Match history — match detail
biggest overkill: Telefrag (110 dmg) · airborne kills: 19 · gutsiest kill: Telefrag (2 HP)
Match verdict: The match was decided from 5:46 to 7:08, when jason4 moved from a 6:6 tie into the lead and produced the longest four-kill spree. The Shock Rifle let him operate at the best average kill range, and after the only lead change he never let the advantage go; jason4 beat Telefrag 30:23.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human jason4 (33 kills) vs best bot Telefrag (25 kills).
MVP goes to jason4 for the 30-point win, the longest four-kill spree and 19 revenge kills. Telefrag takes first blood, the only Double Kill and the 63.6 m shot, while Kanonyr quietly wins the item-collection contest with sixteen.
jason4 turns ImpactBeta3 as Shock Rifle seals the duel
Telefrag struck first, but jason4 seized the lead in midgame and carried it to thirty with the Shock Rifle.
DM-1on1-ImpactBeta3 did not begin comfortably for jason4. Telefrag claimed first blood with the Flak Cannon at 23 seconds and by 1:12 had also recorded the match's only Double Kill, so the opening belonged to him. Kanonyr was never just background noise: he dropped Telefrag with the Rocket Launcher at 0:45 and kept disturbing the order. The first minutes were tight, noisy and too fast for long reflection. The match ultimately featured only one lead change, but before it arrived jason4 had to erase the early deficit, survive his own rocket mistakes and settle on the weapon that gave him control of the pace: the Shock Rifle.
Telefrag gets the first word
Telefrag opened the account at close range and with force. First blood on jason4 came from the Flak Cannon at 8.8 meters in 0:23. Kanonyr answered with a rocket at 0:45, and 24 seconds later Telefrag hit him back. Then came the frantic 1:11–1:12 sequence: jason4 killed Telefrag with the Shock Rifle, but Telefrag immediately answered with the Rocket Launcher and the system recorded a Double Kill. After ninety seconds he led 4:1 over both rivals.
jason4 began to recover through cleaner long-range shots. At 3:04 he took down Telefrag with the Sniper Rifle from 51 meters and eight seconds later added another sniper kill on Kanonyr. A rocket followed at 3:36 and the gap started to shrink. Telefrag still held a 6:5 edge at 3:56, while Kanonyr remained an awkward third factor with the Shock Rifle, Bio Rifle and later the Stinger. The opening had a clear leader, but no longer a clear owner of the match.
The only turnaround and a four-kill run
The decisive shift began with a strange scene at 5:46. jason4 killed himself with the Rocket Launcher, yet at the same timestamp also killed Telefrag and remained on 6:6. Twenty-two seconds later came the key shot: a Shock Rifle hit from 48.9 meters moved jason4 to 7:6. That was the only lead change of the whole match. From then on he never gave first place back.
This stretch also produced the longest spree. From 5:46 to 7:08 jason4 collected four uninterrupted kills: Telefrag by rocket, Telefrag again with the Shock Rifle, then Kanonyr with the Shock Rifle and Flak Cannon. Telefrag ended the run at 7:08 with the Bio Rifle at 9:7, but the damage had been done. jason4 now had both the lead and the rhythm. His average kill distance was 21.1 meters, best of the three, and he increasingly chose fights where the Shock Rifle could work before enemy rockets arrived.
Chases, revenge kills and seventy quiet seconds
The middle phase was more chase than escape. jason4 reached 13:8, 16:10 and then 18:11 through more Shock Rifle kills, but Telefrag repeatedly found ways to reduce the gap. At 12:05 he produced the longest kill of the match, a Shock Rifle hit on jason4 from 63.6 meters. He then added three more kills and climbed from 13 to 16 points, so the leader could not switch to autopilot. Kanonyr kept punishing both players, especially with rockets and the Shock Rifle, and collected a match-high sixteen items.
The revenge numbers show how personal the match became: jason4 had 19, Telefrag 16 and Kanonyr 9. The main rivalry was jason4 versus Telefrag, with 38 mutual kills; jason4 won that exchange 21:17. After Telefrag's Flak kill at 13:56 came the longest 70-second pause between regular kills. Telefrag fell from height and Kanonyr killed himself with the Flak Cannon during that window, but the scoreboard did not move through an opponent kill until Kanonyr struck at 15:06.
Shock Rifle shuts the door, Bio Rifle turns out the lights
After the fifteenth minute jason4 entered a phase where he was not only building the gap but defending it. Kanonyr still caught him twice with rockets and Telefrag stayed within reach, yet jason4 answered with the Rocket Launcher, Flak Cannon, Stinger and above all the Shock Rifle. At 17:50 he led 25:20, at 18:23 he hit Telefrag with the Shock Rifle for 26:20, and after another answer at 19:02 it was 27:21. The challengers kept scoring, but none of their runs changed the order.
The finish was direct. Kanonyr cut into jason4 at 19:23, Telefrag added a rocket kill on Kanonyr seven seconds later, and then jason4 accelerated: Stinger on Kanonyr for 28, another Stinger on Telefrag for 29. Telefrag replied with the Enforcer at 20:16 to reach 23, but two seconds later jason4 ended it with the Bio Rifle at exactly 30:23:17. No headshot, no decorative flourish—just the final point at the right time.
Match moments
- Telefrag took first blood at 0:23 with the Flak Cannon on jason4.
- Telefrag recorded the match's only Double Kill at 1:12.
- jason4 took the lead at 6:08 with a 48.9 m Shock Rifle kill and never lost it.
- The longest spree belonged to jason4: four kills from 5:46 to 7:08, ended by Telefrag.
- Telefrag hit jason4 with the Shock Rifle from 63.6 m, the longest kill of the match.
- jason4 scored the final point for 30:23 with the Bio Rifle at 20:18.
The final 30:23:17 looks more comfortable than the match actually felt. Telefrag owned the better start, first blood, the only Double Kill and the longest shot, while Kanonyr kept breaking the rhythm of both leaders. The difference came when jason4 turned 6:6 into 7:6 and added the four-kill spree. From that point every attempt to close the gap received an answer. The thirtieth point with the Bio Rifle was only the period on a match decided much earlier—at the single lead change and with the weapon jason4 used most effectively for the key exchanges.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has one true break point: Telefrag leads the opening, jason4 ties at 6:6 and moves ahead 7:6 at 6:08. He stays first all the way to 30:23:17; Telefrag closes the gap several times in midgame but never retakes the lead.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Minute two was the busiest with five kills; five-kill minutes also appeared several times later, so the pace repeatedly returned to maximum. The longest quiet stretch lasted 70 seconds after 13:56, with no regular kill in that span.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Telefrag controlled the opening and led 4:1 after ninety seconds. Midgame and the finish belonged to jason4, who controlled first place from the lead change at 6:08 to the final kill.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 33 | 30 | 3 | 52% | 0 | 4989 | 4747 | 4 | Shock Rifle | 9 | 29 | 6,6 | 12 | 21,38 s | ~20 m | 52 | 5 | 20:18 | 0:39 | ||
| 2 | B Telefrag | 23 | 25 | 32 | 2 | 44% | 0 | 4230 | 4836 | 4 | Double Kill | Rocket Launcher | 9 | — | 6,5 | 11 | 26,62 s | ~17 m | 75 | 5 | 20:18 | 0:36 |
| 3 | B Kanonyr | 17 | 19 | 22 | 2 | 46% | 0 | 3156 | 4123 | 3 | Rocket Launcher | 10 | — | 6,4 | 16 | 16,53 s | ~20 m | 49 | 8 | 20:17 | 0:52 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 54 | 3 204 | 59,3 | 14:50 |
| Shock Rifle | 69 | 3 195 | 46,3 | 13:00 |
| Enforcer | 60 | 1 200 | 20,0 | 10:00 |
| Flak Cannon | 63 | 1 320 | 21,0 | 6:48 |
| Link Gun | 140 | 1 269 | 9,1 | 4:14 |
| Stinger | 85 | 1 382 | 16,3 | 3:32 |
| Bio Rifle | 20 | 525 | 26,3 | 2:06 |
| Sniper Rifle | 4 | 280 | 70,0 | 1:12 |
| Impact Hammer | 0 | 0 | — | 0:02 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The export contains no kill coordinates, so distribution is best read through distance: jason4 averaged 21.1 m, Telefrag 16.7 m and Kanonyr 14.8 m. The outlier was Telefrag's 63.6 m Shock Rifle kill on jason4.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.