Maps: DM-Facemash
A small chronicle of a major facemash: nine minutes, 72 kills, and a map center where smiles do not last.
DM-Facemash is a deathmatch arena whose name leaves little room for doubt: it is built around quick encounters and even quicker returns to the fight. The measured data shows 2,515 m² of walkable space within an area roughly 61 × 77 meters, with 10 obstacles or holes, so the relatively compact battleground still offers plenty of room for dodges, traps, and badly planned falls.
UT3.sk currently has one recorded match on the map, played on July 14, 2026 at 23:57:04. It averaged 7 players, lasted 9 minutes, and produced 72 kills. Freylih led with 29 kills, followed by the bots Behac with 17, Spawnfrag with 14, and Biosludge with 12. Freylih holds the map record for most kills in a match, while Biosludge recorded the longest streak with 5 kills without dying. The deadliest recorded zone is in the center-right with 3.5% of all kills; two additional center records reached 2.6% each.
Battle tips
- The center-right is the most dangerous zone in the available data. Cross it quickly, vary your movement, and do not enter without an escape route.
- The 10 obstacles and holes are more than scenery. Use them to break line of sight, change routes abruptly, and force opponents into poor movement.
- On a 61 × 77 meter layout, rotating around the edges is often safer; enter the center only when you hold a movement or health advantage.
- With 72 kills in 9 minutes, instant orientation after spawning matters. Secure a safe direction first, then look for a duel.
- Watch any player building a streak and do not donate an easy frag. Biosludge proved that 5 kills without dying are enough to enter the map records.
Freylih scored 29 of the 72 kills in the only recorded match, accounting for more than 40% of every frag on the map.
Map floor plan
Wall outline assembled from the positions players and bots have walked through – it sharpens with every match. True map aspect ratio. Diamonds = spawn points (size ~ frequency, color ~ area danger: green calm, red risky). Overlays are hidden by default – enable them by clicking a legend item below the chart.
Kill density (heatmap)
Death locations from all matches on this map – the darker, the deadlier the zone.
Where kills come from (power positions)
Where players most often score kills - the map’s "power" positions (the opposite of the death spots above).
Records
Most Used Weapons
Top weapons by kills on this map (% of all kills). Light bar = the weapon's share of kills across the whole server.
How matches end
How matches on this page ended.
Top players
Combat metrics
Latest matches
| Date | Map | Mode | Duration | Players | Winner |
|---|---|---|---|---|---|
| 12.09.2026 23:18 | DM-Facemash | Normal | 17:34 | 4 | Vulgarus |