Match history — match detail
biggest overkill: Smrtko (92 dmg) · airborne kills: 28 · gutsiest kill: Nanoblack (1 HP)
Match verdict: The match turned after 24:24: Smrtko moved ahead at 10:59 and never lost the lead again. His Rocket Launcher output and control of the final minute converted a tight duel into a 30:26 win over Nanoblack.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human iHyobi (24 kills) vs best bot Smrtko (32 kills).
By result, the MVP is Smrtko: a 30:26 win, 32 kills and the decisive closing run. iHyobi gets the longest-spree nod at five, Nanoblack the revenge award with 14, and Brokar a place in the match's busiest rivalry with Smrtko.
Smrtko survives the chaos and takes over Lost in Dawn
Twelve minutes of rockets, revenge kills and eight lead changes ended with Smrtko reaching thirty first.
DM-1on1-Lost-in-dawn_Final produced the kind of Deathmatch where the order changed faster than a player could swap from the Enforcer to the Rocket Launcher. Smrtko opened the scoring after only seven seconds by dropping Brokar with the Enforcer for first blood, but there was no calm after that. iHyobi reached two points by the 21-second mark, Brokar joined in with a rocket, and Nanoblack steadily erased the early gap. Across twelve minutes there were eight lead changes, eleven suicides and a contest that was still being decided in the final minute.
A fast start and the first swings at the top
Smrtko struck at 0:07 against Brokar, but iHyobi answered with two kills inside the opening 21 seconds and briefly held the lead alone. Smrtko tied him with a rocket at 0:32 and moved to 3:2 after hitting Nanoblack at 0:57. The opening was not about building a cushion; it was about staying alive. iHyobi blew himself up with a rocket at 1:18, Brokar later did the same, and Nanoblack added a Bio Rifle suicide at 2:29. The longest quiet spell lasted 25 seconds after 0:32, before Smrtko struck again at 0:57.
Nanoblack made his first loud statement with a two-kill burst at 2:36 and 2:37. He removed iHyobi with the Enforcer, then Smrtko one second later for a Double Kill. Smrtko still stayed near the front, but the margin was fragile: at 3:18 he and Nanoblack were tied 6:6, only for Nanoblack to lose a point to a rocket suicide six seconds later. The middle phase therefore began with a clear pattern — every attempted breakaway was answered by revenge, pressure or a mistake.
Rockets and repeated ties shaped the middle
From the fourth minute onward, the Rocket Launcher increasingly dictated the rhythm. Smrtko used it at 4:51 to move to 10:8, yet Nanoblack tied the score at 10:10 by 5:15. Another rapid sequence followed between 5:44 and 6:29: 12:12, then Nanoblack ahead 14:13 after a Double Kill on iHyobi, then Smrtko level at 14:14 and ahead 15:14. At 6:47, however, Smrtko's own rocket cut his score back to 14, and 22 seconds later Nanoblack moved in front 15:14. With eight lead changes overall, even a one-point edge had no safety margin.
Smrtko finally broke that rhythm with a burst from 8:42 to 8:46. He first rocketed Brokar, then iHyobi, then Brokar again two seconds later; the last frag carried multikill level 2 and completed a three-kill sequence that lifted him to 20 points. The Rocket Launcher finished as the match's dominant weapon with 54 kills, well ahead of the Enforcer on 43. Smrtko collected 20 of his 32 kills with rockets, matching the fact that his strongest passages came when close- and mid-range fights accelerated. Average kill distance was 20.2 m for iHyobi, 18 m for Brokar, 15.3 m for Nanoblack and 13.9 m for Smrtko; average life was 26 seconds for Smrtko, 24 for Nanoblack, 26 for iHyobi and 19 for Brokar.
The eleventh minute exploded, and Smrtko closed it
The finish brought the highest pace of the match. The final two one-minute segments each contained 14 kills in the minute-by-minute data, while the computed summary marks minute 11 as the busiest with 14. Nanoblack tied Smrtko at 22:22 at 10:11, then used two Enforcer kills at 10:31 and 10:34 to pull ahead 24:22. At that moment the comeback was very real. At the same time iHyobi launched the longest spree of the game: five kills from 10:26 to 11:16, with Smrtko being the player who ended it.
The decisive reply came quickly. Smrtko killed Brokar at 10:40, Nanoblack at 10:48 and then took the lead 25:24 with a rocket at 10:59. One second later he added Brokar for a Double Kill and never surrendered first place again. Nanoblack still reached 26 with back-to-back rocket kills at 11:33 and 11:34, but Smrtko answered by taking Nanoblack for 28:26, then iHyobi with the Enforcer for 29. At 11:59 he ended the match with another Enforcer kill on iHyobi from 44.7 metres — also the longest kill of the entire game.
Match moments
- Smrtko took first blood at 0:07 with the Enforcer against Brokar.
- Nanoblack scored a Double Kill at 2:37 and later led 24:22 in the closing phase.
- Smrtko built a three-kill rocket sequence from 8:42 to 8:46, ending with multikill level 2.
- iHyobi recorded the longest spree: five kills from 10:26 to 11:16.
- The Rocket Launcher produced 54 kills, the Enforcer 43, and nobody scored a headshot.
- The final frag was also the longest: Smrtko hit iHyobi with the Enforcer from 44.7 metres at 11:59.
The final 30:26 score for Smrtko looks comfortable only if the route to it is ignored. Nanoblack repeatedly stayed on his shoulder, actually moved ahead 24:22 late in the match and led everyone with 14 immediate revenge kills. Smrtko, however, handled the decisive stretch from 10:40 onward, reclaimed the lead and divided his last six points between rockets and the Enforcer. iHyobi left with the longest spree, Brokar took part in the most frequent head-to-head exchange with Smrtko, but after twelve minutes the scoreboard closed with Smrtko exactly on the 30-point target.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph must have looked like a zipper: the match featured eight lead changes and repeated ties between Smrtko and Nanoblack. The decisive separation came after 10:48, when Smrtko erased 24:24 and did not give up the lead again.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace climbed steadily: the first minute had 7 kills, the tenth 11, and the last two had 14 each. The computed summary marks minute 11 as the busiest with 14 kills, while the longest quiet spell lasted 25 seconds after 0:32.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Smrtko opened with first blood and stayed near the lead through most of the middle game. Nanoblack controlled part of the closing phase, but Smrtko took back the final decisive scoring run.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | B Smrtko | 30 | 32 | 26 | 2 | 55% | 0 | 4056 | 3398 | 4 | Multi Kill | Rocket Launcher | 9 | — | 3,7 | 0 | 7,92 s | ~16 m | 40 | 10 | 12:00 | 0:26 |
| 2 | B Nanoblack | 26 | 29 | 28 | 3 | 51% | 0 | 3539 | 4061 | 4 | Double Kill | Enforcer | 13 | — | 3,5 | 0 | 12,51 s | ~20 m | 49 | 16 | 12:00 | 0:24 |
| 3 | 20 | 24 | 26 | 4 | 48% | 0 | 3094 | 3072 | 5 | Double Kill | Enforcer | 12 | 56 | 3,4 | 0 | 13,41 s | ~20 m | 37 | 17 | 12:00 | 0:26 | |
| 4 | B Brokar | 18 | 20 | 36 | 2 | 36% | 0 | 3009 | 4526 | 3 | Rocket Launcher | 11 | — | 3,6 | 0 | 11,69 s | ~18 m | 39 | 12 | 12:00 | 0:19 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 131 | 6 904 | 52,7 | 24:36 |
| Enforcer | 290 | 5 800 | 20,0 | 16:34 |
| Flak Cannon | 29 | 716 | 24,7 | 1:58 |
| Bio Rifle | 13 | 273 | 21,0 | 1:42 |
| Impact Hammer | 0 | 0 | — | 0:12 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The data contains no positional coordinates, so exact clusters on the map cannot be claimed honestly. Kill distances do show mainly close- and mid-range fights; the record was Smrtko's 44.7-metre Enforcer kill on iHyobi.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.