Match history — match detail

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11.07.2026 03:36
DM-Deck · Normal · Deathmatch · duration 4:49 min

Match verdict: The match was decided by Daria repeatedly winning close fights against Ilja and keeping the lead even after her own suicide. The turning stretch came from 164 to 181 seconds, when she added two quick points and created a gap Jano and Ilja never closed. Daria won on DM-Deck in Normal Deathmatch by a final score of 4:1:0.

Players3
Humans1
Bots2
Kills8
Headshots0
Suicides3
Total damage1 690
Kills / min1,7
MVPDaria5 kills, 71% effbest player of the match
JuggernautDaria1 012 dmg dealtdealt the most damage
TankIlja1 194 dmg takenabsorbed the most damage
First BloodDaria0:10 — Iljafirst kill of the match
Punching BagIlja7 deathsmost deaths
SharpshooterIlja~35,4 m — Janolongest kill of the match
ImmortalDariav priemere 1:36 min between deathssurvived the longest
MVP goes to Daria for the 4:1:0 win and five kills, even if she tossed one scoring coin into Slime herself. The loudest postcard award belongs to Ilja for the 35.4-meter Redeemer, and the best interruption award goes to Jano for ending the leader's longest spree.

Daria held Deck through rockets and slime

DM-Deck in Normal Deathmatch delivered 289 seconds of compact chaos, where nothing dragged on and every mistake carried an immediate price on the scoreboard. Daria opened with first blood after ten seconds, hitting Ilja with the Stinger from only 0.8 meters. Jano, instead of answering, recorded a CampKiller suicide at 23 seconds, and the table started bending before anyone could settle in. The lead never changed after that, but the match was far from calm: RocketLauncher, Redeemer, BioRifle, LinkGun and Slime shaped a duel with more traps than patience.

First blood and first stumble

Daria opened the match exactly as Deck allows: no long introduction and a weapon close enough for Ilja to feel the draft. At 0:10 came first blood, Stinger, 0.8 meters, and a 1:0 lead for Daria. It was a small number on paper but a major signal to the scoreboard, because from that point nobody else took the lead.

Jano had room to start his own story, but at 23 seconds CampKiller stopped him. The suicide pushed him to -1, and the match instantly looked like bad accounting. The first minute had only one regular kill, yet it did enough psychologically: Daria was ahead, Jano was negative, and Ilja already knew the taste of the Stinger.

Silence before the rocket answer

After the opening noise came the passage that stands out as the longest silence of the match. After Daria's kill at 72 seconds, there were 54 seconds without a kill, the longest pause of the game. Before it, Daria had added a second kill on Ilja with the RocketLauncher from 3.9 meters, moving to 2:0. It was also part of her longest spree: two kills from 10 to 126 seconds.

The silence did not break by accident. At 2:06 Jano arrived and ended Daria's run with a RocketLauncher hit from 5.1 meters. His score returned to zero, Daria stayed on two, and the match received its first sharp personal mark. The computed data credits Jano with one revenge kill, and that is exactly how the moment felt: not a takeover, but a firm reminder that the leader would pay for every meter on Deck.

The third minute exploded

The busiest minute was the third, with three kills and a mood shift from careful chess to a lift with no brakes. First, at 138 seconds, Ilja used the Redeemer against Jano. The 35.4-meter hit was the longest kill of the whole match and Ilja's only clean scoring blast. On Deck it sounded like a loud sentence: even a struggling player can land the most memorable shot of the evening.

Daria did not let that sentence echo for long. At 164 seconds she dropped Ilja again with the RocketLauncher, this time from 6.9 meters, and moved to 3 points. Seventeen seconds later she added a BioRifle kill from 8 meters and jumped to 4. Then, at 182 seconds, Slime arrived, Daria suicided, and her score fell back to 3. The match briefly joked at its own expense: the leader built a lead, then stepped into it herself.

No comeback, but a finish

Ilja's average life lasted only 36 seconds, and the flow showed it clearly. Daria hit him five times through different kinds of pressure, and at 226 seconds Ilja added his own Slime suicide, returning his score to zero. This was not a phase of grand turnarounds, more a hard confirmation that Deck punishes anyone who loses rhythm or position.

At 243 seconds Daria used the LinkGun from 7.7 meters to cut down Ilja again and set her final score at 4. Jano added a Redeemer kill on Ilja at 254 seconds from 22.6 meters, reaching his final 1 point. The end did not change the winner, but it gave the match a neat stamp: Daria won through stability in close fights, Jano rescued a positive line, and Ilja took the longest hit of the night despite a painful table.

Momenty zápasu
  • Daria scored first blood at 10 seconds with the Stinger on Ilja from 0.8 meters.
  • Jano fell to -1 after a CampKiller suicide at 23 seconds.
  • The longest pause lasted 54 seconds after Daria's rocket kill at 72 seconds.
  • Jano ended Daria's longest spree with the RocketLauncher at 126 seconds.
  • Ilja landed the match's longest kill: a 35.4-meter Redeemer on Jano at 138 seconds.
  • The busiest third minute brought three kills and the leader's Slime suicide.
  • Daria sealed her winning score with a LinkGun kill on Ilja at 243 seconds.

The 4:1:0 result looks calm at first glance, but the route to it had sharp edges. Daria never gave up the lead, yet she had to absorb Jano's rocket answer, her own Slime mistake and one loud Redeemer shot by Ilja into Jano. The match was decided less by huge sprees or multikills and more by repeated control of short-range fights. In the end, Deck showed a winner who did not need to dominate every second, only the seconds that hurt most.

Score progression

Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.

The score graph is a lead story with no change at the top: Daria moved ahead at 10 seconds and never released it. Jano spent a long time recovering from the CampKiller fall, while Ilja returned to zero after his lone Redeemer point and later Slime suicide. The decisive gap formed between 164 and 181 seconds, when Daria added two hits on Ilja.

Match pace

Kills in each minute of this match. Peaks are the wildest moments of the game.

The pace was uneven: the minutes contained 1, 1, 3, 1 and 2 kills. The busiest was the third minute with three kills, while the longest quiet stretch lasted 54 seconds after 1:12. The match felt like short bursts between more cautious movements.

Who killed when

Heatmap of player kills per match minute. A darker cell means more kills in that minute.

Daria owned the opening and the finish most clearly, scoring first and adding her last kill at 243 seconds. Jano had the key middle hit, while Ilja produced the most memorable long Redeemer.
#PlayerScoreKillsDeathsSuic.EffHSDmg+Dmg−SpreeMultiFavorite weaponTimeØ life
1B Daria452171%010125372RocketLauncher4:491:36
2FR Jano122150%02573731RocketLauncher4:491:36
3B Ilja017113%042111941Redeemer4:490:36
Player verdicts
  • B Daria — She won with 4 points, collected 5 kills and held the lead from the 10th second to the end. Close fights and the RocketLauncher suited her best, although the Slime suicide unnecessarily reduced her margin.
  • FR Jano — He started badly with a CampKiller suicide, but ended Daria's spree with the RocketLauncher and later added a Redeemer kill. The score of 1 is modest, but his hits carried clear story weight.
  • B Ilja — He finished on zero and died seven times, but his 35.4-meter Redeemer on Jano was the longest kill of the match. The problem was survival: an average life of 36 seconds left little room for a stable comeback.
Frequently asked questions about the match
Who won the match on DM-Deck?

Daria won the match on DM-Deck with a score of 4.

How long did the match last?

The match lasted 4:49 minutes.

How many kills happened in the match?

The match had a total of 8 kills among 3 players (1 humans, 2 bots).

What was the deadliest weapon in the match?

The weapon RocketLauncher caused the most kills (3).

What was the longest kill in the match?

Ilja landed the longest kill on Jano at a distance of ~35,4 m.

What decided Daria's victory?

The deciding factors were close fights against Ilja and the stretch between 164 and 181 seconds, when Daria added two kills. She held the lead from first blood at 10 seconds, and the match had no lead change.

Why was Ilja's Redeemer hit special?

At 138 seconds, Ilja killed Jano with the Redeemer from 35.4 meters. It was the longest kill of the match and Ilja's only scoring hit.

When was the match fastest?

The highest pace came in the third minute, which contained three kills. The full minute split was 1, 1, 3, 1 and 2 kills.

Who ended the longest spree?

The longest spree belonged to Daria, who scored two kills between 10 and 126 seconds. Jano ended it with a RocketLauncher hit on Daria.

What role did suicides play?

Suicides significantly shaped the table: Jano fell to -1 through CampKiller, Daria lost a point in Slime, and Ilja returned to zero after his own Slime fall. Without them, the score would have looked less chaotic.

Match moments
  • First blood: DariaIlja (Stinger, 0:10)
  • Biggest rivalry: Daria killed Ilja 5x (all-time across matches 11:8)
    The main pairing was Daria against Ilja, because Daria killed Ilja five times. This match confirmed Daria's dominance in that duel, even though Ilja owned the longest hit of the evening against Jano.
  • Deadliest weapon: RocketLauncher (3 kills)
  • Longest kill: IljaJano na ~35,4 m (Redeemer, 2:18)
  • Busiest minute: 3. minute (3 kills)
  • Longest silence: 54 s without a kill (from 1:12)
  • Instant paybacks: total 1x, most by Jano (1x)
  • Fun fact: The longest kill of the match did not belong to winner Daria, but to Ilja, who hit Jano with a Redeemer from 35.4 meters.
Match timeline (11 events)
0:10B Daria B Ilja (Stinger)first blood
0:23FR Jano killed himself (CampKiller)
1:12B Daria B Ilja (RocketLauncher)
2:06FR Jano B Daria (RocketLauncher)
2:18B Ilja FR Jano (Redeemer)
2:44B Daria B Ilja (RocketLauncher)
3:01B Daria B Ilja (BioRifle)
3:02B Daria killed himself (Slime)
3:46B Ilja killed himself (Slime)
4:03B Daria B Ilja (LinkGun)
4:14FR Jano B Ilja (Redeemer)
Match weapons
WeaponKillsHeadshots
RocketLauncher30
Redeemer20
Stinger10
BioRifle10
LinkGun10

Who killed with what

Each player's kills split by weapon. Reveals every fighter's favorite tool.

Daria scored with the Stinger, RocketLauncher, BioRifle and LinkGun, with an average kill distance of only 5.5 meters. The RocketLauncher mattered for Jano too, because it stopped Daria's spree, while both Redeemer hits became the loudest moments. There were no headshots or multikills; this match was settled by explosions, slime and close range.
Daria played efficiently around close contact and used several weapons according to the situation, which kept her from relying on one pattern. Jano looked best when he stopped a direct push with the RocketLauncher and later used Redeemer range. Ilja had one excellent long shot, but he did not turn it into map control. Slime punished movement even for the leader, so positional discipline mattered as much as aim.
Who killed whom
Who killed whom
↓ killer / victim →DariaJanoIlja
Daria·5
Jano11
Ilja·1

Kill map (top-down)

Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.

By distance, the fights clustered mostly in short and medium contact, where Daria punished Ilja most often. The exception was Ilja's 35.4-meter Redeemer, the longest kill of the match.

Kill density (heatmap)

The same map as a grid — the darkest zones had the most kills. The arena's hot spots.