Maps: DM-Liandri
Map floor plan
Wall outline assembled from the positions players and bots have walked through – it sharpens with every match. True map aspect ratio. Diamonds = spawn points (size ~ frequency, color ~ area danger: green calm, red risky). Brownish lines = walls and ledges outside the walkable area, traced from weapon impacts. Overlays are hidden by default – enable them by clicking a legend item below the chart.
Kill density (heatmap)
Death locations from all matches on this map – the darker, the deadlier the zone.
Where kills come from (power positions)
Where players most often score kills - the map’s "power" positions (the opposite of the death spots above).
Records
Most Used Weapons
Top weapons by kills on this map (% of all kills). Light bar = the weapon's share of kills across the whole server.
How matches end
How matches on this page ended.
Top players
Combat metrics
Latest matches
| Date | Map | Mode | Duration | Players | Winner |
|---|---|---|---|---|---|
| 06.08.2026 19:15 | DM-Liandri | Normal | 18:56 | 4 | Vulgarus |