Match history — match detail
biggest overkill: Vulgarus (125 dmg) · airborne kills: 39 · gutsiest kill: Vulgarus (2 HP)
Match verdict: The decisive phase ran from 57 to 198 seconds, when Vulgarus built a seven-kill spree and separated himself from the field. Broader weapon use, the longest average life and eight immediate revenge kills sustained his pace through a 30:18 victory over Jano.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Vulgarus (30 kills) vs best bot Zasah (17 kills).
MVP goes to Vulgarus for 30 points, a seven-kill spree and eight immediate revenge kills. The long-distance delivery prize belongs to Zasah for 26.7 metres, while Jano earns the honorary plaque “a rocket has two ends” for 20 kills and two suicides.
Vulgarus Rules Korumi Through a Rocket-Fueled Storm
Jano fired first, but Vulgarus soon turned Korumi into his private rocket range.
DM-1on1-Korumi may promise an intimate duel in its name, yet this Normal Deathmatch felt more like an overcrowded lift at rush hour, except the elbows were replaced by rockets, flak shards and green Link Gun beams. Across 632 seconds, the players produced 90 regular kills and eight suicides. The score was not settled by one lucky hit, but by sustained control of pace. Jano claimed the authoritative first blood at 24 seconds, striking Vulgarus with a Rocket Launcher from 5.3 metres. Eight seconds later, Vulgarus answered with the Bio Rifle, tied the score at 1:1 and soon took a lead he would never surrender.
Jano struck first, Vulgarus took the lead
The opening was brief, sharp and immediately personal. Jano started the scoring with a rocket against Vulgarus, but the reply arrived at 32 seconds from only 1.9 metres. Vulgarus then removed Ranar with a Shock Combo to move ahead 2:1. That was the match's only genuine lead change: the official count is exactly one, and from then on the table saw nothing but Vulgarus's back.
Ranar interrupted the surge at 53 seconds with a Flak Cannon kill on Vulgarus, only to receive a rocket reply four seconds later. Then came the longest quiet passage of the match. After the kill at 57 seconds, the scoreboard stood still for 49 seconds. Silence did not mean safety. When combat resumed, Vulgarus had both rhythm and weapon variety, and he began constructing the run that defined the first half.
Seven unanswered kills and a minute without brakes
From 57 to 198 seconds, Vulgarus collected seven kills without dying. Ranar, Jano and Zasah rotated through the role of target while Vulgarus mixed the Rocket Launcher, Flak Cannon, Shock Rifle, Shock Combo and Sniper Rifle. This was not a one-note rocket barrage; it was flexible control of short and medium range. The spree ended only at 198 seconds, when Ranar stopped it with the Link Gun. Vulgarus's average life lasted 35 seconds, the best mark in the match, and that durability repeatedly gave him another chance in the next exchange.
The greatest disorder arrived in the fourth minute, which delivered 13 kills. The complete minute-by-minute pace was 5, 3, 4, 13, 9, 11, 12, 8, 7, 11 and 7 kills, so Korumi changed from a cautious opening into a junction without traffic lights. At 224 and 227 seconds, Jano dropped Liftjump and Ranar for a Double Kill, then added Zasah. Liftjump stopped him immediately afterwards from 1.3 metres. The table moved quickly, but the leader's cushion remained intact.
Jano chased with rockets while the midfield erupted
Jano stayed the closest pursuer largely through the Rocket Launcher, which supplied the overwhelming majority of his kills. Twice, however, the same weapon hit its owner, turning 20 kills into a final score of 18. He also collected a match-high 13 items, yet could not convert them into extended control; his longest spree was three and his average life lasted 30 seconds. He killed Vulgarus six times, while Vulgarus answered with seven kills in their direct exchanges.
Behind them, a separate league was raging. Zasah alternated between the Link Gun, rockets, Bio Rifle and later the Flak Cannon. At 392 seconds, he hit Ranar with a rocket from 26.7 metres, the longest kill of the match. His average kill distance was only 7.6 metres, so the shot stood out like a motorway exit in a living room. Ranar formed the most intense rivalry with Vulgarus: they exchanged 14 kills, nine for Vulgarus and five for Ranar. Liftjump relied mostly on the Link Gun and scored a Double Kill on Jano and Vulgarus, but an average life of 21 seconds rarely allowed a second act. Average kill distances were Jano 11.5 m, Vulgarus 10.9, Liftjump 9.4, Ranar 9.0 and Zasah 7.6; their average lives were 30, 35, 21, 26 and 28 seconds. The brief appearances of Ohnostroj and freedie00 ended at 15 and 12 seconds.
Revenge, a flak hammer and the final two points
The ending was no ceremonial procession. Vulgarus recorded the most immediate revenge kills with eight; Jano and Zasah had six each, while Ranar and Liftjump had four apiece. Success frequently provoked an answer in the next encounter. After Vulgarus reached 20, Zasah still cut him down with the Link Gun, Jano hit him while the score stood at 20:16, and Ranar later stopped him with the Stinger. The leader never panicked. Between 512 and 552 seconds, he added four points, including two kills on Jano, and moved clear at 25:16.
Jano struck Vulgarus again at 621 seconds to reach 19 points against the leader's 28. Three seconds later, his second rocket suicide dropped him back to 18. Vulgarus did not waste the opening. At 630 seconds he hit Zasah with the Flak Cannon, and two seconds later used the same weapon on Ranar. Those last two kills formed a Double Kill and closed the score at exactly 30:18. After a match built on rocket superiority, flak supplied the final signature.
Match moments
- Jano claimed first blood at 24 seconds with a rocket against Vulgarus.
- Vulgarus took the lead at 2:1 and never surrendered it.
- Vulgarus's seven-kill spree ran from 57 to 198 seconds before Ranar ended it.
- The fourth minute produced a match-high 13 kills.
- Zasah hit Ranar with a rocket from 26.7 metres, the longest kill of the match.
- Jano, Liftjump, Zasah and Vulgarus each recorded one Double Kill.
- Vulgarus finished the match with two flak kills in two seconds.
Vulgarus won 30:18 because he was the most stable player in every layer of the match: he survived longest, scored against every main rival, switched effectively between weapons and returned after death with the highest number of immediate revenge kills. Jano produced first blood and the final kill against the winner and maintained pressure with rockets, but two suicides and shorter sprees removed any chance of a tighter finish. Korumi did not deliver a major upset, but it delivered everything else: one lead change, a violent fourth minute, a seven-kill charge and a flak-stamped thirtieth point.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Jano opened the scoring, but Vulgarus moved ahead 2:1 at 48 seconds, creating the match's only lead change. His seven-kill spree built the decisive gap, and after reaching 20 he kept Jano's late push under control.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The fourth minute was the busiest with 13 kills; the seventh had 12, while the sixth and tenth each produced 11. The longest pause lasted 49 seconds after the 57-second mark, after which the match rarely slowed for long.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Vulgarus controlled the opening and the decisive middle phase, while Jano applied his strongest pressure in the second half and final moments. Zasah and Ranar reshaped the midfield most heavily between 330 and 585 seconds.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 17 | 0 | 64% | 0 | 4804 | 3167 | 7 | Double Kill | Rocket Launcher | 8 | 48 | 3,4 | 9 | 10,70 s | ~10 m | 58 | 10 | 10:32 | 0:35 | |
| 2 | 18 | 20 | 20 | 2 | 50% | 0 | 3262 | 3380 | 3 | Double Kill | Rocket Launcher | 8 | 33 | 3,2 | 13 | 19,67 s | ~13 m | 21 | 13 | 10:32 | 0:30 | |
| 3 | B Zasah | 14 | 17 | 17 | 3 | 50% | 0 | 2240 | 2483 | 3 | Double Kill | Link Gun | 5 | — | 1,9 | 4 | 16,14 s | ~9 m | 92 | 28 | 8:35 | 0:28 |
| 4 | B Ranar | 12 | 13 | 22 | 1 | 37% | 0 | 1410 | 3405 | 3 | Link Gun | 4 | — | 2,4 | 10 | 27,04 s | ~10 m | 43 | 16 | 10:07 | 0:26 | |
| 5 | B Liftjump | 9 | 10 | 20 | 1 | 33% | 0 | 1928 | 2610 | 2 | Double Kill | Link Gun | 10 | — | 1,6 | 1 | 9,62 s | ~9 m | 103 | 25 | 7:35 | 0:21 |
| 6 | B Ohnostroj | 0 | 0 | 1 | 0 | 0% | 0 | 229 | 137 | 0 | 1 | — | 0,1 | 0 | — | ~4 m | 8 | 2 | 0:30 | 0:15 | ||
| 7 | freedie00left | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 90 | 0 | 0 | 26 | 0,0 | 0 | — | — | 0 | 0 | 0:24 | 0:12 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 111 | 6 116 | 55,1 | 16:08 |
| Shock Rifle | 32 | 2 045 | 63,9 | 6:26 |
| Link Gun | 263 | 1 698 | 6,5 | 5:32 |
| Flak Cannon | 74 | 1 790 | 24,2 | 4:20 |
| Enforcer | 15 | 300 | 20,0 | 3:00 |
| Sniper Rifle | 10 | 700 | 70,0 | 2:28 |
| Stinger | 30 | 540 | 18,0 | 2:10 |
| Bio Rifle | 9 | 483 | 53,7 | 1:38 |
| Impact Hammer | 2 | 197 | 98,5 | 0:28 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights occurred at short to medium range, reflected in player averages between 7.6 and 11.5 metres. The exception was Zasah's 26.7-metre rocket kill on Ranar at 392 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.