item. The match therefore belonged to timing, accuracy and the ability to answer a hit with another hit. It lasted 267 seconds, just four minutes and 27 seconds, but managed six changes of leader. The final 30:21:20:16 score looks far more comfortable for Nanoblack than the shifting table felt. Three names took turns leading and the last minute, rather than the opening salvo, provided the clearest answer.
First blood in three seconds
Strelko fired the first registered blow at three seconds, dropping Mieridlo from just 0.8 metres. That was the official First Blood, not a spectacular cross-map shot but a distinctly personal introduction. Nanoblack hit Strelko at eight seconds and Mieridlo at ten, earning a Double Kill and sole possession of the lead at 2:1. Strelko pushed back and the opening exchanges remained close. Even by 30 seconds, Nanoblack and JuanCry were level on three points, with Strelko just behind on two.
JuanCry began his remarkable run against Strelko at 20 seconds. He then eliminated Nanoblack and repeatedly caught Mieridlo, taking the outright lead with four kills at 36 seconds. His uninterrupted run reached six kills between seconds 20 and 62, the longest spree identified in the computed records. At 50 seconds he had already scored six and earned a Double Kill against Nanoblack. The first minute finished with JuanCry on six, while Strelko and Nanoblack had five apiece. There was nothing settled about this scoreboard.
Strelko seizes the lead, Mieridlo disrupts it
At 62 seconds Strelko shot JuanCry from 4.4 metres, ending the six-kill streak. Two seconds later he added Mieridlo and Nanoblack, with the latter hit marked as a Multi Kill. His eighth point put him ahead of JuanCry on six and Nanoblack on five. The longest gap between kills followed: 13 seconds after the shot at 64, until action resumed at 77. In a mode built around instant eliminations, even a brief silence can feel like a tactical timeout.
Mieridlo refused to stay in the background. At 88 seconds Mieridlo took out Nanoblack and one second later Strelko, earning a Multi Kill. Nanoblack struck JuanCry from 24.5 metres, then reached ten points by shooting him again at 97 seconds. That restored Nanoblack's lead over Strelko, who still had nine. The second minute, seconds 60 through 119, became the busiest period with 22 kills; the full minute-by-minute count was 18, 22, 20, 19 and eight in the shortened last minute. This was competition, not target practice.
A Mega Kill and the final change of command
Nanoblack reached 13 in the 115th second by eliminating Mieridlo and Strelko in quick succession. Yet Strelko had a louder answer ready. Between seconds 135 and 141, he eliminated Mieridlo, JuanCry, Nanoblack and Mieridlo again without interruption. The final strike, from only 0.8 metres, registered as a Mega Kill, the highest multikill tier of the match. Mieridlo stopped the sequence at 146 seconds, showing that even the day's best fireworks can end abruptly.
Strelko regained the outright lead with his fourteenth point at 152 seconds, while Nanoblack remained on 13. Nanoblack answered by shooting Strelko at 155 and again at 161, moving ahead 15:14. This was the sixth lead change and the last. Although JuanCry continued to land hits and Strelko kept scoring, nobody displaced Nanoblack again. The defining change was not a single impossible shot but the transition from alternating leads to consistently adding points while challengers traded blows.
JuanCry owns the distance record
JuanCry struck Nanoblack at 161 and 168 seconds, but Nanoblack returned fire on JuanCry at 176 and reached 18 by hitting Mieridlo at 179. JuanCry then beat him at 190 and 196, closing the gap to two points, 18:16. The second strike travelled 31.3 metres and was the longest kill of the match. It was impressive precision, though well below the 50-metre threshold designated as sniper range in the supplied data. JuanCry averaged 15.4 metres per kill, the longest average of all four players.
Nanoblack's response was practical rather than decorative. He reached 19 by eliminating Strelko at 199 seconds, then 20 against JuanCry at 202. At 217 seconds he struck both Mieridlo and JuanCry, the second hit recorded as a Multi Kill, and stretched the scoreboard to 23 against JuanCry's 18. Those extra points mattered far more than winning the contest for the single longest shot. JuanCry remained a danger, but the leader was increasingly hard to reel back in. Average lives lasted 20 seconds for JuanCry, 15 for Nanoblack, nine for Mieridlo and eight for Strelko. Their average kill distances in that order were 15.4, 12.3, 10.6 and 7.7 metres.
The last points belong to Nanoblack
JuanCry still shot Nanoblack at 225 seconds. Then Nanoblack removed Strelko at 229, Mieridlo at 231 and Strelko again at 242. A hit on JuanCry at 246 made the score 27:21. Five of the final eight kills belonged to Nanoblack, against just one for JuanCry. The match's last minute contained eight kills overall, and Nanoblack took five of them. His consistency mattered more than any isolated flourish, and his 13 revenge kills underline how quickly he could answer a setback.
Strelko supplied one last surprise at 261 seconds: the match's only headshot, against JuanCry from 13.3 metres. Nanoblack removed Strelko at 262 for his 29th point and again at 266, from 20.5 metres, to reach the target of 30. The record ends at 267 seconds with Nanoblack 30, JuanCry 21, Strelko 20 and Mieridlo 16. That closing sequence left no need for an overtime argument.
Match moments
- Strelko claimed First Blood against Mieridlo at three seconds from 0.8 metres.
- JuanCry ran up six consecutive kills between 20 and 62 seconds before Strelko ended the streak.
- Strelko recorded a Mega Kill at 141 seconds and briefly took the lead again at 152.
- Nanoblack regained first place at 161 seconds and never gave it up.
- JuanCry eliminated Nanoblack from a match-record 31.3 metres at 196 seconds.
- Nanoblack reached 30 at 266 seconds by eliminating Strelko from 20.5 metres.
The nine-point margin between Nanoblack and JuanCry is real, but it hides much of the match's early uncertainty. Strelko claimed First Blood, led more than once, earned the Mega Kill and fired the only headshot. Mieridlo finished an extraordinary head-to-head duel with Strelko tied at 12 kills each. JuanCry owned both the longest spree and longest-distance hit. Nanoblack's prize was less showy and more valuable: the winning 30, five kills in the final minute, and 13 recorded revenge kills. In a match with no item advantage to lean on, hitting again proved more important than boasting about the previous shot.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The lead changed six times, moving from Strelko to Nanoblack, JuanCry, Strelko, Nanoblack, Strelko and finally Nanoblack at 161 seconds. The decisive cushion grew after 202 seconds, especially with three points added between seconds 215 and 217; the final scores were 30:21:20:16.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The five minute segments recorded 18, 22, 20, 19 and eight kills, with the second minute (60–119 seconds) busiest. The longest lull lasted 13 seconds after the kill at 64 seconds, ending at 77.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Strelko struck first and JuanCry built the early streak; Strelko and Mieridlo animated the middle period. Nanoblack registered five of the eight kills in the final, shortened minute.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | B Nanoblack | 30 | 30 | 16 | 0 | 65% | 0 | 240000 | 128000 | 5 | Multi Kill | Ultra Instagib Rifle | 0 | — | 1,3 | 0 | — | ~12 m | 7 | 3 | 4:27 | 0:15 |
| 2 | 21 | 21 | 12 | 0 | 64% | 0 | 168000 | 104000 | 6 | Double Kill | Ultra Instagib Rifle | 0 | 79 | 1,4 | 0 | — | ~15 m | 5 | 8 | 4:27 | 0:20 | |
| 3 | B Strelko | 20 | 20 | 32 | 0 | 38% | 1 | 168000 | 256000 | 4 | Mega Kill | Ultra Instagib Rifle | 0 | — | 1,0 | 0 | — | ~8 m | 4 | 2 | 4:27 | 0:08 |
| 4 | B Mieridlo | 16 | 16 | 27 | 0 | 37% | 0 | 128000 | 216000 | 6 | Multi Kill | Ultra Instagib Rifle | 0 | — | 1,0 | 0 | — | ~11 m | 2 | 5 | 4:27 | 0:09 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Ultra Instagib Rifle | 87 | 704 000 | 8 092,0 | 14:24 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The log contains kill distances, not coordinates, so exact geographical clusters cannot be identified. JuanCry produced the longest hit, 31.3 metres against Nanoblack at 196 seconds, and had the longest average kill distance at 15.4 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.