Match history — match detail
biggest overkill: GermanicWinter (117 dmg) · airborne kills: 29 · gutsiest kill: GermanicWinter (4 HP)
Match verdict: Trajbalajka's 30:25 win was decided by the seven-kill run from 523 to 647 seconds and far fewer self-inflicted score losses. GermanicWinter still tied the game 20:20, but six suicides neutralized his equal total of 31 kills; after Trajbalajka took 21:20 at 700 seconds, the lead never changed again.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Trajbalajka (31 kills) vs best bot Liftjump (0 kills).
MVP goes to Trajbalajka for the win and seven-kill spree. Revenge kills: Trajbalajka 15, GermanicWinter 11, Jano 7, Cibot09 1; average lives were 39 s, 28 s, 23 s and 23 s, while Liftjump had 1 s.
Trajbalajka Breaks Korumi with a Seven-Kill Bio Surge
Korumi changed hands seven times before Trajbalajka turned Bio Rifle control, a seven-kill spree and a cold finish into victory.
DM-1on1-Korumi produced a match that refused to settle. GermanicWinter drew first blood after 15 seconds with the Shock Rifle on Jano and added a Shock Combo on Trajbalajka eight seconds later, only to erase the advantage with two Rocket Launcher suicides at 32 and 45 seconds. His 2:0 opening became 0:0, and the contest effectively restarted. Trajbalajka, GermanicWinter and Jano then traded momentum often enough for the official data to record seven lead changes. In the end, the difference between first and second was not raw killing power: Trajbalajka and GermanicWinter both finished with 31 kills. It was score discipline, especially when rockets turned Korumi into a place where one bad blast could debit the same point a good frag had just earned.
First blood, then two rocket invoices
GermanicWinter opened fastest: first blood on Jano at 0:15 with the Shock Rifle, then a Shock Combo on Trajbalajka at 0:23. Two self-kills with the Rocket Launcher followed at 0:32 and 0:45, wiping his score back to zero. Trajbalajka answered with a rocket frag at 0:52, while Jano killed Trajbalajka four seconds later.
The board stayed tangled through 1:22, when GermanicWinter led 3:2. Then came the longest quiet spell, 35 seconds without a kill. Trajbalajka ended it at 1:57 by hitting GermanicWinter with the Bio Rifle and tying him at 3:3. Rockets were already defining the match, but Trajbalajka had shown that Bio Rifle control could give him a different route through the chaos.
Korumi on a spring-loaded scoreboard
The middle phase was a chain of tiny leads and instant answers. Trajbalajka moved to 4:3 after killing Jano with the Stinger at 147 seconds, GermanicWinter replied with the Flak Cannon, and both repeatedly reclaimed the front through rockets and Shock Combos. Jano kept interfering with both leaders, scoring with Rocket Launcher and Flak Cannon whenever their duel opened a gap. Trajbalajka also paid for one Rocket Launcher suicide at 354 seconds, losing a point when he had a chance to stretch the margin.
At 6:08 Trajbalajka killed Jano with the Bio Rifle, then three seconds later hit GermanicWinter with a rocket for a Double Kill and a 10:7 lead. GermanicWinter recovered to 12:12 by 8:16, and the exchange continued: 13:12, 13:13, then 15:14 for GermanicWinter. Every advantage looked temporary.
The seven kills that changed the match
The decisive run began at 523 seconds when Trajbalajka rocketed GermanicWinter to tie 14:14. From 8:43 to 10:47 he built the match's longest spree, seven of his own kills, four of them with the Bio Rifle. When he killed Jano at 647 seconds, Trajbalajka reached 20 while GermanicWinter sat on 16. GermanicWinter ended the spree with the Flak Cannon in that same second, but the scoreboard had already moved.
The run mattered because Trajbalajka was gaining without repeatedly refunding points. GermanicWinter accumulated six suicides over the match; Trajbalajka had one. GermanicWinter still fought back and tied 20:20 at 683 seconds with a rocket kill on Jano. At 700 seconds, however, Trajbalajka killed Jano with the Flak Cannon for 21:20 and never surrendered the lead again.
Thirty metres and a Stinger verdict
The finish was the busiest part of the match. The 13th minute contained ten kills and the 14th added nine. At 745 seconds Trajbalajka rocketed GermanicWinter from 30.9 metres, the longest kill of the match, to reach 23:20. Jano still landed two fast rocket kills at 749 and 754 seconds, and late arrival Cibot09 squeezed three kills into only 119 seconds of play.
GermanicWinter stayed close, cutting the gap to 25:27 by killing Trajbalajka with the Stinger at 842 seconds. The last five seconds belonged to the leader: Trajbalajka killed Cibot09 with the Stinger at 867, then GermanicWinter and Jano in the same 871st second for a Double Kill and the 30:25 finish. No headshots were recorded. Rocket Launcher led the match with 35 kills, yet the final judgment came from the Stinger.
Match moments
- GermanicWinter scored first blood on Jano with the Shock Rifle at 15 seconds.
- Two early Rocket Launcher suicides erased GermanicWinter's 2:0 start.
- Trajbalajka produced the longest spree, seven kills from 523 to 647 seconds.
- GermanicWinter ended that spree with the Flak Cannon at 647 seconds.
- Trajbalajka hit the longest kill, a 30.9 m Rocket Launcher frag on GermanicWinter at 745 seconds.
- The 13th minute was the busiest with ten kills.
- Trajbalajka closed 30:25 with a Stinger Double Kill on GermanicWinter and Jano at 871 seconds.
Trajbalajka left Korumi with a 30:25 win even though GermanicWinter matched his 31 kills. The key was one dominant middle run and cleaner score management: Trajbalajka's seven-kill spree created separation, and his single suicide was far less costly than GermanicWinter's six. The winner also spread his damage across ten Rocket Launcher kills, ten Bio Rifle kills and six Stinger kills, including the last three points. GermanicWinter actually won the direct exchange between them 15:12, but Deathmatch rewards the whole scoreboard, not just one rivalry. Korumi's lesson was simple: fragging the enemy is only half the job if you keep fragging yourself too.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph should look unstable: seven lead changes, and Trajbalajka and GermanicWinter were still tied 20:20 at 683 seconds. Trajbalajka's seven-kill spree created the decisive cushion, and his 21:20 lead from 700 seconds was never lost; the last three points merely sealed it.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Pace ranged from only two kills in the 10th minute to ten in the 13th, the busiest minute. The longest pause lasted 35 seconds after 82 seconds; later the match accelerated sharply, with 19 kills across minutes 13 and 14.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
GermanicWinter controlled the opening, but Trajbalajka owned the decisive phase from 523 to 647 seconds. In the final seconds the leader was again the most productive, taking the last three kills with the Stinger.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 21 | 1 | 60% | 0 | 3404 | 4464 | 7 | Double Kill | Bio Rifle | 4 | 32 | 6,2 | 19 | 14,02 s | ~14 m | 51 | 15 | 14:32 | 0:39 | |
| 2 | 25 | 31 | 30 | 6 | 51% | 0 | 5812 | 4761 | 4 | Rocket Launcher | 11 | 17 | 5,5 | 10 | 14,10 s | ~11 m | 89 | 20 | 14:32 | 0:28 | ||
| 3 | 15 | 17 | 36 | 2 | 32% | 0 | 3667 | 5797 | 2 | Rocket Launcher | 11 | 32 | 5,2 | 28 | 12,51 s | ~11 m | 29 | 16 | 14:32 | 0:23 | ||
| 4 | 3 | 3 | 4 | 0 | 43% | 0 | 485 | 624 | 2 | Rocket Launcher | 3 | 24 | 0,5 | 2 | 7,75 s | ~18 m | 8 | 5 | 1:59 | 0:23 | ||
| 5 | B Liftjumpleft | 0 | 0 | 0 | 0 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,0 | 0 | — | — | 0 | 0 | 0:01 | 0:01 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 107 | 5 374 | 50,2 | 17:40 |
| Flak Cannon | 95 | 2 698 | 28,4 | 9:06 |
| Shock Rifle | 51 | 3 085 | 60,5 | 6:42 |
| Bio Rifle | 34 | 1 239 | 36,4 | 6:14 |
| Stinger | 44 | 640 | 14,5 | 2:08 |
| Enforcer | 4 | 80 | 20,0 | 1:32 |
| Sniper Rifle | 2 | 140 | 70,0 | 1:16 |
| Link Gun | 14 | 110 | 7,9 | 1:00 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Average kill distances were 15.6 m for Cibot09, 14.6 m for Trajbalajka, 11.0 m for GermanicWinter and 10.7 m for Jano. The exception was Trajbalajka’s 30.9 m Rocket Launcher kill on GermanicWinter at 745 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.