Maps: DM-Arsenal
A compact arsenal, heavy traffic, and almost no time to think.
DM-Arsenal is a fast deathmatch arena where combat quickly shifts between more open firing lines and tight close-range encounters. Its footprint is roughly 84 × 89 metres, but the actual walkable area is only 236 m², so with a larger crowd the map becomes a very noisy armoury with no time for stocktaking.
So far, UT3.sk has recorded 3 matches here with a total of 877 kills. The average match featured 18 players and lasted 17 minutes, which neatly describes the local routine: arrive, find a target, and do not spend too long choosing a weapon.
Fraghound leads the statistics with 50 kills in 2 matches, while MaxRus is the top human player with 39 kills in 2 matches. MaxRus also holds the map record with 39 kills in one match, Telefrag produced a streak of 11 kills without dying, and Ranar scored 2 headshots in a match.
Battle tips
- With an average of 18 players, do not linger in one place. Change direction or elevation after every fight, because the next opponent is usually closer than the radar suggests.
- The map contains 14 obstacles and holes, so keep enough room for a dodge when retreating. Blindly backing up is often a faster way to fall than getting hit by the enemy.
- In tight passages, keep a weapon ready for immediate contact; on longer sight lines, check the space before committing. DM-Arsenal rewards quick changes of fighting style.
- Watch the centre and lower part of the layout carefully while moving. The measured deadliest zones currently account for only 1% each, but a sample of three matches can change very quickly.
- Once you take the lead, do not chase every duel. Telefrag's streak of 11 kills without dying shows that controlled movement can be worth more than reckless pursuit.
DM-Arsenal produced 877 kills in only 3 matches, or about 292 kills per match.
Map floor plan
Wall outline assembled from the positions players and bots have walked through – it sharpens with every match. True map aspect ratio. Diamonds = spawn points (size ~ frequency, color ~ area danger: green calm, red risky). Overlays are hidden by default – enable them by clicking a legend item below the chart.
Kill density (heatmap)
Death locations from all matches on this map – the darker, the deadlier the zone.
Where kills come from (power positions)
Where players most often score kills - the map’s "power" positions (the opposite of the death spots above).
Records
Most Used Weapons
Top weapons by kills on this map (% of all kills). Light bar = the weapon's share of kills across the whole server.
How matches end
How matches on this page ended.
Kill Distance Histogram
The distances at which this map kills — 5-metre bands from all kills with known shooter and victim positions.
Top players
Combat metrics
Latest matches
| Date | Map | Mode | Duration | Players | Winner |
|---|---|---|---|---|---|
| 03.08.2026 20:52 | DM-Arsenal | Normal | 12:10 | 11 | Vulgarus |