Match history — match detail
biggest overkill: hemeroid (110 dmg) · airborne kills: 21 · gutsiest kill: Anub1ss (10 HP)
Match verdict: The match was decided by the combination of an early lead and Anub1ss's seven-kill run from 748 to 903 seconds. Kemper never moved ahead after tying 4:4, and rival suicides further reduced pressure, leaving Anub1ss a clear 30:13 winner.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Anub1ss (31 kills) vs best bot Kemper (16 kills).
MVP goes to Anub1ss for 30 points, 31 kills, the seven-kill spree and nine revenge kills. hemeroid earns the long-range prize for the 54.8-metre rocket and the only headshot, while Kemper collected a match-high 34 items.
Anub1ss Rules DM-Revelation from First Blood to 30
From the opening Impact Hammer hit to the final Stinger shot, Anub1ss kept control while the field made every point expensive.
DM-Revelation opened with disorder rather than a clean long-range duel. Rozsekac and Rikoset recorded self-inflicted deaths in the first six seconds, and Jano also lost a point at 17 seconds without an opposing killer. At that exact moment the authoritative first blood arrived: Anub1ss caught hemeroid at close range and scored with the Impact Hammer. Twelve seconds later he repeated the move for 2:0. That early margin mattered because across all 982 seconds the lead changed hands zero times. Kemper would later draw level, but nobody ever moved ahead of Anub1ss once the scoring fight had properly started.
Hammer start and Kemper's early chase
After two Impact Hammer kills, Anub1ss switched to the Shock Rifle and added Jano at 66 seconds. Kemper entered the scoring at 91 seconds with a Link Gun kill on Jano, then accelerated through hemeroid and Jano before hitting Anub1ss with a Rocket Launcher at 129 seconds. That made the leaders level at 4:4, the closest anyone came to taking control, yet the match data still records zero lead changes.
Anub1ss answered with two Rocket Launcher kills on Jano at 160 and 173 seconds. hemeroid opened his account with the Bio Rifle against Kemper, while Jano finally stopped Anub1ss with a rocket at 243 seconds. One second later hemeroid sniped Jano from 37.5 metres. By then the pattern was clear: intersecting duels everywhere, with Anub1ss staying just far enough in front to force everyone else to chase.
Rockets, flak and a brief silence
From 288 seconds onward the middle phase mixed short-range Flak Cannon fights with longer rocket exchanges. Anub1ss dropped Kemper with flak, hemeroid answered on Anub1ss with a 42.1-metre rocket, and Jano then scored with flak. Between 314 and 435 seconds Anub1ss repeatedly returned to the Sniper Rifle, collecting kills at 25.3, 33.7 and 37.6 metres and slowly stretching his advantage.
The longest quiet spell came after Jano's rocket kill on Kemper at 345 seconds: 46 seconds passed without another kill. Action returned sharply, including a strange moment at 458 seconds when Anub1ss killed Jano with the Flak Cannon from 1.7 metres and also killed himself with flak in the same second. The error cost a point, but not the lead. Kemper, hemeroid and Jano kept scoring, yet all three were still working from behind.
The busiest minute and the decisive sniper run
Minute eleven was the busiest of the match with seven kills. From 602 to 660 seconds Jano and Kemper traded blows, Anub1ss added Kemper and Jano, and hemeroid struck first Anub1ss and then Jano with the Stinger. The pace rose sharply without collapsing the gap at the top. By 695 seconds Anub1ss had reached 20 points while the rest remained well below him.
The decisive stretch began at 748 seconds. Anub1ss sniped Kemper, then killed hemeroid with the Link Gun, and from 800 seconds started a compact sequence of Sniper Rifle kills. hemeroid fell at 800, Jano three seconds later for a Double Kill, and hemeroid again at 809. The longest spree eventually reached seven kills from 748 to 903 seconds. That run turned a chase into a controlled finish and carried Anub1ss from 20 to 27 points.
hemeroid ends the spree, but not the win
The finish still produced memorable shots. Jano sniped hemeroid from 38.6 metres at 833 seconds, hemeroid answered with the Stinger, and Anub1ss continued scoring from range. Kemper was still on 13 at 880 seconds after a Link Gun kill on hemeroid, but nine seconds later Anub1ss caught him with a Shock Combo.
At 903 seconds hemeroid produced both the longest kill and the end of Anub1ss's seven-kill spree: a Rocket Launcher hit from 54.8 metres. Jano then killed hemeroid at 905 seconds but also killed himself with his own rocket in the same second, dropping back from 13 to 12. Anub1ss added a rocket kill on Kemper, a 44.4-metre sniper kill on hemeroid and finally a Stinger kill on Kemper at 981 seconds to close the match 30:13:13:12.
Match moments
- Anub1ss scored first blood on hemeroid with the Impact Hammer at 17 seconds.
- Kemper tied the top score at 4:4 at 129 seconds, but the lead never changed hands.
- Minute eleven was the busiest with seven kills.
- Anub1ss built a seven-kill spree from 748 to 903 seconds and included a Double Kill.
- hemeroid recorded the only headshot, sniping Jano at 796 seconds.
- hemeroid ended the spree with the match's longest kill, a 54.8-metre rocket on Anub1ss.
- Anub1ss finished at 981 seconds with a Stinger kill on Kemper for 30 points.
DM-Revelation produced a winner who never needed a comeback because the direction was established at first blood. Kemper briefly reached 4:4, hemeroid owned the longest shot and only headshot, and Jano kept applying pressure with rockets, but Anub1ss was the most consistent player from start to finish. Thirty points, 31 kills, a seven-kill spree and nine revenge kills describe a performance built on sustained control rather than one lucky burst. The final Stinger shot was simply the period at the end of a result that had been taking shape for many minutes.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
Anub1ss took the lead with first blood and, with lead_changes at zero, never surrendered it. Kemper drew level at 4:4 at 129 seconds, but the gap opened again and the seven-kill run beginning at 748 seconds pushed the chart toward the final 30:13 margin.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace ranged from two to seven kills per minute, with minute eleven peaking at seven. The longest pause lasted 46 seconds after the 345-second mark, before activity climbed again through the closing phase.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Anub1ss and Kemper controlled the opening scoring, while Anub1ss clearly owned the late phase through his 748-903 second spree. hemeroid and Jano still supplied several important individual kills in the finish.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 14 | 1 | 69% | 0 | 4712 | 2964 | 7 | Double Kill | Sniper Rifle | 9 | 28 | 6,7 | 23 | 23,05 s | ~19 m | 46 | 7 | 16:22 | 1:05 | |
| 2 | B Kemper | 13 | 16 | 17 | 3 | 48% | 0 | 2107 | 3389 | 4 | Flak Cannon | 2 | — | 5,5 | 34 | 30,54 s | ~12 m | 98 | 35 | 16:22 | 0:54 | |
| 3 | 13 | 14 | 25 | 1 | 36% | 1 | 2949 | 3196 | 3 | Stinger | 9 | 33 | 5,8 | 13 | 26,89 s | ~23 m | 49 | 11 | 16:17 | 0:37 | ||
| 4 | 12 | 15 | 28 | 3 | 35% | 0 | 2385 | 3958 | 3 | Rocket Launcher | 7 | 33 | 5,7 | 15 | 14,37 s | ~14 m | 27 | 5 | 16:18 | 0:33 | ||
| 5 | B Rikosetleft | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,0 | 0 | — | — | 0 | 0 | 0:06 | 0:03 | ||
| 6 | B Rozsekacleft | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,0 | 0 | — | — | 0 | 0 | 0:04 | 0:02 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 69 | 3 328 | 48,2 | 17:36 |
| Sniper Rifle | 30 | 2 170 | 72,3 | 10:08 |
| Enforcer | 38 | 760 | 20,0 | 9:04 |
| Flak Cannon | 76 | 1 963 | 25,8 | 7:50 |
| Stinger | 87 | 1 314 | 15,1 | 6:00 |
| Link Gun | 88 | 654 | 7,4 | 6:00 |
| Bio Rifle | 33 | 903 | 27,4 | 4:34 |
| Shock Rifle | 13 | 777 | 59,8 | 2:14 |
| Impact Hammer | 2 | 280 | 140,0 | 1:44 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
No coordinates are present, so exact spatial clusters cannot be established from the data. Distances still show a mix of close and ranged combat, topped by hemeroid's 54.8-metre Rocket Launcher kill on Anub1ss at 903 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.