Match history — match detail
biggest overkill: Zasah (100 dmg) · airborne kills: 22 · gutsiest kill: Vulgarus (4 HP)
Match verdict: Vulgarus won 30:18 because he built an early margin and expanded it to a practically unreachable level with the sniper sequence around 330 seconds. Brokar's nine-kill spree changed the pace, not the order; Vulgarus's versatility at different ranges and ability to score again after every mistake decided the match.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Vulgarus (33 kills) vs best bot Brokar (19 kills).
MVP goes to Vulgarus for the 30:18 win, first blood, final kill and longest shot. Brokar takes the nine-kill ride and ten-revenge award, Doskok earns the spree-stopper badge, and Rambajz deserves credit for tying second place on 18.
Vulgarus ruled Rankin from the first to final kill
Vulgarus opened the scoring, survived Brokar's nine-kill surge and closed Rankin with the final hit at 716 seconds.
DM-Rankin-2010 did not produce a fight for first place so much as a loud, sustained attempt to slow the leader down. Vulgarus struck first after 36 seconds, dropping Rambajz with the Flak Cannon, and never loaned the top of the table to anyone else. That did not make the evening calm: Brokar assembled the longest spree of the match, Rambajz kept the corridors busy with the Link Gun, and Doskok and Zasah repeatedly turned safe routes into emergency rooms. Across 716 seconds there were 94 regular kills and six suicides, and the finish stretched to the very last second, when Vulgarus finally converted his lead into the winning score of 30.
First shot, first advantage
The opening began with 36 seconds of silence, which turned out to be the longest pause of the match. Then Vulgarus hit Rambajz with the Flak Cannon from 7.1 metres and claimed the authoritative first blood. Two rockets followed: Zasah fell at 52 seconds and Rambajz at 74. The 3:0 score was more than a quick start; it became the foundation of a lead that never changed hands.
Rambajz answered with the Link Gun at 103 seconds, and Zasah eliminated him two seconds later, but Vulgarus immediately resumed work. At 110 and 112 seconds he hit Brokar and Rambajz with rockets, the second frag completing a Double Kill and moving him to 5:1. Brokar cooled him with a close Flak shot, yet the leader returned with two Shock Rifle kills. After three minutes, the field was no longer searching for a way to take first place; it was searching for a way to limit the damage.
Link Gun corridors, sniper sightlines
The middle phase opened room for Rambajz and Doskok. Rambajz collected Link Gun frags, Doskok scored his first point from only 1.7 metres against Vulgarus, and between 231 and 251 seconds the kill log moved faster than the table could breathe. Vulgarus always found an answer: after using the Stinger on Doskok, he added a Sniper Rifle headshot on Zasah at 265 seconds and completed another Double Kill.
The defining display of his range arrived from 330 seconds. He first headshot Rambajz, then hit Zasah from 57.6 metres—the longest kill of the match—and one second later added Doskok from 49.5 metres. The three sniper hits produced a Multi Kill and lifted his score to 17. Seven seconds later he eliminated Zasah again and reached 18. His average kill distance of 16.2 metres was the highest in the field and captured the difference perfectly: Vulgarus could win a crowd fight and punish an opponent across half the map.
Brokar changes the mood
From 433 to 554 seconds, however, the match stopped looking like a one-man exhibition. Brokar opened with the Stinger against Doskok and launched a nine-kill spree, the longest of the night. Flak Cannon, rockets and Shock Combos brought him victims among Zasah, Rambajz and especially Vulgarus. At 523 seconds he removed the leader with a Flak shot from 2.4 metres, then added a Shock Combo on Zasah five seconds later. Brokar reached 14 points and showed the best instinct for immediate retaliation: ten revenge kills, more than anyone else.
Vulgarus was stuck on 22 and taking hits from every direction. Doskok killed him at 499 seconds, Brokar at 509 and 523. The leader returned with two Flak kills on Doskok, but Brokar's spree remained alive until Doskok ended it at 554 seconds with the Link Gun from 2.8 metres. It was a small paradox of the evening: the fourth-place player stopped the most dangerous attack on the leader. Doskok then added his own Double Kill at 567 and 568 seconds, only for Vulgarus to halt him one second later with a sniper headshot.
Three suicides and the final second
The finish was less about elegance and more about nerves. Vulgarus reached 25 at 569 seconds, but seven seconds later removed a point from himself with a rocket. Doskok then killed him with the Link Gun while Rambajz and Brokar continued to score. At 625 seconds Vulgarus hit Brokar with the Shock Rifle, seven seconds later sniped Zasah, and at 645 seconds added another shock hit on Rambajz. The lead remained safe, but the last two points began to resemble an administrative night shift.
At 639 seconds Vulgarus killed Brokar with Flak but also killed himself and stayed on 27. A similar rocket exchange at 675 seconds delivered another victim without moving his score beyond 28. The Link Gun frag on Doskok at 684 seconds made it 29:11, after which Zasah hit him with a rocket and Brokar used Flak at 707. Zasah still eliminated Brokar at 715, but one second later Vulgarus found Zasah from 4.2 metres. The Link Gun wrote the thirtieth point at exactly 716 seconds: no lead change, but a finish timed like an explosive.
Match moments
- Vulgarus claimed first blood at 36 seconds with the Flak Cannon against Rambajz.
- At 333 seconds Vulgarus sniped Zasah from 57.6 metres, the longest kill of the match.
- Three sniper hits between 330 and 334 seconds gave Vulgarus a Multi Kill and a 17:8 advantage.
- Brokar produced a nine-kill spree from 433 to 554 seconds before Doskok ended it.
- Brokar recorded ten immediate revenge kills, the most in the match.
- The tenth minute was the busiest, with 11 kills.
- Despite three suicides, Vulgarus closed the match with the final kill at 716 seconds.
The final 30:18 for Vulgarus looks decisive, and in terms of leadership it was: zero changes at the top, with both first blood and the final kill belonging to the same player. The road between those moments was much wilder. Brokar's spree created the strongest pressure, Rambajz matched Brokar's 18 points, and Doskok delivered the most important interruption of the match. Zasah finished fifth but kept dealing damage until the last second and also became the final victim. Rankin therefore received exactly what it likes: rockets in tight spaces, sniper windows at range, and a winner who complicated his triumph enough to keep everyone awake.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
Vulgarus took the lead with first blood at 36 seconds and the match produced no lead change. The decisive gap came from his sniper sequence around 330 seconds; after reaching 18:9, the opponents could only reduce or reopen his advantage.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace rose from two kills in the first minute through several ten-kill stretches to a peak of 11 kills in minute ten. The longest pause lasted 36 seconds at the start; after that, no minute fell below four kills.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Vulgarus controlled the opening and the key sniper phase in the middle. Brokar owned the strongest late run, while Vulgarus again scored the decisive points across the final 91 seconds.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 33 | 24 | 3 | 58% | 3 | 5085 | 3150 | 4 | Multi Kill | Rocket Launcher | 9 | 44 | 4,5 | 5 | 16,89 s | ~12 m | 76 | 6 | 11:56 | 0:28 | |
| 2 | B Brokar | 18 | 19 | 16 | 1 | 54% | 1 | 3105 | 2822 | 9 | Flak Cannon | 9 | — | 3,5 | 10 | 10,55 s | ~12 m | 78 | 5 | 10:36 | 0:37 | |
| 3 | B Rambajz | 18 | 18 | 18 | 0 | 50% | 0 | 2196 | 3313 | 5 | Link Gun | 5 | — | 3,9 | 10 | 15,17 s | ~14 m | 70 | 10 | 11:56 | 0:37 | |
| 4 | B Doskok | 12 | 13 | 17 | 1 | 43% | 0 | 1832 | 2521 | 4 | Double Kill | Link Gun | 6 | — | 2,6 | 2 | 18,88 s | ~10 m | 112 | 36 | 8:48 | 0:29 |
| 5 | B Zasah | 10 | 11 | 25 | 1 | 31% | 0 | 2308 | 3490 | 2 | Shock Rifle | 11 | — | 3,9 | 8 | 25,88 s | ~13 m | 56 | 7 | 11:56 | 0:27 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Link Gun | 415 | 3 325 | 8,0 | 16:30 |
| Rocket Launcher | 58 | 3 087 | 53,2 | 11:34 |
| Flak Cannon | 123 | 2 449 | 19,9 | 7:04 |
| Shock Rifle | 39 | 2 469 | 63,3 | 6:26 |
| Enforcer | 23 | 460 | 20,0 | 6:24 |
| Sniper Rifle | 25 | 2 030 | 81,2 | 4:46 |
| Stinger | 26 | 580 | 22,3 | 3:00 |
| Bio Rifle | 1 | 126 | 126,0 | 1:28 |
| Impact Hammer | 0 | 0 | — | 0:02 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights clustered at short and medium range, where the Link Gun and Flak Cannon dominated. The exception was Vulgarus's 57.6-metre hit on Zasah; his 16.2-metre average also gave him the broadest effective range.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.