Maps: DM-Rankin-2010
Map floor plan
Wall outline assembled from the positions players and bots have walked through – it sharpens with every match. True map aspect ratio. Diamonds = spawn points (size ~ frequency, color ~ area danger: green calm, red risky). Purple triangles = frequent suicide spots. Brownish lines = walls and ledges outside the walkable area, traced from weapon impacts. Overlays are hidden by default – enable them by clicking a legend item below the chart.
Kill density (heatmap)
Death locations from all matches on this map – the darker, the deadlier the zone.
Where kills come from (power positions)
Where players most often score kills - the map’s "power" positions (the opposite of the death spots above).
Records
Most Used Weapons
Top weapons by kills on this map (% of all kills). Light bar = the weapon's share of kills across the whole server.
How matches end
How matches on this page ended.
Kill Distance Histogram
The distances at which this map kills — 5-metre bands from all kills with known shooter and victim positions.
Top players
Combat metrics
Latest matches
| Date | Map | Mode | Duration | Players | Winner |
|---|---|---|---|---|---|
| 16.08.2026 15:32 | DM-Rankin-2010 | Normal | 10:57 | 4 | Anub1ss |
| 14.08.2026 23:51 | DM-Rankin-2010 | Normal | 22:24 | 7 | XMblPb |
| 12.08.2026 13:26 | DM-Rankin-2010 | Normal | 23:14 | 3 | Flakjack |
| 10.08.2026 21:27 | DM-Rankin-2010 | Normal | 29:51 | 6 | Anub1ss |
| 05.08.2026 20:30 | DM-Rankin-2010 | Normal | 10:16 | 5 | Vulgarus |
| 05.08.2026 19:32 | DM-Rankin-2010 | Normal | 11:56 | 5 | Vulgarus |
| 04.08.2026 20:30 | DM-Rankin-2010 | Normal | 8:40 | 9 | Vulgarus |