Match history — match detail
biggest overkill: Thor@x (95 dmg) · airborne kills: 19 · gutsiest kill: Kemper (2 HP)
Match verdict: Thor@x won 30:13 because from 229 seconds he combined distance control with weapon switching and never died again. The 15-kill streak erased the last chance for Kemper to sustain pressure and converted an interrupted advantage into a decisive result.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Thor@x (30 kills) vs best bot Kemper (13 kills).
MVP goes to Thor@x: 30 points, an unfinished 15-kill spree, three headshots and four immediate revenge kills. Kemper earns the loudest flak protest award, while Zerker gets the first-blood badge.
Thor@x ruled DM-1on1-Trite with a fifteen-kill run
Zerker drew first blood and Kemper twice pushed back, but Thor@x turned the ending into a fifteen-kill monologue.
DM-1on1-Trite took a beating in less than six minutes. Zerker grabbed first blood at 11 seconds, dropping Kemper with the Flak Cannon. Thor@x answered nine seconds later with a Shock Combo on Kemper, then at 29 seconds put Zerker down with the Shock Rifle. From there the scoreboard tilted his way. It was not a quiet march: Kemper produced two sharp flak bursts, Rozsekac repeatedly interrupted the leader, and Zerker stayed active. The decisive answer arrived at 229 seconds, when Thor@x started a streak nobody stopped before the match ended.
Zerker lit the fuse, Thor@x took the wheel
The first frag did not belong to the eventual winner. At 11 seconds Zerker hit Kemper with the Flak Cannon from 9.2 meters and led 1:0. Thor@x responded in the language of his favorite weapon: shock. A Shock Combo on Kemper at 20 seconds, a Shock Rifle kill on Zerker at 29, and another Combo on Kemper at 33 made it 3:0 for Thor@x and produced a Double Kill. By 74 seconds he had already reached eight points, mixing Shock Combos with the Rocket Launcher.
Between 76 and 85 seconds he attacked four times with the Flak Cannon, killing Rozsekac, Zerker, Thor@x and Rozsekac again. The kill on Thor@x at 84 seconds gave him a Double Kill, and the next frag one second later upgraded it to a Multi Kill. Thor@x answered at 91 seconds with a Flak Cannon kill of his own, one of several immediate revenge moments in the match.
The middle: everyone took a turn at the leader
From 100 to 219 seconds the match became a test of the leader's resilience. Zerker killed Thor@x with the Stinger at 100, Rozsekac hit him with the Shock Rifle at 120, and then came the longest silent spell of the match: 23 seconds without a kill. Kemper broke it at 143 with a flak kill on Zerker. Thor@x then added four kills from 150 to 166 and moved to 14, but the others refused to let him settle.
Kemper stopped him with a Shock Combo at 168, Zerker used the Flak Cannon at 177, and Rozsekac got him twice in quick order: Flak Cannon at 188 and Enforcer at 194. He returned at 208 with a Shock Rifle kill on Kemper for point 15; eleven seconds later Rozsekac killed him with the Flak Cannon while surviving on ten HP. That was the final death Thor@x suffered in the match.
The fifth minute: sniper range versus point-blank flak
The deciding chapter began at 229 seconds. Thor@x hit Zerker with the Sniper Rifle from 40.1 meters and opened a streak that eventually reached 15 unanswered kills. Kemper, meanwhile, launched his own close-range flak storm: at 240 he killed Rozsekac and Zerker, at 244 he got Rozsekac again, and at 248 he hit him once more. Kemper was erasing opponents from 1 to 5.7 meters, while Thor@x was looking through a scope.
At 248 seconds Thor@x headshot Zerker from 42 meters. One second later came the longest kill of the match, as Kemper fell to a Sniper Rifle hit from 44.3 meters. At 252 another headshot landed on Zerker, this time from 12 meters, completing a Multi Kill. The fifth minute became the busiest of the duel with 15 kills. Thor@x then shifted back from long-range precision to Shock Combos and pushed his score from 20 to 25 between 275 and 291 seconds.
Fifteen unanswered, then the target score
At 311 seconds he scored his third headshot, this time on Rozsekac, and at 317 he put Kemper down with the Sniper Rifle. Zerker still collected points against Kemper and Rozsekac, and Kemper hit Zerker with the Enforcer at 323, but nobody reached the leader again.
Rockjock entered the kill log as the victim of a Thor@x Shock Combo at 331 and a Rozsekac Rocket Launcher at 338. Thor@x now had point 28. At 344 he added a Bio Rifle kill on Zerker, and six seconds later he closed the match with a Rocket Launcher frag on Rockjock. The final 30:13:8:4:0 came after only one lead change and an uninterrupted finishing run. The longest spree by Thor@x was 15 kills, started at 229 seconds, and had no one listed as the player who ended it.
Match moments
- Zerker took first blood at 11 seconds with the Flak Cannon against Kemper.
- Thor@x had the lead by 29 seconds, and the match recorded only one lead change.
- Kemper scored four flak kills between 76 and 85 seconds, including a Double Kill and a Multi Kill.
- The longest pause lasted 23 seconds after Rozsekac killed Thor@x at 120 seconds.
- Thor@x hit Kemper with the Sniper Rifle from 44.3 meters for the longest kill of the match.
- The fifth minute produced 15 kills and was the busiest minute of the duel.
- From 229 seconds onward Thor@x scored 15 kills without dying and finished the streak with the winning frag.
Thor@x won DM-1on1-Trite with 30 points, ahead of Kemper on 13, Zerker on 8, Rozsekac on 4 and Rockjock on 0. the winner had 13 Shock Combo kills, six with the Sniper Rifle, five with the Rocket Launcher, four with the Shock Rifle and one each with the Flak Cannon and Bio Rifle. After 229 seconds he never died again, added fifteen frags, and removed any chance for the opponents to turn their local bursts of form into a real comeback for first place.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Zerker opened the scoring, but Thor@x took the lead at 2:1 and never gave it back; the match had only one lead change. The middle slowed his climb, but from 229 seconds the Thor@x curve separated for good and ended on 30.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace rose from 6 kills in minute one through two 10-kill minutes to a peak of 15 kills in the fifth minute. The longest quiet spell lasted 23 seconds after 120; the final minute then returned to 10 kills.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Thor@x quickly took control after the first blood by Zerker, while Kemper, Zerker and Rozsekac punctured his rhythm in the middle. From 229 seconds to the finish, Thor@x dominated without another death.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 8 | 0 | 79% | 3 | 4119 | 1999 | 15 | Multi Kill | Shock Rifle | 3 | 34 | 2,4 | 9 | 7,43 s | ~19 m | 21 | 4 | 5:51 | 0:39 | |
| 2 | B Kemper | 13 | 13 | 17 | 0 | 43% | 0 | 1673 | 2458 | 5 | Multi Kill | Flak Cannon | 2 | — | 1,4 | 2 | 23,20 s | ~9 m | 56 | 23 | 5:51 | 0:19 |
| 3 | B Zerker | 8 | 9 | 19 | 1 | 32% | 0 | 1876 | 2797 | 2 | Double Kill | Flak Cannon | 7 | — | 1,5 | 2 | 4,62 s | ~15 m | 32 | 15 | 5:51 | 0:17 |
| 4 | B Rozsekac | 4 | 6 | 14 | 2 | 30% | 0 | 1159 | 1944 | 3 | Flak Cannon | 2 | — | 1,3 | 4 | 6,79 s | ~13 m | 25 | 9 | 4:55 | 0:19 | |
| 5 | B Rockjock | 0 | 0 | 3 | 0 | 0% | 0 | 286 | 548 | 0 | 0 | — | 0,1 | 0 | — | ~10 m | 2 | 1 | 0:45 | 0:11 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 33 | 1 660 | 50,3 | 6:08 |
| Shock Rifle | 39 | 2 836 | 72,7 | 4:50 |
| Enforcer | 55 | 1 100 | 20,0 | 4:38 |
| Flak Cannon | 84 | 1 762 | 21,0 | 2:06 |
| Stinger | 20 | 304 | 15,2 | 1:42 |
| Sniper Rifle | 8 | 770 | 96,3 | 1:26 |
| Link Gun | 31 | 253 | 8,2 | 1:04 |
| Bio Rifle | 4 | 403 | 100,8 | 0:34 |
| Impact Hammer | 1 | 25 | 25,0 | 0:24 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Fights ranged from point-blank flak exchanges to medium and long-range shots by Thor@x; his average kill distance was 20.6 m. The longest kill was 44.3 m, a Thor@x Sniper Rifle hit on Kemper at 249 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.