Match history — match detail
Match verdict: The match turned between 717 and 870 seconds, when Jano converted Rocket Launcher control into six unanswered kills and reversed the lead. Anastazia’s flak-based advantage could not survive that sustained pace or Jano’s 17 revenge kills; Jano won 30:17:14.
MVP goes to Jano for the win, the six-kill spree, and 17 revenge kills. Anastazia earns the mid-match flak crown, Bohuslav takes longest shot, and the Redeemer receives an honorary invoice for granting a Double Kill and immediately charging its owner one point.
Jano’s Rocket Run Breaks the Battle Wide Open on Deck
Flak ruled Deck first, but once the rockets found their rhythm, no lead remained safe.
Twenty-one minutes on DM-Deck-FPS-Fix produced the kind of Deathmatch in which the scoreboard looks orderly for a moment and then resembles bookkeeping after a Redeemer strike. Anastazia drew first blood, Jano answered with an early surge, and Bohuslav inserted himself into every dispute that could end with a rocket, a flak burst, or an involuntary bath in slime. The lead changed three times, Anastazia controlled the middle portion, and only Jano’s longest spree finally tilted the match for good. The final 30:17:14 score looks comfortable, but the route there included revenge kills, self-inflicted explosions, a lone Double Kill, and a remarkable 52.4-meter Link Gun shot.
First blood to Anastazia, first surge to Jano
Nobody rushed the opening. The first kill arrived at 47 seconds, when Anastazia caught Bohuslav with the Flak Cannon from 10.7 meters. That first blood gave her a 1:0 lead, but Jano appeared only 25 seconds later by sending Bohuslav into the slime. Two flak kills followed, and by 115 seconds Jano led 3:1. A patient start had turned into firm early control, with Bohuslav serving as the unfortunate indicator of where most projectiles were currently traveling.
Anastazia refused to let the surge become an escape. She cut the gap with close-range flak, Bohuslav immediately answered her with a rocket, and the three players entered a chain of short reprisals. Jano held a narrow advantage until Anastazia tied the score at 5:5 on 267 seconds and moved ahead 6:5 twelve seconds later. The first major reversal was complete: the player who opened the scoring had returned to the top through Flak Cannon pressure and a willingness to contest Deck’s tight lanes without any diplomatic preliminaries.
A self-kill opened the door for Anastazia
At 318 seconds Jano detonated his own rocket and dropped from five points to four. In Deathmatch, that is the sort of mistake an opponent does not need explained twice. Bohuslav added a Rocket Launcher kill, then Anastazia brought out the Redeemer and more flak, reaching a 9:4 lead by 424 seconds. Her run was not one giant burst but sustained pressure: close flak kills, a Bio Rifle finish on Jano, and enough resilience to stay in front even while Bohuslav repeatedly interrupted her rhythm with the Stinger or his own Flak Cannon.
The eighth minute was the busiest of the match, delivering seven kills. From 420 to 475 seconds the scoreboard changed so rapidly that it almost needed protective equipment: Bohuslav fell into slime, Anastazia advanced to 9:4, Bohuslav struck her twice with the Stinger, she answered with flak, and Jano launched three consecutive rocket kills. Anastazia still led 10:7, but Jano’s recovery was no longer a theory. It sounded like three rockets in succession and looked like a very specific problem for both opponents.
Rockets erased the gap before a fifty-second silence
Beginning at 459 seconds, Jano reduced the deficit methodically. He hit Anastazia twice in a row with the Rocket Launcher, then removed Bohuslav three times with the same weapon and climbed to nine points. Anastazia answered for 11:9, and at 565 seconds she and Bohuslav eliminated each other in effectively the same instant. Jano continued through slime and rockets, pulling the score to 11:12 at 629 seconds. The match had contracted to a single point, making the previous three minutes feel like an extended prelude.
Then came the longest quiet spell: fifty seconds without a kill, from 629 to 679. On a map defined by narrow corridors, it felt suspiciously civilized. Anastazia broke the pause with two kills, one by Flak Cannon and one by Link Gun, reaching 14. Bohuslav meanwhile hit Jano with the Shock Rifle and Anastazia with the Enforcer. Yet that brief restoration of control was also the last moment Anastazia looked capable of dictating the pace all the way to the finish.
Six unanswered kills changed the lead for good
At 717 seconds Jano began the decisive spree with a rocket into Bohuslav. Eleven seconds later came a Redeemer, followed by two more rockets against Bohuslav, one rocket against Anastazia, and another Bohuslav kill at 860. Six kills without dying between 717 and 870 seconds formed the longest spree of the match. The hit at 778 put Jano on 15 points and into the lead; eight seconds later he confirmed the swing by killing Anastazia directly. A close contest was becoming a measurable advantage.
Anastazia ended the spree with the Link Gun at 870 seconds, but the damage was already fixed into the scoreboard. Jano led 17:16 and had controlled both rhythm and target selection. Bohuslav then stole the technical highlight: at 884 seconds he hit Anastazia with the Link Gun from 52.4 meters, the longest kill of the match and the only shot beyond the 50-meter sniper-distance threshold. For one moment, the finest long-range play belonged to the player whose average life lasted only 40 seconds.
The Redeemer delivered twice, then collected payment
The loudest second arrived at 945. Jano’s Redeemer caught Anastazia and then Bohuslav immediately afterward, producing the match’s only Double Kill. His score jumped to 21, but one second later the blast caught Jano as well and the suicide pulled him back to 20. It was a perfect expression of Deck’s philosophy: a grand gesture, a major result, and a small footnote explaining that nuclear weapons have no respect for personal space.
From 988 seconds onward, Jano never surrendered control. Four rocket kills, a Shock Rifle finish, and further replies carried him to 26 even though Anastazia and Bohuslav still stopped him with isolated shots. In the closing stretch he added flak, an Enforcer kill, and two more rockets. Anastazia scored her final point against Bohuslav at 1206, Bohuslav replied with a rocket at 1246, but Jano owned the last word at the time limit: exactly at 1260 seconds he struck Bohuslav with the Rocket Launcher and closed the match at 30:17:14.
Momenty zápasu
- Anastazia claimed first blood at 47 seconds with a flak kill on Bohuslav.
- Jano’s rocket suicide dropped him to four points and helped Anastazia escape to 9:4.
- The eighth minute produced seven kills and launched Jano’s recovery.
- The longest pause lasted 50 seconds after Jano’s kill at 629 seconds.
- Jano posted a six-kill spree from 717 to 870 seconds and took the lead.
- Bohuslav hit Anastazia with the Link Gun from a match-best 52.4 meters.
- The Redeemer gave Jano the only Double Kill, then killed him one second later.
- The final kill landed exactly at 1260 seconds and sealed Jano’s 30:17:14 win.
Jano finished with 32 kills, 16 deaths, and two suicides, leaving 30 official points and a clear victory. Anastazia won the opening and much of the middle, but her 18 kills and nine flak finishes could not withstand Jano’s 20 Rocket Launcher kills. Bohuslav placed third while contributing the longest shot and repeatedly disrupting the leading pair. The decisive change was Jano’s transition from chasing the score to controlling the pace: his six-kill spree reversed the lead, and the closing pressure allowed no further comeback.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
The score graph shows Jano’s early edge, Anastazia’s strong reversal after his self-kill, and the final lead change during the spree that began at 717 seconds. The decisive separation formed around the move from 14:14 to 16:14, and after 988 seconds Jano expanded it steadily.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Pace peaked in the eighth minute with seven kills; the 5th, 12th, 16th, and 18th minutes each produced five. The longest silence lasted 50 seconds after 629, but the match accelerated straight into Jano’s decisive run once play resumed.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Anastazia controlled the opening and middle phases, reaching a 9:4 advantage. The finish belonged to Jano, who built his spree after 717 seconds, captured the lead, and opened the decisive margin over the final five minutes.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 32 | 16 | 2 | 67% | 0 | 4887 | 3808 | 6 | Double Kill | RocketLauncher | 21:00 | 1:14 | |
| 2 | B Anastazia | 17 | 18 | 23 | 1 | 44% | 0 | 3193 | 4569 | 4 | FlakCannon | 21:00 | 0:52 | |
| 3 | B Bohuslav | 14 | 15 | 30 | 1 | 33% | 0 | 3336 | 5112 | 2 | RocketLauncher | 21:00 | 0:40 |
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most kills occurred at short or medium range, reflected in averages of 13.7 meters for Jano, 15.3 for Anastazia, and 18.9 for Bohuslav. Bohuslav’s 52.4-meter Link Gun kill was the clear outlier beyond the main combat clusters.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.