Match history — match detail
biggest overkill: KST (120 dmg) · airborne kills: 34 · gutsiest kill: Mlatic (1 HP)
Match verdict: KST won 30:28:28:27 because he handled the decisive phase after the four-way tie at 27 better than anyone else. While the others traded points, KST captured three of the final five kills and leaned on Shock Combo and Shock Rifle for the finish.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (30 kills) vs best bot Lamka (28 kills).
MVP goes to KST for the win and the finish, while Mlatic takes two special prizes: the six-kill spree and the 57-metre shot. Lamka led immediate revenge kills with 12, while Skokan spent the longest meaningful stretch on top.
KST survives Phosphor chaos and wins in final minute
Four players, ten lead changes, and a finish that turned a 27:27:27:27 tie into KST's winning escape.
DM-1on1-Phosphor became a four-player traffic jam in which the scoreboard seemed to need a seat belt. Mlatic opened with first blood on KST at 0:20 using the Stinger, but no advantage survived for long. KST answered with Shock Combo and Shock Rifle, Lamka leaned heavily on the Stinger, and Skokan built momentum with the Link Gun. After fifteen minutes and ten lead changes, KST alone had reached 30. Lamka and Skokan finished on 28, Mlatic on 27, even though Mlatic owned both the longest spree and the longest-distance kill of the match.
First two minutes: the lead on a carousel
Mlatic struck first at 0:20, dropping KST with the Stinger from 10.5 metres. Eleven seconds later Skokan killed Mlatic, and two seconds after that Lamka removed Skokan. KST entered the scoring at 0:49 with a Shock Combo on Skokan and followed four seconds later with a Shock Rifle kill on Lamka. He led 2:1:1:1 after the opening minute, but Mlatic tied him with Flak at 1:07 and Lamka moved to three points at 1:16.
That was followed by the match's longest quiet spell: 27 seconds without a kill. The fighting immediately accelerated again. Lamka and Mlatic traded positions at the top until KST landed two Shock Combos in the same second at 2:22, first on Mlatic and then on Skokan, earning a Double Kill and tying Mlatic on five. Nine seconds later he killed Lamka with the Link Gun and took a 6:5:4:3 lead. On Phosphor, first place was only ever temporary.
Midgame: Skokan runs, Lamka counters
From the fourth minute onward the match briefly found a clearer direction. Skokan reached nine points by 3:53 through the Link Gun and Stinger, and at the end of minute six he led 14:12:9:8 over Lamka, KST and Mlatic. His Link Gun produced 12 kills, tied for the biggest single-weapon haul by any player with Mlatic's 12 Stinger kills. Lamka stayed close and produced his sharpest burst between 4:06 and 4:08: he killed KST, Skokan and Mlatic with the Stinger in three seconds, reaching Multi Kill level 2 and nine points.
Skokan kept collecting and after eight minutes stood on 20, ahead of Lamka on 16 and KST and Mlatic on 13. The densest personal rivalry was Skokan versus Lamka: they exchanged 24 kills, 13 by Skokan and 11 by Lamka. For a long stretch it looked as if the winner of that private duel might also win the whole match.
The seventh minute boils, Mlatic starts a streak
The seventh minute was the busiest of the match with 11 kills. KST began closing the gap: from 9:53 to 10:06 he killed Skokan, Lamka twice, then Skokan again, climbing from 17 to 20 while the leader Skokan had 21. KST also had the longest average kill distance at 17.3 metres, so his comeback was not built only on point-blank trades.
Then Mlatic caught fire. From 9:46 to 11:09 he assembled a six-kill spree, the longest of the match. Its showpiece came at 10:30, when he killed KST with the Stinger from 57 metres, the longest kill of the game. The run carried Mlatic all the way to the lead; by 11:25 he was ahead 24:23:20:20. Skokan finally ended the spree at 11:09 with a Stinger kill on Mlatic, a reminder that on Phosphor the hunter can become somebody else's statistic in a second.
Finish: four twenty-sevens, then KST breaks away
The last three minutes became a nerve test. At 12:59 Lamka joined Skokan and Mlatic on 25 and two seconds later moved to 26. KST answered with two Enforcer kills at 13:17 and 13:18. Lamka then reached 27, Skokan tied him, and Mlatic joined them. When KST killed Mlatic with a Shock Combo at 14:09, the scoreboard became perfectly symmetrical: 27:27:27:27.
The next minute decided everything. Eight seconds later KST Shock-Comboed Skokan for 28. Lamka tied at 28 by killing Mlatic at 14:33, and Skokan reached 28 by killing Lamka at 14:39. KST then hit Lamka with the Shock Rifle at 14:49 for point 29 and claimed the winner at exactly 15:10 with a Shock Combo on Mlatic from 13.1 metres. The final 30:28:28:27 score was brutal on the pursuers but perfectly captured who stayed calmest at the finish.
Match moments
- Mlatic scored first blood at 0:20 with the Stinger against KST.
- KST landed two Shock Combos in the same second at 2:22 for a Double Kill.
- Lamka killed all three opponents with the Stinger between 4:06 and 4:08, reaching Multi Kill level 2.
- The seventh minute was the busiest, producing 11 kills.
- Mlatic recorded the longest spree at six kills and the longest kill at 57 metres.
- At 14:09 the score was perfectly tied at 27:27:27:27.
- KST took his last three points with Shock weapons and closed the match at 30:28:28:27.
KST did not win by dominating from start to finish. He spent much of the match chasing Skokan, then watched Mlatic surge and survived Lamka's late pressure. The difference was his response to the 27:27:27:27 tie: KST took three of the final five kills, and a Shock Combo supplied the winning point. Phosphor produced a match in which all four players still had a realistic shot with less than a minute remaining. That is why 30:28:28:27 will remain a properly uncomfortable scoreline for everyone except the winner.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph should look tangled: the lead changed ten times, with long stretches belonging to Skokan and later to Mlatic and Lamka. It was not settled until after the 27:27:27:27 tie at 14:09, when KST took three of the final five kills.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Minute seven was the busiest with 11 kills, while several other minutes produced eight or nine. The longest pause lasted only 27 seconds after 1:16, so the match barely offered any breathing room.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening was shared by all four players, while Skokan controlled the middle most clearly. Mlatic then produced the strongest spree, and KST owned the final stretch.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 21 | 0 | 59% | 0 | 3739 | 3310 | 5 | Double Kill | Shock Rifle | 6 | 57 | 5,2 | 8 | 16,31 s | ~12 m | 79 | 25 | 15:10 | 0:41 | |
| 2 | B Lamka | 28 | 28 | 30 | 0 | 48% | 0 | 3991 | 4206 | 5 | Multi Kill | Stinger | 13 | — | 4,3 | 9 | 19,27 s | ~12 m | 126 | 18 | 15:10 | 0:29 |
| 3 | B Skokan | 28 | 28 | 35 | 0 | 44% | 0 | 4671 | 5321 | 2 | Double Kill | Link Gun | 15 | — | 4,1 | 12 | 13,57 s | ~10 m | 212 | 37 | 15:10 | 0:25 |
| 4 | B Mlatic | 27 | 27 | 27 | 0 | 50% | 0 | 3970 | 4480 | 6 | Double Kill | Stinger | 11 | — | 4,3 | 15 | 14,87 s | ~12 m | 116 | 35 | 15:10 | 0:32 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Stinger | 274 | 4 916 | 17,9 | 14:10 |
| Enforcer | 97 | 1 940 | 20,0 | 12:56 |
| Link Gun | 620 | 4 576 | 7,4 | 12:32 |
| Rocket Launcher | 23 | 1 484 | 64,5 | 5:38 |
| Shock Rifle | 24 | 1 703 | 71,0 | 5:38 |
| Bio Rifle | 9 | 504 | 56,0 | 3:02 |
| Flak Cannon | 60 | 1 248 | 20,8 | 2:46 |
| U T Deployable Slow Volume | 0 | 0 | — | 1:40 |
| Impact Hammer | 0 | 0 | — | 1:34 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights happened at short to medium range, although KST had the highest average kill distance at 17.3 m. The extreme belonged to Mlatic, who killed KST with the Stinger from 57 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.