Match history — match detail
biggest overkill: hemeroid (118 dmg) · airborne kills: 56 · gutsiest kill: Jano (2 HP)
Match verdict: The final third and the gap in clean efficiency decided the match. Anub1ss rapidly caught the leaders after 468 seconds, never gave up first place after 848, and won 30:26 over Jano without a single suicide.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (31 kills) vs best bot Vybuch (29 kills).
MVP goes to winner Anub1ss: a late entry, 30 points without a suicide and nine revenge kills. Vybuch gets the explosive-start award for his seven-kill spree, while Jano earns the rather expensive-rockets mention for five suicides.
Anub1ss stormed Metus after an extremely late arrival
When Anub1ss recorded his first kill at 468 seconds, the leaders already had a story of their own — fewer than eight minutes later, Metus belonged to him.
DM-1on1-Metus opened with no time for pleasantries. At 10 seconds hemeroid took first blood on Jano with the Stinger, but before the table could settle, Vybuch launched the surge that defined the opening phase. While the others were still searching for rhythm, he collected points with the Flak Cannon, Shock Rifle and rockets and built the first serious gap. Yet the match never became a simple one-player cruise: the data records seven lead changes, Smrtak reached the top in the middle stretch, and Anub1ss, who played only 489 seconds, did not record his first kill until 468 seconds before starting an entirely new race to thirty.
Vybuch set the opening on fire with seven straight kills
The first two minutes mostly belonged to Vybuch. After hemeroid's first blood, he tied the score at 11 seconds with an extraordinary 54-meter Enforcer shot — a hit that remained the longest kill of the match. He then added the Flak Cannon, Shock Rifle, Rocket Launcher and Bio Rifle. From 11 to 75 seconds he stretched a seven-kill spree and, on seven points, looked as if he had rented the map for an hour even though the whole match would last barely over fifteen minutes.
Smrtak ended that spree at exactly 75 seconds with a rocket. It was not a one-off interruption: Smrtak kept accelerating, mixing the Rocket Launcher, Flak Cannon, Shock Combo and Shock Rifle, and began to close on Vybuch. Jano and hemeroid were scoring in shorter bursts; Jano's rockets were dangerous, but his suicides were already accumulating, a problem that would later cut deeply into the value of his 31 total kills.
Smrtak took the lead as the table started to flow
Around the sixth and seventh minutes, Vybuch's advantage melted away. Smrtak drew level at 14 points at 353 seconds and, after another burst, moved ahead at 403 seconds with 17 to Vybuch's 16. Thirty-five seconds later he had 19. In this phase he was especially dangerous at short and medium range; his Sniper Rifle headshot on Jano at 387 seconds came from only 3.6 meters, which somehow fit the disorder perfectly.
Then the plot changed abruptly. Smrtak's recorded play ends at 467 seconds with a score of 19, and in that same second he registered a Bio Rifle suicide. One second later Anub1ss recorded his first kill, using the Rocket Launcher against Vybuch. At that moment Anub1ss had one point while the leaders were far ahead. On the scoreboard it looked like a late jump onto a moving train; in the final result it became the opening scene of the decisive half of the match.
Anub1ss erased the deficit and built the biggest comeback
Anub1ss did not begin his scoring run cautiously. Between 468 and 608 seconds he reached twelve points, showing how comfortably he could switch between rockets, the Flak Cannon, Stinger and Sniper Rifle. He added Double Kills at 592 and 608 seconds, the latter completed by a headshot on Jano. When he dropped Jano with the Bio Rifle at 708 seconds, he had already reached 19 — equal to Smrtak's final total — and the entire leading group was compressed into a two-point band.
According to the precomputed data, the 11th minute was the busiest, with 11 clean kills. Vybuch refused to disappear and, after a Double Kill at 744 seconds, led Anub1ss 22:21. Anub1ss answered with a Stinger kill on hemeroid and then a 38.3-meter Sniper Rifle shot on Jano to reach 23. Vybuch still climbed back to 25 at 817 seconds against Anub1ss's 24, so there was never going to be a comfortable finish.
From 848 seconds on, Anub1ss never gave the lead back
The break came at 848 seconds. Anub1ss removed hemeroid with the Rocket Launcher and moved to 26 points; from there he stayed in front. Hemeriod hit him with a 38.4-meter Sniper Rifle shot at 856 seconds and Jano charged all the way to 26 late in the match, but both were chasing a player who held the longest average life of the match at 34 seconds and, more importantly, committed no suicides at all.
The final 32 seconds showed why that efficiency mattered. Jano killed Vybuch with a rocket, then used the Sniper Rifle on both Vybuch and Anub1ss and added another Flak Cannon kill on Vybuch, but his five suicides across the match meant that 31 kills produced only 26 points. Anub1ss meanwhile advanced to 28 with the Stinger, to 29 with the Flak Cannon, and at exactly 941 seconds closed the match with a 25.1-meter Sniper Rifle kill on Vybuch: 30 points, target reached.
Match moments
- hemeroid took first blood at 10 seconds with a Stinger kill on Jano.
- At 11 seconds Vybuch hit hemeroid with the Enforcer from 54 meters, the longest kill of the match.
- Vybuch ran a seven-kill spree from 11 to 75 seconds before Smrtak stopped it.
- Smrtak moved into the sole lead at 403 seconds and finished his run on 19 points.
- Anub1ss did not score his first kill until 468 seconds, yet still reached the winning total of 30.
- The 11th minute produced 11 clean kills, the highest total of any minute.
- Vybuch still led with 25 points at 817 seconds, but Anub1ss took the lead for good at 848.
- The final kill belonged to Anub1ss: a 25.1-meter Sniper Rifle shot on Vybuch at 941 seconds.
The 30:26:25:24:19 finish looks close, but the path to it was anything but ordinary. Vybuch owned the opening and produced the longest spree, Smrtak took over the middle, Jano actually collected the most kills, and hemeroid won the most frequent personal duel against Jano. Anub1ss, however, combined a late arrival with precision and clean scoring: 30 kills, 13 deaths, two headshots, no suicide and nine revenge kills. Metus was ultimately decided not by the number of chances created, but by who converted the last third of them without handing points back for free.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has three clear phases: Vybuch's early escape, the middle section with Smrtak on top, and Anub1ss's steep climb from 468 seconds. Vybuch still led 25:24 at 817 seconds, but once Anub1ss reached 26 at 848 seconds the top spot never changed again.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace stayed high for almost the entire match, with most precomputed minute totals between seven and ten clean kills. The peak was the 11th minute with 11 kills, while the longest quiet spell lasted 31 seconds after 874 seconds.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Vybuch controlled the opening and Smrtak owned the middle phase. From 468 seconds onward Anub1ss took over the activity and kept enough pace and efficiency to reach 30.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 13 | 0 | 70% | 2 | 4266 | 2215 | 7 | Double Kill | Rocket Launcher | 7 | 26 | 3,1 | 5 | 10,21 s | ~14 m | 67 | 28 | 8:09 | 0:34 | |
| 2 | 26 | 31 | 48 | 5 | 39% | 0 | 4959 | 7011 | 4 | Double Kill | Rocket Launcher | 11 | 30 | 5,3 | 6 | 12,58 s | ~11 m | 47 | 14 | 15:41 | 0:19 | |
| 3 | B Vybuch | 25 | 29 | 31 | 4 | 48% | 0 | 4175 | 5366 | 7 | Double Kill | Flak Cannon | 12 | — | 4,2 | 6 | 15,59 s | ~13 m | 116 | 32 | 15:41 | 0:29 |
| 4 | 24 | 26 | 41 | 2 | 39% | 0 | 4783 | 5723 | 3 | Rocket Launcher | 17 | 35 | 5,3 | 0 | 16,74 s | ~16 m | 60 | 15 | 15:41 | 0:22 | ||
| 5 | B Smrtakleft | 19 | 20 | 15 | 1 | 57% | 1 | 2829 | 2440 | 5 | Double Kill | Rocket Launcher | 6 | — | 2,2 | 8 | 17,45 s | ~14 m | 45 | 9 | 7:47 | 0:29 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 207 | 10 058 | 48,6 | 23:14 |
| Sniper Rifle | 28 | 2 170 | 77,5 | 8:28 |
| Flak Cannon | 125 | 2 908 | 23,3 | 6:12 |
| Enforcer | 44 | 880 | 20,0 | 6:00 |
| Shock Rifle | 27 | 1 611 | 59,7 | 4:38 |
| Stinger | 142 | 2 036 | 14,3 | 4:08 |
| Bio Rifle | 19 | 819 | 43,1 | 3:54 |
| Link Gun | 70 | 497 | 7,1 | 2:56 |
| Impact Hammer | 1 | 33 | 33,0 | 0:06 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Without coordinates the data cannot identify exact kill clusters, but average kill distances of 9 to 16 meters point to mostly close-range fighting. The exception was Vybuch's 54-meter Enforcer kill on hemeroid at 11 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.