Match history — match detail
biggest overkill: Trajbalajka (142 dmg) · airborne kills: 41 · gutsiest kill: Trajbalajka (6 HP)
Match verdict: Opening control and Trajbalajka's ability to answer every Jano push decided the match. The key phase was the closing run after 24:20, reinforced by a Redeemer Double Kill; Trajbalajka won 30:22.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Trajbalajka (34 kills) vs best bot Lamka (19 kills).
MVP goes to Trajbalajka for the 30:22 win, the longest spree, the longest kill and 14 immediate revenge kills. He also earns the award for dramatic self-correction: four suicides proved that his most dangerous opponent occasionally wore the same armour.
Trajbalajka Rules DM-Deck with Rockets and Redeemer
The lead never changed on Deck, but the road to thirty was packed with rockets, slime, revenge and explosions carrying their owner's signature.
DM-Deck welcomed five opponents to a match that looked straightforward on the scoreboard but became a noisy chronicle of rockets, Redeemers and precisely timed revenge inside the map. Trajbalajka opened the scoring after only 17 seconds, taking first blood on Gibko with the Rocket Launcher, then added Ungodlike with a Redeemer five seconds later. He had three points after 32 seconds and never released first place. Zero lead changes did not mean a quiet evening: Jano kept pursuing, Lamka accelerated in the second half, and Ungodlike could turn any corridor into an explosive trap without warning.
A rocket start with no introductions
Trajbalajka began like a player who came to control the map, not exchange greetings. His first three hits made it 3:0, while Jano entered the ledger only in the 87th second with a 42.2-metre rocket shot on Ungodlike. When Jano dropped Trajbalajka with the Flak Cannon at 2:39 and made their personal exchange 3:3, the leader briefly looked vulnerable. Less than a minute later, however, Trajbalajka answered with the Stinger and then a Slime kill; at 5:3 the direction of travel was clear again.
The longest spree of the match ran from 3:30 to 5:17. Trajbalajka removed Jano, Ungodlike, Lamka and Jano again, stretching the run to four. Ungodlike finally ended it with the Link Gun. That was a useful small victory for the chasing pack, but it did not overturn the table: Trajbalajka still had the margin and the match was being played at his pace.
Deck accelerates and Ungodlike hits back
The middle phase delivered more chaos. At 6:28 Ungodlike killed Lamka with Slime and one second later added Trajbalajka with the Stinger, recording the night's first Double Kill. Nine seconds later he dissolved himself in Slime, exactly the kind of comedy Deck serves without being asked. Jano then launched Ungodlike away with a Redeemer from 46.2 metres, but a sequence of Bio Rifle and rocket kills carried Trajbalajka to a 12:7 advantage over Jano.
The seventh minute was the busiest, with six kills. The pace reached six again in the eleventh minute. Jano stayed close through this passage and cut the gap to 16:13 at 11:47. Trajbalajka always found a reply; twenty seconds later he hit Jano with another rocket and restored a four-point cushion. With no lead changes all match, the pattern kept returning: pressure was real, but the takeover never arrived.
Lamka's burst and a Redeemer across the hall
After a slower opening, Lamka caught fire between 14:47 and 15:00. She took Ungodlike with the Stinger, Trajbalajka with the Flak Cannon and Jano with a rocket, collecting three points in thirteen seconds. Trajbalajka had also fallen from 20 to 19 after the CampKiller penalty, so the margin briefly tightened. His answer was cold: a rocket on Jano, a rocket on Lamka, then a Redeemer at 15:41 that removed Jano and Ungodlike together. The Double Kill moved him to 23, although his own blast took one point back a second later.
The longest kill had arrived earlier, at 13:39. Trajbalajka sent a Redeemer into Ungodlike from 66.7 metres, clearly sniper range, only with a much larger radius of persuasion. The hit was followed by the match's longest pause, 68 seconds without a kill. Trajbalajka's average kill distance was 19.2 metres, the best in the field; this was not only a brawl around the rockets, but also effective control of the longer sightlines.
Jano closes in, the leader shuts the door
In the closing phase Jano refused to settle for second. Rockets and the Flak Cannon took him to 20, then he killed Lamka for point 21 at 21:10. Trajbalajka stood on 25, but his own mistakes kept the match open: four suicides erased part of his 34 kills. Even so, he remained more efficient, absorbed less damage than Jano and was exceptionally consistent in immediate revenge. He recorded fourteen revenge kills, compared with Jano's six.
The decisive sequence began after the score reached 24:20. Trajbalajka killed Ungodlike, then Jano, then Ungodlike again; Lamka interrupted the rhythm, but the leader did not crack. At 23:12 his Redeemer removed Lamka and Jano together, and the second Double Kill put him on 29. The last point arrived at exactly 23:44, a Rocket Launcher hit on Ungodlike from only 1.3 metres. From 66.7 metres or nearly point-blank, the outcome was the same: the table stopped at 30:22.
Match moments
- Trajbalajka took first blood on Gibko with a rocket after 17 seconds.
- Ungodlike ended Trajbalajka's four-kill spree with the Link Gun at 5:17.
- Ungodlike scored a Double Kill at 6:29, then dissolved in Slime nine seconds later.
- The seventh and eleventh minutes each produced six kills.
- Trajbalajka hit Ungodlike with a Redeemer from 66.7 metres.
- Lamka collected three kills in thirteen seconds from 14:47 to 15:00.
- A Redeemer Double Kill at 23:12 moved Trajbalajka to 29.
- The winning rocket landed at 23:44 from 1.3 metres.
Trajbalajka closed DM-Deck with a 30:22 win over Jano, holding the lead from first blood to the final rocket. His 34 kills, four suicides and two Double Kills painted the picture of an aggressive winner who occasionally punished himself, but left a much larger bill for everyone else. Jano remained the nearest pursuer, Lamka supplied the strongest late surge, and Ungodlike repeatedly broke developing streaks. Deck received exactly what it likes: explosions, slippery accidents and a finish in which the Redeemer first opened the door to match point before the Rocket Launcher slammed it shut.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom.
The score chart shows Trajbalajka leading from the 17th second without a single change at the top. Jano came closest late at 24:20, but the winner's run after minute 21 and the Double Kill at 23:12 settled it.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The seventh minute was busiest with six kills, and the eleventh matched that pace. The longest silence lasted 68 seconds after Trajbalajka's 66.7-metre hit at 13:39.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Trajbalajka owned the opening, while Jano and Ungodlike kept the middle phase alive. Lamka surged late, but the leader controlled the final sequence and the last word.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 34 | 22 | 4 | 61% | 0 | 5515 | 3839 | 4 | Double Kill | Rocket Launcher | 8 | 33 | 8,7 | 17 | 32,40 s | ~19 m | 76 | 12 | 23:44 | 1:01 | |
| 2 | 22 | 23 | 22 | 1 | 51% | 0 | 4297 | 4837 | 3 | Rocket Launcher | 14 | 36 | 7,8 | 17 | 17,90 s | ~17 m | 38 | 11 | 23:26 | 1:01 | ||
| 3 | B Lamka | 14 | 19 | 27 | 5 | 41% | 0 | 3235 | 4993 | 4 | Stinger | 10 | — | 6,4 | 15 | 28,88 s | ~15 m | 75 | 24 | 23:43 | 0:50 | |
| 4 | B Ungodlike | 9 | 13 | 31 | 4 | 30% | 0 | 3094 | 5742 | 2 | Double Kill | Rocket Launcher | 16 | — | 6,5 | 14 | 46,32 s | ~15 m | 95 | 13 | 23:44 | 0:44 |
| 5 | B Gibkoleft | -1 | 0 | 2 | 1 | 0% | 0 | 0 | 107 | 0 | 0 | — | 0,1 | 0 | — | — | 0 | 0 | 0:17 | 0:05 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 128 | 6 954 | 54,3 | 37:04 |
| Flak Cannon | 77 | 1 829 | 23,8 | 12:38 |
| Shock Rifle | 19 | 1 175 | 61,8 | 9:52 |
| Enforcer | 24 | 480 | 20,0 | 7:56 |
| Stinger | 109 | 1 670 | 15,3 | 6:20 |
| Link Gun | 107 | 849 | 7,9 | 5:06 |
| Bio Rifle | 32 | 991 | 31,0 | 5:04 |
| Sniper Rifle | 4 | 280 | 70,0 | 2:38 |
| Redeemer | 21 | 1 895 | 90,2 | 1:50 |
| Impact Hammer | 0 | 0 | — | 0:24 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Combat alternated between close Flak and rocket clashes and longer lanes suited to the Redeemer. The extreme was Trajbalajka's 66.7-metre hit on Ungodlike, while the winning kill came from 1.3 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.