Match history — match detail
biggest overkill: KST (120 dmg) · airborne kills: 34 · gutsiest kill: Ungodlike (4 HP)
Match verdict: The match turned between 10:19 and 10:34, when three Ohnostroj kills converted a 16:18 deficit into a 19:18 lead that he never surrendered. Better survival, 18 collected items and efficient Flak Cannon/Rocket Launcher play delivered a 30:24:24:18 win.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (24 kills) vs best bot Ohnostroj (32 kills).
MVP goes to Ohnostroj for the winning 30 points, a match-best 38-second average life and the decisive finish. Ironguard gets the four-kill spree award, KST the 11 revenge kills, and Ungodlike two Double Kills — everyone took home something except first place.
Ohnostroj Turns Facemash Around and Reaches Thirty
Facemash belonged to Ungodlike and Ironguard early, but Ohnostroj built a patient comeback and turned the final third into his own finish.
DM-Facemash opened in a way the eventual winner would hardly frame for the wall: in the fifth second, Ohnostroj killed himself with the Flak Cannon and dropped to -1. The authoritative first blood therefore arrived at 0:27, when Ungodlike hit Ohnostroj with the Flak Cannon and took the first clear lead. Those opening 27 seconds were also the longest stretch without a regular kill. After that, silence disappeared. Five official lead changes, close fights measured in only a few metres, three Double Kills and constant reshuffling created a match that remained unsettled until well past the ten-minute mark.
Ungodlike spoke first, but Ironguard set the early pace
Ungodlike followed first blood with a Shock Combo on Ohnostroj at 0:54 and a Rocket Launcher kill on KST at 1:04, but Ironguard was already matching the pressure. He hit KST with the Shock Rifle at 0:38 and then produced the longest spree of the match between 1:58 and 2:53: four unanswered kills, taking out Ungodlike, KST, Ohnostroj and Ungodlike again. No opponent ended that run. At 2:53 Ironguard died to his own Flak Cannon, interrupting the streak himself.
The third minute delivered the first tempo peak with eight regular kills; the same count appeared again in the eighth and fifteenth minutes. At 2:15 Ironguard moved to five points and briefly became the sole leader. Ohnostroj was still repairing the damage from his opening suicide, while KST stayed within reach through timely replies. The stylistic split was already visible: Ironguard eventually averaged only 9.5 metres per kill, while KST finished at 15.1 metres, the longest average distance in the field. Across all 16 minute buckets, the regular-kill pace never dropped below five.
Ungodlike collected Double Kills while Ohnostroj crept back
Ungodlike reclaimed control across the fourth and fifth minutes. At 3:41 he rocketed Ohnostroj and two seconds later cut down KST with the Link Gun for the first Double Kill of the match. He repeated the trick at 4:42 and 4:44, first using the Flak Cannon on Ironguard and then on Ohnostroj. KST stopped him with the Link Gun two seconds later, yet Ungodlike still held the front and reached ten points at 4:56.
Ohnostroj answered not with one spectacular burst but with a steady chase starting at 5:23. A rocket on KST, a Link Gun kill on Ironguard, then two more quick eliminations of Ironguard with the Rocket Launcher and Flak Cannon brought him level with Ungodlike at 11:11 by 6:14. Five seconds later another Flak kill on KST made it 12:11 and gave Ohnostroj his first outright lead. Ungodlike tied it at 6:30 and retook the advantage at 7:03, so the match still refused to settle.
From 16:18 to 19:18: the stretch that flipped the match
The middle phase became a point-by-point tug of war. Ungodlike led 16:13 at 8:29, but two Rocket Launcher suicides at 8:37 and 8:57 erased part of his work. In between, at 8:52, Ohnostroj switched to the Sniper Rifle and hit KST from 48.4 metres, the longest kill of the entire match. KST offered a different kind of resistance: his Shock Combo became his signature weapon with eight kills, and he ultimately recorded a match-high 11 immediate revenge kills. The full immediate-revenge count was KST 11, Ohnostroj 10, Ungodlike 8 and Ironguard 6; their average kill distances were 15.1 m, 11.5 m, 13.3 m and 9.5 m in that same player order.
The decisive sequence came from 10:19 to 10:34. Ohnostroj rocketed KST, then Ironguard, and finally hit Ungodlike with the Flak Cannon. That sequence turned a 16:18 deficit into a 19:18 lead, and from that moment Ohnostroj never surrendered first place. His comeback was supported by stability as much as firepower: his average life lasted 38 seconds, best in the field, and he collected 18 items, also the highest total. Ungodlike averaged 33 seconds per life, KST 31 and Ironguard 27.
The finish: Shock Combo resisted, rockets and Flak closed it
After twelve minutes Ohnostroj led 22:20 and began turning the gap into insurance. At 12:53 he hit Ungodlike with the Shock Rifle, at 12:58 he dropped KST with the Flak Cannon, and at 13:30 he added a Shock Combo on KST for 25:18. KST refused to disappear: between 14:30 and 14:51 he scored three times, twice with Shock Combo, keeping pressure on second place. Ungodlike answered with Shock Rifle kills on both Ohnostroj and Ironguard and still climbed to 24.
The last decisive seconds belonged to the leader. Ohnostroj rocketed Ironguard at 14:58 and KST at 15:02. After KST answered with a Shock Combo, Ohnostroj used the Sniper Rifle on Ungodlike at 15:26 for point 29. Ironguard then scored twice with the Sniper Rifle, and KST tied Ungodlike at 24 with a Link Gun kill at 15:48. One second later Ohnostroj ended it, hitting Ironguard with the Flak Cannon for the target score of 30. The final line was 30:24:24:18.
Match moments
- Ungodlike took first blood at 0:27 with a Flak Cannon kill on Ohnostroj.
- Ironguard produced the longest spree, four kills from 1:58 to 2:53, and no opponent ended it.
- Ungodlike recorded two Double Kills and Ironguard recorded one.
- Ohnostroj hit KST with the Sniper Rifle from 48.4 metres at 8:52, the longest kill of the match.
- At 10:34 Ohnostroj hit Ungodlike with the Flak Cannon, moved to 19:18 and never lost the lead again.
- KST led the revenge count with 11 immediate revenge kills and scored eight times with Shock Combo.
- Ohnostroj scored the final point at 15:49 with the Flak Cannon against Ironguard.
Facemash therefore produced a winner who did not start best, but managed the long match best. Ohnostroj finished with 32 kills and two suicides, landing exactly on 30 points. Ungodlike had 28 kills but four suicides dragged him back to 24, while KST reached the same 24 without a single suicide. Ironguard dealt a match-high 5006 damage and added 16 assists, yet 34 deaths proved too expensive. In a match containing five lead changes, the deciding factor was not one explosion but the combination of a patient recovery, longer survival and a cleanly executed closing phase.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph shows five official lead changes and a long duel, mainly between Ungodlike and Ohnostroj. The decisive break came at 10:34 when Ohnostroj moved ahead 19:18; from there he only widened the gap to the final 30:24:24:18.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Regular kills by minute were 5, 5, 8, 6, 7, 7, 6, 8, 7, 7, 7, 7, 5, 5, 8 and 7. The third minute was the first busiest minute with eight kills, while the longest gap without a regular kill was the opening 27 seconds.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Ungodlike and Ironguard controlled the opening, while Ohnostroj fully returned to the lead battle around the sixth minute. The final third leaned strongly toward Ohnostroj, although KST applied late pressure with Shock Combo.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | B Ohnostroj | 30 | 32 | 24 | 2 | 57% | 0 | 4737 | 4773 | 4 | Flak Cannon | 9 | — | 4,7 | 18 | 18,92 s | ~9 m | 123 | 12 | 15:50 | 0:38 | |
| 2 | B Ungodlike | 24 | 28 | 27 | 4 | 51% | 0 | 4017 | 4605 | 4 | Double Kill | Link Gun | 11 | — | 4,5 | 11 | 24,59 s | ~11 m | 113 | 24 | 15:50 | 0:33 |
| 3 | 24 | 24 | 29 | 0 | 45% | 0 | 4001 | 4573 | 4 | Shock Rifle | 4 | 55 | 5,4 | 9 | 24,40 s | ~12 m | 77 | 13 | 15:50 | 0:31 | ||
| 4 | B Ironguard | 18 | 21 | 34 | 3 | 38% | 0 | 5006 | 5208 | 4 | Double Kill | Flak Cannon | 16 | — | 4,1 | 10 | 7,91 s | ~9 m | 146 | 23 | 15:50 | 0:27 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 77 | 4 641 | 60,3 | 14:14 |
| Rocket Launcher | 58 | 3 095 | 53,4 | 14:00 |
| Link Gun | 433 | 2 820 | 6,5 | 10:48 |
| Flak Cannon | 186 | 3 941 | 21,2 | 9:30 |
| Stinger | 95 | 1 402 | 14,8 | 5:12 |
| Enforcer | 30 | 600 | 20,0 | 4:44 |
| Sniper Rifle | 16 | 1 120 | 70,0 | 3:44 |
| Bio Rifle | 5 | 105 | 21,0 | 0:46 |
| Impact Hammer | 1 | 35 | 35,0 | 0:28 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights were close to mid-range, with player averages from Ironguard’s 9.5 m to KST’s 15.1 m. The exception was Ohnostroj’s 48.4 m Sniper Rifle kill on KST at 8:52.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.