Match history — match detail
biggest overkill: Jano (110 dmg) · airborne kills: 34 · gutsiest kill: Jano (5 HP)
Match verdict: The match was decided in the middle phase after 4:4, when Jano built a four-kill spree and established stable Rocket Launcher control. A longer average life and 17 revenge kills protected his momentum; he won 30:15 over Necrolite, with Stvanec on 12.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (32 kills) vs best bot Necrolite (22 kills).
MVP goes to Jano for the win, the longest four-kill spree and 17 revenge kills. Necrolite earns the awards for pyrotechnics and self-damage, while Stvanec takes longest shot; everyone leaves with a trophy, just not the same number of points.
Jano conquers DM-Deck in a rocket storm, winning 30:15
From a negative start through the only lead change to a rocket-signed thirtieth point.
DM-Deck welcomed the trio without a warm-up, but the first mark on the scoreboard looked more like comedy than a declaration of war. At 11 seconds, Jano eliminated himself with the Bio Rifle and fell to minus one. Twenty seconds later he repaired the damage: a Rocket Launcher hit on Necrolite from 14.8 metres delivered the official first blood, although it merely restored Jano to zero. Stvanec exploited the early uncertainty best. A Shock Combo, a Shock Rifle kill and an Enforcer finish carried him to a 3:1 lead by 106 seconds. The match had already displayed its full vocabulary: rockets, slime, nuclear surprises and a scoreboard unwilling to behave politely.
Stvanec sets the pace, Necrolite rings a double alarm
Stvanec was the most convincing player in the opening two minutes. After catching Necrolite with a Shock Combo at 51 seconds, he added Jano with the Shock Rifle and later the Enforcer, moving to 3:1. Jano answered with rockets and added a Flak Cannon kill at 126 seconds, while Necrolite refused to remain target practice. After an unfortunate visit to the slime, he produced the Sniper Rifle and then the Redeemer.
The first major blast arrived at 153 seconds: Necrolite killed Jano and Stvanec in the same instant with the Redeemer for a Double Kill. The table tightened to Stvanec 3, Jano 2, Necrolite 2. Jano replied at 166 seconds by rocketing Necrolite and, fifteen seconds later, removed Stvanec to lead 4:3. That was the match’s only true change of leader. Stvanec tied it at 4:4 at 202 seconds, but he never regained first place.
Silence after four, then Jano's first major streak
The equaliser was followed by the longest quiet spell of the match: 67 seconds without a kill, from 202 to 269. Jano broke the silence with a Redeemer strike on Stvanec and moved to 5:4. Necrolite responded with three kills between 284 and 305 seconds, including two point-blank Flak Cannon finishes, but Jano ended the surge only three seconds later.
That kill at 308 seconds opened the longest spree of the night. Jano successively removed Necrolite, Necrolite again, Stvanec and finally Necrolite once more at 411 seconds. Four unanswered kills lifted him to nine points. Necrolite stopped the streak with the Link Gun at 422 seconds. By then Jano had seized control of the middle phase, and his Rocket Launcher was becoming less a favourite weapon than local building control: anyone entering the corridor received an immediate inspection notice.
The rivalry boils as Redeemers fly both ways
From 450 seconds onward, Jano expanded the gap methodically. Rockets against Necrolite landed from 13.1, 53.7, 7.7 and 8.2 metres; the 53.7-metre hit was sniper work performed with a weapon nobody would call a sniper rifle. Necrolite answered immediately with the Stinger at 497 seconds, but Jano returned a rocket one second later. The winner accumulated 17 revenge kills, compared with 11 for Necrolite and eight for Stvanec.
The middle of the match remained chaotic. At 595 seconds Jano rocketed Stvanec, and Stvanec killed him with the Bio Rifle in the same second. Necrolite closed in with two rocket kills at 710 and 716 seconds, then lost a point to his own Flak Cannon; one second later Jano blew himself up with his own rocket. At 770 seconds Stvanec made his statement, catching both opponents with the Redeemer for a Double Kill. Jano still held the lead, helped by an average life of 54 seconds versus 38 for Necrolite and 41 for Stvanec.
Point twenty opens the finish, rockets close it
After 842 seconds, Jano removed Stvanec three times in succession and climbed to 19 points. Necrolite then produced a curious Redeemer sequence at 891 seconds: he killed Stvanec and himself at the same moment, a result resembling accountancy after an explosion. At 958 seconds he repaired the damage with the Stinger, eliminating Jano and Stvanec together for his second Double Kill.
Jano reached twenty with a Redeemer at 988 seconds, and the final exchange began. Stvanec recorded the longest kill of the match, landing a Shock Combo on Jano from 54.9 metres at 1015 seconds. Jano replied with points 22 and 23 and, after a simultaneous trade with Stvanec at 1099 seconds, point 24. From 1121 seconds onward he controlled the finish: a Redeemer, two rockets, another rocket on Stvanec and, after Necrolite’s unexplained death, the final two accurate shots. At 1255 seconds he hit Stvanec with the Rocket Launcher from 7.5 metres and closed the score at 30:15:12.
Match moments
- Jano claimed first blood at 31 seconds with a rocket on Necrolite, although it only erased his earlier negative point.
- Stvanec led 3:1, but Jano moved ahead 4:3 at 181 seconds for the match’s only lead change.
- Necrolite scored a Redeemer Double Kill against both opponents at 153 seconds.
- Jano built a four-kill spree from 308 to 411 seconds before Necrolite ended it.
- Stvanec delivered the longest kill with a 54.9-metre Shock Combo.
- Jano scored 23 of his 32 kills with the Rocket Launcher and sealed 30:15:12 with one last rocket.
After 20 minutes and 55 seconds, the clearest signature left on DM-Deck belonged to the Rocket Launcher. Jano won 30:15:12, collected 32 kills, survived longest on average and fought from the greatest average distance at 18.2 metres. Necrolite supplied two Double Kills, a broad arsenal and seven suicides that repeatedly damaged his comeback. Stvanec opened with the lead and took the technically finest long-range hit. The pace was uneven: minutes three, six, twelve, sixteen and nineteen each produced five kills. When the action accelerated, Deck thundered; when it stopped, everyone was probably looking for the next rocket.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Stvanec opened a 3:1 lead, but Jano moved to 4:3 at 181 seconds for the only lead change. After the 4:4 tie, Jano widened the gap from 269 seconds onward; the decisive separation formed between his four-kill spree and the 15:4 score at 595 seconds.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The third minute was the busiest with five kills, a mark also reached in minutes six, twelve, sixteen and nineteen. The longest silence lasted 67 seconds after the kill at 202 seconds; otherwise the minute-by-minute pace ranged from two to five kills.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Stvanec controlled the opening and led 3:1 by 106 seconds. Jano owned the middle phase with a four-kill spree and scored ten decisive points after reaching twenty.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 32 | 22 | 2 | 59% | 0 | 5215 | 4422 | 4 | Rocket Launcher | 1 | 31 | 7,6 | 24 | 13,36 s | ~16 m | 27 | 7 | 20:55 | 0:54 | ||
| 2 | B Necrolite | 15 | 22 | 32 | 7 | 41% | 0 | 3718 | 5007 | 3 | Double Kill | Flak Cannon | 5 | — | 6,1 | 14 | 31,33 s | ~11 m | 118 | 28 | 20:55 | 0:38 |
| 3 | B Stvanec | 12 | 16 | 29 | 4 | 36% | 0 | 2997 | 5489 | 3 | Double Kill | Shock Rifle | 7 | — | 6,5 | 17 | 16,50 s | ~13 m | 63 | 12 | 20:55 | 0:41 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 93 | 5 179 | 55,7 | 26:40 |
| Flak Cannon | 80 | 1 778 | 22,2 | 9:44 |
| Shock Rifle | 14 | 808 | 57,7 | 6:28 |
| Bio Rifle | 14 | 399 | 28,5 | 4:30 |
| Link Gun | 109 | 844 | 7,7 | 4:02 |
| Enforcer | 15 | 300 | 20,0 | 3:52 |
| Sniper Rifle | 6 | 420 | 70,0 | 3:48 |
| Stinger | 35 | 514 | 14,7 | 2:38 |
| Redeemer | 14 | 1 684 | 120,3 | 1:38 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights clustered at short and medium range, reflected by averages of 18.2 m for Jano, 15.7 m for Stvanec and 13.3 m for Necrolite. The exceptions were Stvanec’s 54.9-metre Shock Combo and Jano’s 53.7-metre rocket.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.