Match history — match detail
biggest overkill: hemeroid (91 dmg) · airborne kills: 50 · gutsiest kill: Jano (5 HP)
Match verdict: The second half after Bourak’s exit decided it: his 23-point total stopped growing while hemeroid steadily scored, especially with the Bio Rifle. The tie at 785 and lead at 850 were the turning points; hemeroid then protected the advantage and won 30:25 over Jano.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (33 kills) vs best bot Bourak (24 kills).
MVP goes to hemeroid for the 30:25 win and completed comeback. Bourak takes the lightning-start award, Trajbalajka the six-kill spree trophy, and Jano gets 11 instant revenges — plus a bookkeeping warning for eight suicides.
hemeroid turns Duality around after Bourak’s flying start
Bourak launched like a rocket, but hemeroid survived the chaos, mastered the Bio Rifle and claimed all of Duality at the finish.
DM-1on1-Duality was anything but an intimate duel this time. A varied cast gradually joined the Normal Deathmatch, and after only nine seconds it was obvious there would be no peace: Bourak dropped hemeroid with the Link Gun for the authoritative first blood. He then built a lead that looked almost untouchable for a long stretch. hemeroid refused to panic and collected points layer by layer, Jano stayed in pursuit despite blowing himself up repeatedly, and later Krallbait with Trajbalajka changed both the pace and the order. The match had only one true lead change, which made it even more valuable: it came late, when Bourak’s once imposing cushion finally disappeared.
Bourak starts with no handbrake
Bourak opened the scoring at 0:09 with the Link Gun on hemeroid and added Strepina eight seconds later. Jano fell at 26 seconds and Kegger one second after that; the Flak Cannon finished a Double Kill and Bourak was already up 4:0. Kegger slowed him at 32 seconds, but only briefly. Bourak mixed the Link Gun, Flak Cannon, Rocket Launcher, Bio Rifle and Stinger, reaching 15 points by 215 seconds. His fights were short-range and uncomfortable: his average kill distance was only 10.2 metres.
The loudest warning came between 279 and 283 seconds. Bourak eliminated hemeroid, Kegger and Jano in quick succession, the final hit completing a level-2 Multi Kill and taking him to 19. At that moment hemeroid had six points and Jano three, so the leader could admire the table from a very comfortable balcony. By 425 seconds he had reached 24, but at 430 he lost a point to his own Flak Cannon and dropped to 23. His active part of the match ended there, suddenly turning a huge lead into a target for the chasers.
hemeroid chips away while Jano pays for aggression
After a slow start, hemeroid found his rhythm mainly with the Bio Rifle. From 298 to 454 seconds he repeatedly collected Jano and steadily narrowed the gap; at exactly 390 seconds he also hit Jano with the Sniper Rifle from 28.6 metres, the longest kill of the match. There was no 50-metre sniper spectacle, but on tight Duality it was the cleanest long-range signature of the night. At 460 seconds Jano scored a Double Kill through MAX1hun and hemeroid, only for hemeroid to answer him with the Bio Rifle in that same second.
Jano was the match’s great paradox. He recorded the most raw kills of anyone, 33, and the Rocket Launcher supplied 19 of them. Yet eight suicides chewed away a massive chunk of that work, so his final score lagged far behind the raw output. When hemeroid reached 20 at 645 seconds and Jano hovered around 15–16, Bourak’s 23 no longer looked like a fortress. The pace did not ease either: the kill log shows mostly five to nine kills per minute, with very little room to breathe.
Trajbalajka tears open the middle
At 673 seconds the strongest spree of the night began. Trajbalajka successively took down Krallbait, hemeroid and Jano, then after a brief interruption punished hemeroid and Jano again. The run grew to six kills between 673 and 719 seconds, the longest of the match, and only Jano ended it with a Slime kill. Trajbalajka did most of the damage with the Bio Rifle, while the Stinger helped produce a Double Kill at 682 seconds. A player who had appeared with a negative score after early mistakes suddenly became the map’s main disruptive force.
That pressure also shook the table beneath Bourak. hemeroid worked through Jano and Trajbalajka to reach 23 points at 785 seconds, tying Bourak. A few dozen seconds later, at 850, he killed Jano with the Bio Rifle and moved to 24. That was the match’s only official lead change. At 853 he immediately added Trajbalajka for a Double Kill and 25. The question was no longer whether Bourak’s lead would shrink; it was gone, and everyone else was now chasing hemeroid.
Eleven kills in a minute, then the race to thirty
The fourteenth minute produced 11 kills, the busiest minute of the match. Krallbait, Trajbalajka, Jano and hemeroid traded hits so quickly that the order below the leader remained open. Jano climbed to 23 with the Flak Cannon, but hemeroid struck with the Bio Rifle at 930 and 936 seconds to reach 27. The Flak Cannon was the deadliest weapon overall with 32 kills, just ahead of the Rocket Launcher on 29 and the Bio Rifle on 25; for hemeroid, however, the Bio Rifle was the personal signature, accounting for 15 kills.
After Jano’s hit at 981 seconds came the longest quiet spell: 36 seconds without a kill. Then at 1017 hemeroid dropped Krallbait with the Bio Rifle for point 29. Krallbait stopped him with the Link Gun at 1036, so the finish was not free. Eight seconds later hemeroid used the same weapon to kill Jano and close the match at 30:25. Jano finished second, while Bourak’s 23 remained the third major score in the race despite his early exit.
Match moments
- Bourak took first blood after only nine seconds, using the Link Gun on hemeroid.
- Bourak completed a three-kill burst at 283 seconds and climbed to 19 points.
- hemeroid recorded the longest kill of the match: 28.6 metres with the Sniper Rifle on Jano at 390 seconds.
- Trajbalajka built the longest spree, six kills from 673 to 719 seconds, before Jano ended it.
- hemeroid tied Bourak on 23 at 785 seconds and took the lead at 850.
- The fourteenth minute delivered a match-high 11 kills.
- After a 36-second pause, hemeroid earned point 29 and ended the match on Jano at 1044 seconds.
Duality ended up telling a story of two different kinds of dominance. Bourak owned the opening through force and pace, but after his exit 23 points remained on the board as a challenge. hemeroid did not answer with one giant explosion; he assembled the comeback patiently, above all with the Bio Rifle, until the only lead change arrived at 850 seconds. Jano, despite 33 kills and excellent Rocket Launcher production, collided with his own eight suicides. When hemeroid finally hit Jano with the Link Gun for the required last point, 30:25 felt like the reward for the most stable second half.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has two clear acts: Bourak sprinted to 23 and, after his exit, hemeroid spent several minutes chasing him. The tie came at 785 seconds on 23:23 and the only lead change at 850, after which hemeroid finished the run to 30.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace stayed high almost throughout, with kills_per_minute usually between five and nine. The peak was the fourteenth minute with 11 kills; the longest pause lasted 36 seconds after 981.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening clearly belonged to Bourak, the middle was blown open by Trajbalajka’s six-kill spree, and the finish belonged to hemeroid. Jano stayed active throughout, but his suicides repeatedly erased part of his gains.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 29 | 1 | 52% | 0 | 5124 | 4499 | 5 | Double Kill | Bio Rifle | 15 | 35 | 6,0 | 8 | 18,38 s | ~12 m | 57 | 15 | 17:24 | 0:34 | |
| 2 | 25 | 33 | 40 | 8 | 45% | 0 | 4412 | 5990 | 3 | Double Kill | Rocket Launcher | 5 | 32 | 6,3 | 16 | 25,08 s | ~10 m | 29 | 16 | 17:17 | 0:25 | |
| 3 | B Krallbait | 11 | 13 | 16 | 2 | 45% | 0 | 2093 | 2606 | 5 | Link Gun | 6 | — | 2,3 | 8 | 8,96 s | ~11 m | 110 | 14 | 8:00 | 0:28 | |
| 4 | 10 | 18 | 26 | 4 | 41% | 0 | 2251 | 2522 | 6 | Double Kill | Bio Rifle | 2 | 31 | 3,1 | 2 | 8,37 s | ~10 m | 44 | 23 | 8:57 | 0:19 | |
| 5 | B Bourakleft | 23 | 24 | 12 | 1 | 67% | 0 | 2914 | 2132 | 5 | Multi Kill | Link Gun | 6 | — | 2,3 | 3 | 13,24 s | ~11 m | 160 | 33 | 7:10 | 0:33 |
| 6 | B Keggerleft | 8 | 10 | 20 | 2 | 33% | 0 | 2039 | 2572 | 3 | Double Kill | Link Gun | 10 | — | 1,8 | 2 | 27,86 s | ~10 m | 57 | 9 | 6:26 | 0:18 |
| 7 | B Ostrelovacleft | 1 | 1 | 1 | 0 | 50% | 0 | 205 | 324 | 1 | Flak Cannon | 0 | — | 0,3 | 1 | — | ~7 m | 11 | 1 | 0:50 | 0:25 | |
| 8 | B Strepinaleft | 0 | 0 | 1 | 0 | 0% | 0 | 150 | 122 | 0 | 0 | — | 0,1 | 0 | — | ~10 m | 1 | 0 | 0:17 | 0:08 | ||
| 9 | B Shardfallleft | 0 | 0 | 2 | 0 | 0% | 0 | 184 | 274 | 0 | 2 | — | 0,3 | 0 | — | ~13 m | 4 | 1 | 0:47 | 0:15 | ||
| 10 | -2 | 0 | 9 | 2 | 0% | 0 | 453 | 1138 | 0 | 4 | 36 | 0,8 | 0 | — | ~11 m | 16 | 6 | 3:28 | 0:20 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 80 | 4 505 | 56,3 | 14:40 |
| Flak Cannon | 186 | 4 888 | 26,3 | 11:50 |
| Bio Rifle | 97 | 3 297 | 34,0 | 11:30 |
| Link Gun | 376 | 2 996 | 8,0 | 8:20 |
| Enforcer | 36 | 720 | 20,0 | 5:32 |
| Shock Rifle | 19 | 903 | 47,5 | 5:32 |
| Stinger | 97 | 1 502 | 15,5 | 5:02 |
| Sniper Rifle | 14 | 980 | 70,0 | 3:36 |
| Impact Hammer | 1 | 20 | 20,0 | 0:16 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights happened at short and medium range, with the main players averaging roughly eight to 14 metres per kill. The longest hit was hemeroid’s 28.6-metre Sniper Rifle kill on Jano.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.