Player: Vulgarus
First seen 03.08.2026 20:09 · last seen 20.09.2026 21:58 · close player card
Player profile
Vulgarus: steady aim, loud rockets, and the pace under control.
Vulgarus attacks with purpose: the Shock Rifle keeps him dangerous at range, while the Rocket Launcher and Flak Cannon turn up the pressure. On DM-Deck, DM-Rankin-2010 and DM-Campgrounds-U3-Fix, his varied arsenal helps him dictate the rhythm of a match.
Once he finds his stride, he pairs long survival stretches with frag streaks and can reclaim the lead after a setback. Jano brings out his fiercest exchanges, with Freylih and hemeroid also regular opponents; now and then, his own explosions prove more troublesome than the opposition.
aggressive tactician pace control Shock Rifle versatile arsenal frag streaks
Player Elo Trend
This player's Elo rating over time under the current filter.
Achievements (61 / 100)
Player vs. server average (all-time, humans only)
| Vulgarus | Server average | ||
|---|---|---|---|
| K/D | 1,84 | 1,06 | +74 % |
| Headshot % | 4,4% | 1,4% | +214 % |
| Kills/min | 2,29 | 1,69 | +36 % |
| Ø life | 45 s | 36 s | +25 % |
Your maps (min. 2 matches per map)
| Map | K/D | Kills | Matches | |
|---|---|---|---|---|
DM-Deck 💚 your best | 2,37 | 166 | 6 | |
DM-Diesel | 2,12 | 127 | 4 | |
DM-ShangriLa | 2,07 | 56 | 2 | |
DM-RisingSun 💀 your cursed map | 1,47 | 63 | 2 |
Form (recent matches)
The player's kills and deaths across recent matches. Current form at a glance.
Player weapons
Which weapons the player kills with most. Their personal arsenal in a pie.
K/D per match
Kill/death ratio match by match. The dashed line at 1.0 splits good days from bad.
When the player kills
Heatmap of the player's kills by weekday and hour. When they are most dangerous.
Player multikills
How many Double, Multi, Mega and higher kills the player collected. Their rapid-fire trophy case.
Player kills by distance
From what range the player usually kills. Reveals whether they are a sniper or a close-range brawler.
Player Placements
How often the player finishes 1st, 2nd, 3rd or lower.
Player Pickup Profile
Which items the player grabs per match.
Damage in Form
Damage dealt and taken in recent matches.
Player Survival
Average life per match (playtime / spawns). An approximate survival indicator.
Player Weapon Matrix
Which of this player's weapons beat which enemy weapons (v5 data).
| Date | Map | Mode | Placement | Score | Kills | Deaths | HS | Spree |
|---|---|---|---|---|---|---|---|---|
| 06.08.2026 20:52 | DM-Rankin | Normal | 1. of 6 | 30 | 32 | 19 | 1 | 6 |
| 06.08.2026 00:37 | DM-Rankin | Normal | 1. of 4 | 30 | 31 | 18 | 2 | 6 |
| 04.08.2026 21:11 | DM-Rankin | Normal | 1. of 6 | 30 | 30 | 9 | 2 | 10 |
| Player map | Matches | Wins | Kills | Deaths | K/D | Kills/min |
|---|---|---|---|---|---|---|
DM-Rankin | 3 | 3 | 93 | 46 | 2,02 | 2,50 |