Match history — match detail
biggest overkill: Ungodlike (99 dmg) · airborne kills: 51 · gutsiest kill: Ungodlike (3 HP)
Match verdict: hemeroid won through better error management and faster responses after deaths: only one suicide, 15 revenge kills and the longest average life. The decisive phase was the finish, where he turned 28:29 into a 30:29 win with rocket kills at 878 and 883 seconds.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human hemeroid (31 kills) vs best bot Ungodlike (31 kills).
MVP goes to hemeroid for the 30:29 win, the six-kill spree and 15 revenge kills. Ungodlike earns the explosive-start award and the only level-2 Multi Kill, Jano the rocket-production trophy, and Mieridlo the prize for ruining streaks at the worst possible time.
Korumi to the last second: hemeroid steals the victory
Ungodlike exploded out of the blocks, but hemeroid survived five lead changes and stole Korumi with one last rocket.
DM-1on1-Korumi may sound like a compact duel arena, but hemeroid, Ungodlike, Jano and Mieridlo turned it into an armed traffic accident. Ungodlike opened with textbook aggression: First Blood on Mieridlo with the Flak Cannon at six seconds, hemeroid three seconds later, and Jano at twelve. Three opening frags produced a Multi Kill and a 3:0 lead. The target, however, was thirty. hemeroid answered with more consistency, stayed alive longer than anyone else on average, and built a match that refused to choose a winner until the final seconds.
A Flak sprint and the first reversal
Ungodlike owned the opening minute. The Flak Cannon delivered the first three kills, while Jano complicated his start with rockets and recorded a suicide at 24 seconds. Mieridlo answered with two Shock Rifle kills at 75 and 76 seconds, but hemeroid looked the calmest. He rotated through Sniper Rifle, Rocket Launcher, Flak Cannon and especially Bio Rifle, his most productive weapon.
The first major turn came between 105 and 218 seconds. hemeroid assembled the longest spree: six kills without dying. It started with Bio Rifle on Mieridlo and continued through Ungodlike and Jano with rockets and bio. At 133 seconds, a Rocket Launcher kill on Ungodlike gave hemeroid the outright lead for the first time, 6:5. Mieridlo finally ended the spree with a rocket at 218 seconds. By then the opening 0:3 no longer mattered.
Midgame: rockets everywhere, peace nowhere
The middle phase became a chain of answers rather than a race to build a cushion. Jano committed so heavily to the Rocket Launcher that 23 of his 31 kills came from it. His duel with Ungodlike became the busiest head-to-head rivalry: 24 mutual kills, with Jano winning that private score 14:10. Mieridlo mixed Flak Cannon, Shock Rifle and Link Gun and repeatedly appeared when somebody else was gaining rhythm.
hemeroid kept his edge through consistency. His average life lasted 36 seconds, the best mark in the field, and his average kill distance of 11.3 metres was also the highest. The scoreboard punished self-inflicted mistakes: Jano finished with five suicides, Ungodlike and Mieridlo with two each, and hemeroid with only one. In a one-point finish, those deductions mattered.
Ungodlike strikes back, hemeroid answers again
Around the ninth minute the match turned again. Ungodlike used the Sniper Rifle to bring the score to 20:20 at 537 seconds and killed hemeroid with the same weapon again at 545, moving ahead 21:20. He mixed Flak Cannon, Shock Rifle and rockets while keeping pressure. The ninth minute was also the busiest of the match with eleven kills.
hemeroid refused to spiral. He killed Jano with Bio Rifle at 563, hit Ungodlike with a rocket at 591, and at 603 immediately repaid Mieridlo with another Bio Rifle kill. By 612 seconds he had killed Mieridlo again and reclaimed the lead at 24:23. The computed data credits him with 15 revenge kills, more than anyone else. Deaths therefore rarely became long stretches of lost control.
Final minute: 28:28, 28:29, 30:29
The finish saved the best drama. After 795 seconds came the longest quiet spell, 31 seconds without a kill. Ungodlike hit Jano with Flak Cannon at 826 to reach 27, while hemeroid answered with a rocket on Jano for 28. At 840, Ungodlike killed hemeroid with Flak Cannon and tied it 28:28. Jano took Ungodlike down at 844, but twelve seconds later Ungodlike killed Jano with the Stinger and moved ahead 29:28. With a thirty-point goal, it was match point.
At 878 seconds hemeroid hit Jano with a Rocket Launcher from 30 metres, the longest kill of the match, and tied it 29:29. One second later Mieridlo killed Ungodlike with the Shock Rifle, freezing him at 29. At 883 seconds hemeroid found Mieridlo and closed the match with another Rocket Launcher kill for 30:29. Only five seconds separated the longest shot from the winning frag.
Match moments
- Ungodlike took First Blood on Mieridlo with the Flak Cannon at six seconds and led 3:0 with a Multi Kill by the twelfth second.
- hemeroid produced the longest spree: six kills between 105 and 218 seconds before Mieridlo stopped it.
- At 133 seconds hemeroid killed Ungodlike with a rocket to take the lead 6:5 for the first time.
- The ninth minute delivered 11 kills, the busiest minute of the match.
- Ungodlike turned the score to 21:20 at 545 seconds after back-to-back Sniper Rifle kills on hemeroid.
- hemeroid recorded 15 revenge kills, the highest total in the match.
- At 878 seconds hemeroid tied 29:29 with the match's longest kill, a 30-metre rocket on Jano.
- The winning frag arrived at 883 seconds when hemeroid hit Mieridlo with the Rocket Launcher for 30:29.
The final order of 30, 29, 26 and 24 was close. hemeroid and Ungodlike both recorded 31 kills; the difference came from suicides, survival time and the ability to answer quickly after dying. Jano was a rocket factory with a match-high 5673 damage dealt and 17 assists, while Mieridlo remained a dangerous breaker of momentum. Five lead changes and a last-second reversal made this the opposite of a comfortable 30:29. It came down to one rocket, one target and five useful seconds.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score chart shows Ungodlike's opening escape, hemeroid's takeover at 133 seconds, then further lead changes at 545, 612, 856 and 883. The match was decided only after 29:29, when hemeroid scored the final point.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace stayed high, with each minute producing between five and eleven kills; the ninth minute peaked at 11. The longest silence began after 795 seconds and lasted 31 seconds, immediately before the closing firefight.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Ungodlike controlled the opening and regained the initiative around 545 seconds; hemeroid owned the longer middle stretch and, most importantly, the last five seconds. Jano drove the rocket exchanges while Mieridlo repeatedly interrupted opponents who were gathering momentum.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 23 | 1 | 57% | 0 | 3902 | 4054 | 6 | Bio Rifle | 5 | 35 | 5,1 | 19 | 12,77 s | ~11 m | 47 | 8 | 14:44 | 0:36 | ||
| 2 | B Ungodlike | 29 | 31 | 34 | 2 | 48% | 0 | 4284 | 5479 | 4 | Multi Kill | Flak Cannon | 7 | — | 3,7 | 7 | 12,28 s | ~10 m | 136 | 24 | 14:44 | 0:25 |
| 3 | 26 | 31 | 41 | 5 | 43% | 0 | 5673 | 6204 | 4 | Double Kill | Rocket Launcher | 17 | 32 | 4,9 | 18 | 11,86 s | ~11 m | 46 | 12 | 14:44 | 0:21 | |
| 4 | B Mieridlo | 24 | 26 | 31 | 2 | 46% | 0 | 4546 | 4883 | 2 | Double Kill | Flak Cannon | 13 | — | 3,9 | 12 | 19,62 s | ~10 m | 156 | 26 | 14:44 | 0:27 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 153 | 7 631 | 49,9 | 21:42 |
| Bio Rifle | 53 | 1 743 | 32,9 | 7:52 |
| Flak Cannon | 147 | 3 350 | 22,8 | 6:28 |
| Shock Rifle | 35 | 1 883 | 53,8 | 6:10 |
| Link Gun | 224 | 1 843 | 8,2 | 6:10 |
| Enforcer | 16 | 320 | 20,0 | 3:26 |
| Stinger | 58 | 932 | 16,1 | 3:16 |
| Sniper Rifle | 10 | 700 | 70,0 | 1:44 |
| Impact Hammer | 0 | 0 | — | 0:04 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Fights were mostly short to medium range, with player average kill distances from 9.1 to 11.3 metres. The exception was hemeroid's 30-metre Rocket Launcher kill on Jano at 878 seconds, the longest of the match.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.