Match history — match detail
biggest overkill: Roznetka (123 dmg) · airborne kills: 33 · gutsiest kill: KST (1 HP)
Match verdict: The match was decided between 507 and 650 seconds, when Zabijak stacked eight kills without dying and erased Doskok's lead. Zero suicides, close-range Flak efficiency and precise long-range shooting created the cushion behind the 30:25:25 win.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (15 kills) vs best bot Zabijak (30 kills).
MVP goes to Zabijak: 30 points, an eight-kill streak, nine revenge kills and the longest frag. Granatnik earns the streak-breaker award, while Roznetka gets the bill for the most expensive four suicides of the night.
Zabijak Turns Furnace Around with an Eight-Kill Surge
Doskok held the reins for a long stretch, but Zabijak set Furnace alight with an eight-kill run in the middle of the match.
DM-Furnace produced exactly the kind of Deathmatch where the scoreboard refuses to reveal a clear owner for a long time. Roznetka opened the scoring after only 15 seconds by dropping KST with the Flak Cannon, yet the early minutes were defined more by constant swings than by one dominant player. Hlavicka and Gibko briefly pushed to the front, Doskok then started collecting points more methodically, and Zabijak entered the serious fight for first place with a sizeable deficit. In the end, however, he turned the second half into a lesson in patient recovery: no suicides, accurate sniper fire and brutal close-range Flak work carried him all the way to the winning 30 points.
First sparks: Roznetka sets the tone, nobody owns the lead
The first clean blow came after 15 seconds. Roznetka found KST at 5.7 metres and the Flak Cannon delivered first blood and the opening point. Doskok answered with rockets, but in the 18th second he killed Hlavicka and himself in the same sequence, giving the opening an immediate taste of classic Furnace disorder. Hlavicka then scored twice on Roznetka to move in front, Gibko followed with a Double Kill, and the top spot kept moving between several names.
The longest quiet spell arrived surprisingly early. After Gibko scored at 145 seconds, the match went 34 seconds without another point. Doskok broke the silence with a Shock Combo on Roznetka from 48.9 metres. At 190 seconds he added a Double Kill through Zabijak and ELVIO and gradually started to separate from the pack. The match recorded six lead changes in total, and this opening phase explained why: every small advantage was challenged almost immediately.
Doskok builds a gap, Zabijak starts working from range
Doskok had reached 10 points by 321 seconds and soon stretched that to 12, while Zabijak was still sitting on four. Roznetka remained close, Granatnik punished opponents from a variety of ranges, and KST found his best moments mainly with the Bio Rifle and Shock Combo. The sixth minute was the busiest in the precomputed data, with 11 kills in sixty seconds. The fifteenth minute also produced 11, giving Furnace two separate bursts of maximum activity.
This was also the stage where Zabijak began to change the shape of the match. At 384 seconds he removed Doskok with the Sniper Rifle from 46.5 metres, nine seconds later he headshot KST from 63.4 metres, and at 396 he completed a Double Kill on Granatnik. The longest hit of the match followed at 487 seconds, when Zabijak sniped KST from 66.4 metres. A player who had been chasing the leaders was turning into someone nobody could safely leave a long sightline.
Eight unanswered kills turn the match on its head
The decisive swing began at 507 seconds. Zabijak eliminated KST, Granatnik and Roznetka in sequence, then hit Doskok with the Flak Cannon at 528 seconds. That frag also completed a Double Kill and moved him to 15 points against Doskok's 14, putting the lead firmly into his hands for the first time. He did not slow down. More kills came against Granatnik and repeatedly against Doskok until the streak reached eight kills between 507 and 650 seconds. Granatnik finally stopped it with the Link Gun, with Zabijak leading Doskok 19:16.
The run mattered because it was not built around a single weapon. The Flak Cannon did most of the dirty work in tight spaces, but Zabijak also switched effectively to the Rocket Launcher and Link Gun. His average kill distance was 17.9 metres, second only to Granatnik's 19 among the main contenders. He also recorded nine immediate revenge kills, the highest total in the match, so enemy pressure was often answered before it had time to become momentum.
Roznetka pushes, Doskok resists, Zabijak closes the door
Once the streak ended, the match did not become a victory parade. Roznetka kept cutting the gap with the Flak Cannon, Shock Rifle and Bio Rifle, and he added several quick pairs late on. Granatnik climbed to 22 and Doskok stayed closest to Zabijak for the longest period. Their head-to-head battle was the fiercest rivalry of the match: 25 direct kills, 17 for Zabijak and eight for Doskok. Those exchanges explain why the leader could never completely relax even with a cushion.
At 934 seconds Zabijak removed Doskok with a Shock Combo to make it 27:22. Roznetka still landed an Enforcer kill on Zabijak at 1017 as part of a Double Kill and reached 24, but the final insurance soon arrived. Zabijak sniped Doskok from 33.5 metres at 1064 seconds for point 29. Roznetka reduced the gap to 25 twenty-two seconds later, but at 1094 Zabijak finished Doskok with the Link Gun and sealed the final 30:25:25 scoreline.
Match moments
- Roznetka scored first blood after 15 seconds with the Flak Cannon on KST.
- The longest lull lasted 34 seconds after the kill at 145 seconds.
- The sixth minute delivered 11 kills and was marked as the busiest minute.
- Zabijak sniped KST from 66.4 metres for the longest kill of the match.
- Zabijak seized the lead through an eight-kill streak from 507 to 650 seconds.
- The main rivalry was Zabijak versus Doskok: 25 mutual kills, 17:8 to the winner.
- Roznetka and Doskok both finished on 25 points despite recording 29 and 27 kills respectively.
The final 30:25:25 looks tidy, but the path to it was anything but simple. Zabijak first had to watch Doskok create a meaningful lead, then dismantle it with accurate long-range fire, and finally turn an eight-kill streak into decisive capital. Roznetka remained dangerous until the end, but four suicides took too much away from his 29 kills. Furnace therefore produced a winner who was not first to control the scoreboard, but who was by far the most convincing when the match reached its defining stretch.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph should show a restless early lead, then a clearer Doskok advantage and a sharp Zabijak rise from the middle onward. The decisive crossover came around 528 seconds, when Zabijak moved ahead 15:14 and never surrendered first place.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The precomputed pace marks minute six as the busiest with 11 kills; minute fifteen also produced 11. The longest break lasted 34 seconds after 145 seconds, while the rest of the match moved in repeated waves of action.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening belonged to Roznetka, Hlavicka, Gibko and then especially Doskok; the middle and finish were increasingly controlled by Zabijak. Roznetka accelerated again late, but never broke the leader's margin.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | B Zabijak | 30 | 30 | 24 | 0 | 56% | 1 | 4569 | 3831 | 8 | Double Kill | Flak Cannon | 13 | — | 5,6 | 9 | 17,16 s | ~14 m | 109 | 19 | 15:27 | 0:37 |
| 2 | B Roznetka | 25 | 29 | 28 | 4 | 51% | 0 | 4265 | 4762 | 3 | Double Kill | Flak Cannon | 12 | — | 6,8 | 13 | 26,48 s | ~13 m | 110 | 17 | 18:14 | 0:37 |
| 3 | B Doskok | 25 | 27 | 39 | 2 | 41% | 0 | 4786 | 5515 | 3 | Double Kill | Flak Cannon | 15 | — | 6,5 | 9 | 15,72 s | ~13 m | 167 | 37 | 18:13 | 0:27 |
| 4 | B Granatnik | 22 | 23 | 23 | 1 | 50% | 0 | 3720 | 3395 | 7 | Flak Cannon | 10 | — | 5,3 | 10 | 25,08 s | ~16 m | 92 | 8 | 15:00 | 0:37 | |
| 5 | 13 | 15 | 20 | 2 | 43% | 0 | 1981 | 4017 | 4 | Bio Rifle | 5 | 58 | 8,1 | 24 | 18,81 s | ~14 m | 38 | 9 | 18:14 | 0:52 | ||
| 6 | B Gibkoleft | 4 | 5 | 5 | 1 | 50% | 0 | 713 | 637 | 2 | Double Kill | Link Gun | 1 | — | 1,0 | 2 | 20,43 s | ~21 m | 19 | 2 | 2:42 | 0:27 |
| 7 | B Hlavickaleft | 4 | 5 | 5 | 1 | 50% | 0 | 690 | 540 | 2 | Link Gun | 2 | — | 0,7 | 1 | 7,51 s | ~11 m | 46 | 0 | 2:03 | 0:20 | |
| 8 | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | 294 | 0,1 | 0 | — | — | 0 | 0 | 1:48 | 0:54 | |||
| 9 | -1 | 0 | 2 | 1 | 0% | 0 | 0 | 126 | 0 | 0 | 244 | 0,1 | 0 | — | — | 0 | 0 | 1:06 | 0:22 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Enforcer | 177 | 3 540 | 20,0 | 30:24 |
| Link Gun | 605 | 4 865 | 8,0 | 17:32 |
| Rocket Launcher | 59 | 3 005 | 50,9 | 15:00 |
| Flak Cannon | 178 | 4 148 | 23,3 | 10:16 |
| Shock Rifle | 40 | 2 204 | 55,1 | 9:54 |
| Sniper Rifle | 23 | 1 680 | 73,0 | 6:24 |
| Bio Rifle | 46 | 1 281 | 27,8 | 5:14 |
| Impact Hammer | 0 | 0 | — | 0:26 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The fighting was not limited to tight corridors: Granatnik led the average kill distance at 19 m and Zabijak followed at 17.9 m. The extreme point was Zabijak's 66.4-metre sniper kill on KST.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.