Match history — match detail
biggest overkill: sergey2203 (143 dmg) · airborne kills: 40 · gutsiest kill: Prestrelka (3 HP)
Match verdict: Jano won on DM-1on1-Terminal 30–29 because he converted the final two opportunities at 805 and 808 seconds after hemeroid reached 29. His midgame seven-kill streak created the advantage, but the accuracy of those last rockets actually decided the contest.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (37 kills) vs best bot Prestrelka (1 kill).
MVP Jano gets the trophy for 30 points and the seven-kill streak, though seven self-inflicted deaths deserve an invoice. hemeroid led immediate revenge kills with twelve, greg417 owned the distance record, and sergey2203 collected 19 items.
Jano Takes Terminal With the Very Last Rocket Kill
Thirteen and a half minutes, six changes of leader, and one rocket that ended the argument.
The Normal Deathmatch on DM-1on1-Terminal, played on October 19, 2026, refused to follow any straightforward script. Five names, a 30-point target and 809 seconds gave everyone time to build a lead or squander it. Jano, hemeroid, greg417, sergey2203 and Prestrelka featured in a log of 145 death events, including self-inflicted mishaps. Yet the contest gradually narrowed to Jano and hemeroid, whose duel occupied the top of the leaderboard. The recorded lead changed six times, and the winner ultimately finished just one point ahead. There was no distant sniper miracle waiting at the end; this was a rocket-driven battle settled by its last recorded kill.
First blood, immediate debts
Jano claimed first blood at 19 seconds, hitting hemeroid with a Rocket Launcher from 9.2 metres. Only three seconds later, greg417 killed sergey2203 with a Flak Cannon, while sergey2203 suffered a death of unknown cause at 26 seconds. Jano reached 2–0 by shooting greg417 at 31 seconds, but hemeroid hit back against Jano at 35 seconds and against greg417 at 42 seconds. By 56 seconds Jano had scored three, and the opening already felt less like a race than an argument conducted with explosives.
Prestrelka added an unexpected note by shooting Jano with a rocket from 3.2 metres at 71 seconds, a timestamp that also records Prestrelka's own death. At 90 seconds, hemeroid dispatched sergey2203 with a Shock Combo and moved level with Jano at four points. greg417 kept working his way into the leading pack, and sergey2203 mixed Stinger, rockets and Shock Combo into the exchanges. No one could simply protect an opening advantage; every successful attack invited another challenge.
Three seconds that changed the board
The longest gap between kills lasted 22 seconds after the event at 122 seconds, ending when greg417 killed Jano at 144 seconds. At 155 seconds, greg417 caught Jano at 5–5. Meanwhile, hemeroid struck Jano at 197 and 207 seconds, and the second rocket moved him ahead at 6–5. That looked like a chance to establish genuine control, except that Jano had a far more convincing answer ready.
At 210 seconds Jano killed greg417 with the Shock Rifle. At 212 he eliminated sergey2203, earning Double Kill, and at 213 he killed hemeroid to register Multi Kill. Three Shock Rifle kills in three seconds carried him to 8–6. greg417 later scored a Stinger Double Kill at 246 seconds, while hemeroid earned a Flak Cannon Double Kill at 287 seconds and reached ten points. The frequency of those reversals mattered more than any single flourish: the leaders kept changing, and the door stayed open for a bigger run.
Seven rockets and their price
At 293 seconds Jano levelled the score with hemeroid at 10–10, then launched the game's longest killing streak. His next seven victims were hemeroid, hemeroid, greg417, sergey2203, hemeroid, greg417 and hemeroid, all dispatched using the Rocket Launcher. By 345 seconds his tally stood at 16 to hemeroid's 10. The computed streak spans 293 to 353 seconds and lists no opposing player as its terminator: at 353 seconds Jano died to his own rocket and lost a point instead.
Jano extended his advantage again with a kill on hemeroid at 375 seconds, reaching 17–10. But self-inflicted deaths at 391 and 444 seconds helped erase that cushion; at 444 seconds the pair stood at 15–15. hemeroid had kept collecting scores against greg417, sergey2203 and Jano himself. At 500 seconds, Jano's Flak Cannon restored a narrow 17–16 advantage before greg417 killed him with a Link Gun at the very same timestamp. A brilliant middle stretch had created a margin, not a guarantee.
The final minute refuses to settle
At 585 seconds Jano followed another self-inflicted loss with a kill on hemeroid, then added two more kills before 600 seconds. The eleventh minute was the busiest: 15 legitimate kills fell between 600 and 659 seconds. greg417 supplied the longest shot of the match at 635 seconds, a 24.5-metre Shock Combo against sergey2203. Jano scored twice at 653 seconds against hemeroid and sergey2203, but his closest rival was still coming. At 751 seconds hemeroid killed Jano with a rocket, registered Double Kill and made it 27–27.
Jano answered with a Flak Cannon kill on hemeroid at 757 seconds, reaching 28–27. Then his own rocket cost him a point at 770 seconds, leaving hemeroid ahead 28–27. Jano tied the game by killing sergey2203 at 793 seconds, but a Flak Cannon kill against the same opponent put hemeroid on 29 at 798 seconds. Jano's rocket found greg417 at 805 seconds for 29–29, then hemeroid at 808 seconds from 17.5 metres. The log ended there: 30–29, with no second available for a reply.
Match moments
- Jano drew first blood on hemeroid at 19 seconds with the Rocket Launcher.
- hemeroid took a 6–5 lead by rocketing Jano at 207 seconds.
- Jano fired off three Shock Rifle kills in three seconds for Multi Kill.
- Jano built a seven-kill Rocket Launcher streak before his own rocket ended it.
- greg417 hit sergey2203 with a record 24.5-metre Shock Combo at 635 seconds.
- Jano shot hemeroid at 808 seconds to win by the narrowest margin, 30–29.
After 809 seconds, Jano led with 30 points, followed by hemeroid with 29, greg417 with 20, sergey2203 with 17 and Prestrelka with zero. Jano scored 37 kills but also had seven self-inflicted deaths; hemeroid recorded 33 kills and four such deaths. Those deductions are crucial to understanding why a six-point lead almost vanished. hemeroid delivered twelve immediate revenge kills, Jano eleven, a neat measure of how stubbornly the two answered one another. The longest successful shot was only 24.5 metres, so the decisive work happened at close to medium range rather than in long-range sniping contests. The last rocket finally went where Jano intended: into his closest opponent.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Six lead changes mark the score chart, including Jano’s rise to 16–10 at 345 seconds and the later 15–15 tie. The final sequence contained ties at 27–27 and 29–29 before Jano scored the winning point at 808 seconds.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The first minute produced six kills, the ninth twelve, and the eleventh reached the peak of fifteen. The longest quiet interval was just 22 seconds after 122 seconds, showing how rarely the action truly paused.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Jano, greg417 and hemeroid made the early impact; Jano dominated the sixth minute with six kills. After 780 seconds only Jano and hemeroid scored, and Jano took the final two kills.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 37 | 32 | 7 | 54% | 0 | 5181 | 5070 | 7 | Multi Kill | Rocket Launcher | 9 | 31 | 4,9 | 17 | 9,12 s | ~8 m | 24 | 18 | 13:29 | 0:24 | |
| 2 | 29 | 33 | 33 | 4 | 50% | 0 | 4893 | 4421 | 5 | Double Kill | Rocket Launcher | 9 | 35 | 4,5 | 9 | 5,71 s | ~11 m | 42 | 23 | 13:29 | 0:23 | |
| 3 | 20 | 24 | 40 | 4 | 38% | 0 | 3289 | 55808 | 4 | Double Kill | Rocket Launcher | 6 | 35 | 4,0 | 15 | 11,39 s | ~9 m | 63 | 23 | 13:29 | 0:19 | |
| 4 | 17 | 25 | 37 | 9 | 40% | 0 | 3993 | 5213 | 3 | Double Kill | Rocket Launcher | 13 | 130 | 4,2 | 19 | 12,84 s | ~9 m | 61 | 20 | 13:29 | 0:21 | |
| 5 | B Prestrelkaleft | 0 | 1 | 1 | 1 | 50% | 0 | 188 | 169 | 1 | Rocket Launcher | 0 | — | 0,2 | 1 | 26,99 s | ~11 m | 7 | 0 | 0:42 | 0:21 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 181 | 9 825 | 54,3 | 21:18 |
| Shock Rifle | 58 | 3 630 | 62,6 | 7:22 |
| Link Gun | 129 | 1 167 | 9,0 | 6:18 |
| Flak Cannon | 37 | 1 339 | 36,2 | 6:16 |
| Enforcer | 10 | 200 | 20,0 | 3:34 |
| Sniper Rifle | 5 | 350 | 70,0 | 2:42 |
| Stinger | 65 | 1 030 | 15,8 | 2:38 |
| Impact Hammer | 0 | 0 | — | 0:02 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The export contains no kill coordinates, so geographical clusters cannot be established. Average killing distances ranged from Jano’s 7.8 m to greg417’s 9.9 m, and the longest was a 24.5 m Shock Combo.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.