Match history — match detail
biggest overkill: Anub1ss (136 dmg) · airborne kills: 29 · gutsiest kill: Anub1ss (1 HP)
Match verdict: The opening and Anub1ss’s following six-kill spree were decisive because they created separation before hemeroid fully entered the scoring race. In the second half, the leader then turned close-range Impact Hammer play into nine kills and closed out the 30:12 win.
MVP goes to Anub1ss for reaching 30 points, a six-kill spree, three Double Kills and 13 revenge kills. Trajbalajka gets the spree-breaker award, hemeroid the late rocket surge, and Jano the persistence prize despite the highest death count.
Anub1ss hammers Katami and storms clean to thirty frags
From a rocket first blood to a hammer finish, Anub1ss built a Katami lead that nobody managed to take away.
DM-1on1-Katami put four players into a Deathmatch with a thirty-point target and only 433 seconds to show who would control the pace. Anub1ss needed no warm-up: at 11 seconds he dropped hemeroid with the Rocket Launcher for the authoritative first blood. Six seconds later Jano followed, and from that moment the scoreboard began leaning in one direction. Trajbalajka did stop Anub1ss with a rocket at 21 seconds, but the leader answered with more kills and had four points by the 32-second mark. The match never became dull; it was more like a chase in which the others could land hard blows, but nobody ever got ahead of the player who had exploded out of the gate.
Rocket start and the first escape
The opening 32 seconds belonged mainly to Anub1ss. After first blood on hemeroid, he hit Jano with the Rocket Launcher, later with the Enforcer, and at 32 seconds took Trajbalajka with the Sniper Rifle. That shot completed his first Double Kill and pushed him to four points, with the nearest pursuer on one. Then came the longest quiet spell of the match: 32 seconds without a counted kill, from second 32 to second 64. On a compact duel map, it almost felt like a temporary collective decision to stop shooting each other.
Jano broke the silence at 64 seconds with a rocket into Anub1ss, only for the revenge to arrive one second later. Anub1ss answered with the Bio Rifle and launched his longest spree of the night. He followed with Trajbalajka by Flak, Jano by Flak, then another kill with the Stinger, a Sniper Rifle hit and one more sniper shot. At 131 seconds he had reached ten points and secured his second Double Kill. From second 65 he had collected six kills without dying, the exact streak that only Trajbalajka would finally end.
Shock Rifle cuts the spree, Flak restores order
Trajbalajka found the right answer at 143 and 144 seconds. First the Shock Rifle dropped Jano, then the same weapon caught Anub1ss. It was a Double Kill and, more importantly, the end of the leader’s six-kill spree. Anub1ss took revenge six seconds later with a rocket, but in that very same second he also blew himself up with his own Rocket Launcher, leaving his score on ten. Even the leader offered a reminder that explosives have a sense of irony.
hemeroid then entered the story much more loudly. His first point did not arrive until second 168, when he rocketed Anub1ss, but the reply came at 174 through the Flak Cannon. Anub1ss then flakked hemeroid again at 185 and 189, before rocketing Jano ten seconds later. The fourth minute was turning into a grinder: the interval from 180 to 239 seconds produced 11 counted kills, the highest total of any minute in the match.
Peak chaos and a 32.5-meter shot
In the middle of the match, points arrived so quickly that the scoreboard barely had time to look respectable. hemeroid hit Trajbalajka with Flak, then Jano with Flak and the Rocket Launcher; Jano took hemeroid in between, while Trajbalajka returned the favor on hemeroid. Anub1ss stayed above the chaos: at 223 seconds he killed Jano with the Link Gun, then at 226 added Trajbalajka with Flak for his third Double Kill. By second 255 he was on eighteen points, even though a Flak suicide at 206 had cost him one.
hemeroid found his best stretch around the fifth minute, but the gap did not shrink quickly enough. At 276 seconds Anub1ss produced the technical highlight: a Shock Combo on hemeroid from 32.5 meters, the longest kill of the match. At 285 he added Trajbalajka with the Shock Rifle and moved beyond twenty. Between 271 and 299 seconds hemeroid collected kills with the Stinger and rockets, only to subtract one with a self-inflicted rocket at 301. When Anub1ss flakked Trajbalajka at 305 seconds, he stood on 21 and there still had not been a single lead change.
The hammer closes the account
From second 320 onward, Anub1ss turned the match into a very personal relationship with the Impact Hammer. hemeroid fell from 1.8 meters, Jano from 1.3, and after a brief interruption by Trajbalajka’s Link Gun, hemeroid received another hammer visit. At 358 seconds Anub1ss hit Jano from one meter, although Jano answered with a Flak kill in that same second. Jano then added two more points, and hemeroid climbed to his final twelve with rockets and Flak, but the contest for first place had already disappeared.
After second 396, Anub1ss needed four more points, and all of them came in the final 23-second burst. Jano fell at 410, Trajbalajka at 419, hemeroid at 427 and Trajbalajka again at 432. Every one of them was an Impact Hammer kill. The ninth hammer frag of the match delivered the final score of 30 exactly one second before the recorded match duration ended. Anub1ss finished with 32 kills and two suicides, hemeroid with 12 points, Jano with 8 and Trajbalajka with 6. The lead never changed once.
Match moments
- Anub1ss took first blood at 11 seconds with the Rocket Launcher against hemeroid.
- At 32 seconds Anub1ss completed the first Double Kill and moved to four points.
- The longest spree was six kills: Anub1ss ran it from second 65 until Trajbalajka ended it at 144.
- The fourth minute produced 11 kills and, together with the fifth, formed the busiest phase of the match.
- The longest shot came at 276 seconds, when Anub1ss hit hemeroid with a Shock Combo from 32.5 meters.
- Anub1ss recorded 13 immediate revenge kills, the most of any player.
- From second 320 onward, all nine of Anub1ss’s remaining kills came with the Impact Hammer.
The final 30:12:8:6 says more than merely how large the gap became; it also explains how it was built. Anub1ss created space immediately, survived for an average of 33 seconds and repeatedly answered his own deaths, with 13 revenge kills providing the clearest proof. Trajbalajka managed to end the best spree and hemeroid had a strong middle and late phase, but nobody seriously attacked the lead. Once the match entered its final two minutes, Anub1ss stopped pretending that distance mattered: the Impact Hammer became the signature of the finish, and Katami received nine very short explanations for why the order never changed that evening.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
The score graph shows uninterrupted control: Anub1ss scored first at 11 seconds and lead_changes remained at zero. Two suicides briefly slowed his progress, but once he passed 20 points the gap only widened toward the final 30:12.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace rose from five kills in the first minute to peaks of 11 kills in both the fourth and fifth minutes, followed by 10 and 8 before the final partial segment produced only two. The longest lull lasted 32 seconds after the event at second 32.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Anub1ss controlled both the opening and the finish, while hemeroid did most of his damage in the middle and later phases. Trajbalajka’s sharpest burst was the Double Kill at 143–144 seconds.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 32 | 12 | 2 | 73% | 0 | 3589 | 1710 | 6 | Double Kill | Impact Hammer | 1 | 27 | 2,3 | 10 | 8,32 s | ~9 m | 44 | 16 | 7:13 | 0:33 | |
| 2 | 12 | 14 | 13 | 2 | 52% | 0 | 1882 | 1909 | 3 | Rocket Launcher | 5 | 33 | 1,4 | 5 | 6,06 s | ~9 m | 32 | 11 | 7:13 | 0:30 | ||
| 3 | 8 | 9 | 19 | 1 | 32% | 0 | 1841 | 2948 | 2 | Rocket Launcher | 10 | 40 | 2,1 | 12 | 6,00 s | ~11 m | 20 | 8 | 7:13 | 0:21 | ||
| 4 | 6 | 6 | 20 | 0 | 23% | 0 | 1267 | 2819 | 2 | Double Kill | Shock Rifle | 8 | 31 | 2,3 | 7 | 20,04 s | ~9 m | 31 | 2 | 7:13 | 0:20 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 53 | 2 830 | 53,4 | 6:24 |
| Flak Cannon | 62 | 1 647 | 26,6 | 4:36 |
| Bio Rifle | 29 | 798 | 27,5 | 2:40 |
| Stinger | 35 | 490 | 14,0 | 1:42 |
| Impact Hammer | 9 | 1 260 | 140,0 | 1:34 |
| Link Gun | 41 | 478 | 11,7 | 1:28 |
| Shock Rifle | 10 | 496 | 49,6 | 1:24 |
| Sniper Rifle | 6 | 420 | 70,0 | 1:16 |
| Enforcer | 8 | 160 | 20,0 | 0:48 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Average kill distances were generally short: Anub1ss averaged only 7.1 m, while Trajbalajka led the group at 10.6 m. The exception was Anub1ss’s 32.5-meter Shock Combo on hemeroid, the longest kill of the match.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.