Match history — match detail
biggest overkill: Thor@x (129 dmg) · airborne kills: 21 · gutsiest kill: Thor@x (16 HP)
Match verdict: The match was decided between 208 and 323 seconds: Thor@x first erased Jano's lead, then used an eight-kill spree to break away from a tight score. Mixing the Bio Rifle and Rocket Launcher let him control different ranges and complete the official 31:14 win over takeiteasy.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Thor@x (33 kills) vs best bot Poskok (1 kill).
MVP goes to Thor@x for 31 points, 33 kills, an eight-kill spree and 13 revenge kills. Poskok still deserves the timing award: his only kill ended that very streak.
Thor@x turns Biohazard around and owns the Deathmatch
Jano launched like a rocket, but Thor@x took over Biohazard midway through and never gave it back.
DM-Biohazard skipped the polite opening. At 11 seconds Jano drew first blood, sending takeiteasy to respawn with the Bio Rifle and immediately showing that the eventual winner would not own the start. Thor@x answered six seconds later with a Shock Combo on Jano and followed with a Bio Rifle kill, but his own death at 29 seconds cost him a point. Jano exploited the mistake. He kept scoring with the Bio Rifle, then leaned on the Rocket Launcher and built the first real gap of the night. By 76 seconds he had added a Double Kill and soon reached seven points. The match was already moving fast, yet its three lead changes and its decisive swing were still ahead.
Jano controls the opening with rockets
The first two minutes mostly belonged to Jano. takeiteasy fell to his Bio Rifle at 34 and 42 seconds, and from the 60-second mark the Rocket Launcher took over. Jano removed Kanonyr, then takeiteasy, then Kanonyr again two seconds later for a Double Kill and a score of six. Another rocket into takeiteasy made it seven by 88 seconds. Thor@x, meanwhile, was repairing the damage from his early suicide one frag at a time and had only three points after 120 seconds.
Jano's strongest stretch came between 137 and 140 seconds. He first hit takeiteasy with the Rocket Launcher, then died to Thor@x's Bio Rifle, but answered in the very next second with a rocket into Thor@x. That pushed the score to 9:4 in Jano's favor and gave him his second Double Kill sequence. Looking only at the scoreboard, it was easy to imagine Thor@x spending the entire match chasing. Biohazard was about to change hands.
Third minute: twelve kills and a complete reset
The third minute was the busiest of the match with 12 kills. Thor@x accelerated and Jano's lead began disappearing. At 159 seconds he hit Jano with the Shock Rifle, then added Bio Rifle kills at 166 and 171 seconds to reach eight points. takeiteasy was not a spectator: he killed Thor@x with the Bio Rifle at 159 and 173 seconds, then struck Jano twice. For a short stretch the three main scorers traded points at a pace that made the opening lead look suddenly fragile.
The crucial turn arrived at 208 seconds. Thor@x killed Jano with the Bio Rifle and moved to 10 points against Jano's nine. takeiteasy stayed close with kills at 209, 217 and 221 seconds and briefly reached 10 himself, but Thor@x answered with the Shock Rifle. At 234 seconds Thor@x and takeiteasy were level at 11:11. Fourteen seconds later Thor@x landed another Bio Rifle kill, made it 12:11 and entered the phase that decided the match.
Eight straight until Poskok interrupts
From 248 to 323 seconds Thor@x produced the longest spree of the match: eight kills. It started with the Bio Rifle against takeiteasy, followed by four quick Rocket Launcher hits split between Jano and takeiteasy, then a Shock Rifle kill and a Shock Combo. By 309 seconds Thor@x had 19 points while takeiteasy remained on 11, and Jano's scoring would stay at nine before he left the match early. This run separated the tight middle section from a one-sided finish.
Then Poskok arrived at exactly the right moment. At 323 seconds, after 75 seconds of Thor@x dominance, he hit the leader with the Enforcer from 19 meters and ended the eight-kill spree. It was Poskok's only kill, but its timing gave it a special place in the story. Thor@x recovered immediately: eight seconds later he killed Poskok with the Rocket Launcher, then added takeiteasy and Poskok again. A rocket suicide at 339 seconds was untidy, but no longer enough to threaten his control.
Bio Rifle closes the door, Shock Combo ends it
The final two minutes belonged to Thor@x. At 349 seconds he killed takeiteasy with the Bio Rifle. takeiteasy returned one at 360, but one second later came the longest kill of the match: Thor@x hit Poskok with the Bio Rifle from 38.3 meters. The next 22 seconds produced no kills, the longest pause of the game, an unusually quiet pocket inside DM-Biohazard.
From 383 seconds Thor@x continued through Poskok and takeiteasy. takeiteasy still found more Bio Rifle kills and also suffered a suicide, but the gap kept growing. Thor@x hit takeiteasy with a Shock Combo at 426 seconds and a Rocket Launcher five seconds later. After takeiteasy's last revenge at 445 seconds, the leader finished with a Bio Rifle kill on Ranar at 454 and a final Shock Combo on takeiteasy at 460. The official table records Thor@x first on 31 points, ahead of takeiteasy on 14. The 17-point margin looks comfortable; the road to it was not.
Match moments
- Jano drew first blood at 11 seconds with the Bio Rifle against takeiteasy.
- Jano reached a 9:4 advantage over Thor@x at 140 seconds.
- The third minute delivered 12 kills, the busiest stretch of the match.
- Thor@x built an eight-kill spree from 248 to 323 seconds, the longest run of the game.
- Poskok used his only kill, an Enforcer hit, to stop Thor@x's eight-kill spree.
- Thor@x scored the longest kill at 38.3 meters with the Bio Rifle on Poskok.
- A final Shock Combo on takeiteasy at 460 seconds closed Thor@x's winning finish.
If the match had been judged at 140 seconds, the chronicle would have belonged to Jano and his Rocket Launcher. Deathmatch does not reward the best warm-up. Thor@x survived an early suicide, absorbed Jano's lead, turned the middle into a fight for every point and then broke resistance with the eight-kill run starting at 248 seconds. takeiteasy remained the most persistent pursuer and earned all 15 of his kills with the Bio Rifle. Poskok collected the memorable interruption of the leader's spree, while Jano kept first blood and two Double Kill sequences. The official 31:14 result for Thor@x is clear, but the scoreboard hides how much work was required before the match became one-sided.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has two distinct halves: Jano surged to 9:4 over Thor@x, but Thor@x caught him and moved ahead at 208 seconds. After an 11:11 tie with takeiteasy, Thor@x broke away from 248 seconds and was never caught.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace peaked in the third minute with 12 kills; every other minute produced between six and eight. The longest quiet spell lasted 22 seconds after 361 seconds, immediately following the longest-range kill.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Jano controlled the opening and reached nine points by 140 seconds, driven mainly by the Rocket Launcher. Thor@x took over the middle and finish, while takeiteasy stayed active as the main Bio Rifle pursuer.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 31 | 33 | 12 | 2 | 73% | 0 | 4627 | 1266 | 8 | Double Kill | Bio Rifle | 3 | 40 | 2,7 | 0 | 8,88 s | ~14 m | 50 | 26 | 7:35 | 0:35 | |
| 2 | 14 | 15 | 22 | 1 | 41% | 0 | 1899 | 3317 | 7 | Bio Rifle | 5 | 17 | 2,1 | 4 | 3,50 s | ~13 m | 29 | 9 | 7:40 | 0:20 | ||
| 3 | B Ranar | 0 | 0 | 1 | 0 | 0% | 0 | 0 | 157 | 0 | 0 | — | 0,1 | 1 | — | — | 0 | 0 | 0:22 | 0:11 | ||
| 4 | B Poskok | -1 | 1 | 9 | 2 | 10% | 0 | 198 | 1228 | 1 | Enforcer | 1 | — | 0,6 | 1 | 60,21 s | ~14 m | 3 | 1 | 2:21 | 0:14 | |
| 5 | Janoleft | 9 | 9 | 15 | 0 | 38% | 0 | 1032 | 2338 | 6 | Double Kill | Rocket Launcher | 0 | 29 | 1,4 | 2 | 5,33 s | ~11 m | 8 | 3 | 5:19 | 0:19 |
| 6 | B Kanonyrleft | -1 | 0 | 5 | 1 | 0% | 0 | 44 | 486 | 0 | 0 | — | 0,3 | 0 | — | ~6 m | 1 | 0 | 1:11 | 0:11 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Bio Rifle | 127 | 3 616 | 28,5 | 9:28 |
| Rocket Launcher | 43 | 2 489 | 57,9 | 4:22 |
| Shock Rifle | 20 | 1 383 | 69,2 | 3:04 |
| Enforcer | 15 | 300 | 20,0 | 3:00 |
| Sniper Rifle | 0 | 0 | — | 0:06 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most kills came at short to medium range, with no 50+ meter shot. The longest was Thor@x's 38.3-meter Bio Rifle kill on Poskok at 361 seconds.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.