Match history — match detail
biggest overkill: Lamka (106 dmg) · airborne kills: 27 · gutsiest kill: Skokan (2 HP)
Match verdict: The match was decided from 812 to 1083 seconds, when KST built an eight-kill spree and took control of the pace for good. Mlatic ended the run but could not erase the gap; KST won 30:24.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (30 kills) vs best bot Lamka (28 kills).
MVP goes to KST for the winning 30 points and the eight-kill best spree; Mlatic earns the 50.1-meter sniper-postcard award, while he and Lamka each recorded ten immediate revenge kills. Lamka gets the chaos trophy too, although seven suicides made that trophy rather expensive.
KST controls DM-Deck as eight-kill spree breaks Mlatic
Four lead changes, a 50-meter sniper shot and one spree that finally put KST beyond reach.
DM-Deck delivered the classic deathmatch recipe: five names, a 30-point target and a map where one bad step near an edge or the slime can cost as much as a lost duel. First blood arrived after only 10 seconds when Mlatic dropped Skokan with the Shock Rifle, but KST answered four seconds later by taking Mlatic down with the Link Gun. The opening, however, did not belong to the eventual winner. Mlatic held the early lead, then Lamka jumped in front after a two-target Redeemer blast at 131 seconds. From that point the match became a constant reshuffling of the table, mixed with environmental mistakes, close-range brawls and the occasional shot from across the map.
The lead starts changing hands
Mlatic opened the scoring and added KST with the Flak Cannon at 22 seconds, giving his start real force. Then came the longest quiet spell of the match: after the kill at 22 seconds, 73 seconds passed before the next regular frag. Skokan paid twice for the environment in the meantime and fell below zero. When the action restarted, Lamka reacted fastest. At 131 seconds he hit Mlatic with the Redeemer and caught Skokan at the same timestamp, recording a Double Kill and taking the lead.
The third minute was the busiest of the entire match with eight kills. KST used that burst of action to climb through Bio Rifle, Shock Combo and later Flak Cannon kills. At 259 seconds, after eliminating Skokan with the Bio Rifle, he reached eight points and became the new leader ahead of Lamka on seven and Mlatic on five. It was the second true change at the top after Mlatic and Lamka had led, and the first sign that KST was converting the chaos into points more consistently than anyone else.
KST builds space, Mlatic refuses to disappear
Once in front, KST did not rely on a single weapon. The Bio Rifle created room, Shock Combo punished opponents at medium range, while the Stinger and Link Gun supplied practical kills without ceremony. Mlatic still remained close enough to matter and produced the longest kill of the match: at 380 seconds he hit KST with the Sniper Rifle from 50.1 meters. On DM-Deck, that is the kind of distance that gives the victim enough time to wonder where the postcard came from.
Lamka alternated big moments with expensive errors. He reached a five-kill best spree and found important frags with the Redeemer, but seven suicides erased a huge amount of his work. Skokan stayed in the center of the action, yet 41 deaths and four suicides prevented that activity from turning into a stable score. By the middle of the match, the main contest had narrowed mostly to KST and Mlatic, even though the others kept interfering with both of them.
Mlatic retakes first, then the match-defining spree arrives
The tension peaked between roughly the 12th and 15th minutes. KST moved to 15:14 with a Shock Combo at 708 seconds, but Mlatic answered with the Flak Cannon and made it 15:15 at 729. The same pattern returned at 16:16, and at 792 seconds Mlatic killed Lamka to reach 17 points and reclaim sole possession of first place. It was the third lead change and exactly the point where the whole contest could have broken the other way.
Instead, KST started the longest spree of the match at 812 seconds. He worked through Skokan, Mlatic, Skokan again, then Lamka and more targets until the run reached eight kills without a death. At 873 seconds, after a Stinger kill on Mlatic, KST was back in front 18:17 — the fourth and final lead change. Mlatic finally ended the spree at 1083 seconds with the Shock Rifle, but KST had already reached 24 points. Mlatic won that individual exchange; strategically, he was putting out a fire that had already spread across the scoreboard.
KST closes it, Axonite adds late chaos
After the spree ended, Mlatic still tried to reduce the gap and Lamka remained active with the Rocket Launcher, Shock Rifle and Redeemer. Axonite joined the match late and played only 290 seconds. He still managed three kills, including an Enforcer frag on KST at 1149 seconds and a Sniper Rifle kill on the same opponent at 1285, while also becoming a target for several players. His short appearance did not change the fight for first place, but it added another moving part to an already noisy finish.
KST meanwhile shifted from building a lead to controlling it. At 1192 seconds he hit Mlatic with the Rocket Launcher to make the duel 26:22, then reached 27 with a Bio Rifle kill at 1262. A Rocket Launcher frag on Axonite moved him to 28, another rocket on Mlatic at 1346 made it 29, and the final point arrived at exactly 1354 seconds with the Link Gun against Skokan. The final table read KST 30, Mlatic 24, Lamka 21, Skokan 17 and Axonite 2, ending the match without any need for a time tiebreak.
Match moments
- Mlatic scored first blood at 10 seconds with a Shock Rifle kill on Skokan.
- Lamka took the lead at 131 seconds after a two-target Redeemer sequence and a Double Kill.
- KST first moved into the lead at 259 seconds after a Bio Rifle kill on Skokan.
- Mlatic hit KST with the Sniper Rifle from 50.1 meters, the longest kill of the match.
- Mlatic reclaimed first at 792 seconds on 17 points, but KST answered with the decisive spree.
- KST stretched the longest spree to eight kills; Mlatic finally ended it at 1083 seconds.
- KST finished the match at 1354 seconds with a Link Gun kill on Skokan for 30:24.
KST won because the decisive phase was the one phase in which he stopped allowing a rival back into first place. His eight-kill spree between 812 and 1083 seconds turned a tight contest into a cushion that Mlatic could not erase, even though Mlatic was the player who eventually ended the run. KST finished on 30 points from 30 kills and 21 deaths, while Mlatic ended on 24 points after 26 kills and two suicides. DM-Deck still gave the match four lead changes, a third minute packed with eight kills and everything from point-blank fights to a 50.1-meter sniper shot. The victory was therefore not one isolated highlight, but a combination of survival, weapon variety and a perfectly timed scoring run.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph shows four lead changes: Mlatic led first, Lamka replaced him, KST moved ahead, Mlatic reclaimed first once more and KST took it back for good at 873 seconds. Once KST crossed 20 points, he maintained separation and closed at 30:24.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The third minute was the busiest with eight kills, while several other minutes peaked at six. The longest lull lasted 73 seconds after the event at 22 seconds; from there, the pace settled into regular exchanges all the way to the finish.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening belonged to Mlatic and Lamka, while the middle turned into a close KST-Mlatic fight. The closing phase belonged clearly to KST, who never surrendered the lead after taking it back.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 21 | 0 | 59% | 0 | 4246 | 4444 | 8 | Shock Rifle | 8 | 56 | 9,1 | 32 | 21,82 s | ~14 m | 55 | 7 | 22:34 | 1:01 | ||
| 2 | B Mlatic | 24 | 26 | 25 | 2 | 51% | 0 | 3995 | 5009 | 3 | Double Kill | Flak Cannon | 7 | — | 6,8 | 16 | 40,84 s | ~12 m | 107 | 18 | 22:34 | 0:52 |
| 3 | B Lamka | 21 | 28 | 28 | 7 | 50% | 0 | 4939 | 4629 | 5 | Double Kill | Flak Cannon | 7 | — | 6,7 | 14 | 15,81 s | ~13 m | 90 | 17 | 22:34 | 0:46 |
| 4 | B Skokan | 17 | 21 | 41 | 4 | 34% | 0 | 3357 | 6082 | 3 | Flak Cannon | 13 | — | 6,4 | 14 | 30,73 s | ~15 m | 102 | 29 | 22:34 | 0:32 | |
| 5 | B Axonite | 2 | 3 | 7 | 1 | 30% | 0 | 657 | 1013 | 2 | Enforcer | 1 | — | 1,3 | 2 | 4,42 s | ~19 m | 9 | 2 | 4:50 | 0:36 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 61 | 3 768 | 61,8 | 20:30 |
| Rocket Launcher | 45 | 2 300 | 51,1 | 18:40 |
| Link Gun | 281 | 1 941 | 6,9 | 13:16 |
| Flak Cannon | 129 | 2 942 | 22,8 | 11:34 |
| Enforcer | 51 | 1 020 | 20,0 | 10:18 |
| Bio Rifle | 30 | 1 375 | 45,8 | 9:32 |
| Stinger | 121 | 1 910 | 15,8 | 6:50 |
| Sniper Rifle | 10 | 700 | 70,0 | 5:06 |
| Redeemer | 12 | 1 238 | 103,2 | 1:26 |
| Impact Hammer | 0 | 0 | — | 0:18 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most decisive fights happened at short to medium range, matching the strengths of the Flak Cannon, Link Gun and Shock Combo. The major exception was Mlatic's 50.1-meter Sniper Rifle kill on KST, the longest shot of the match.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.