Match history — match detail
biggest overkill: Vulgarus (112 dmg) · airborne kills: 19 · gutsiest kill: Vulgarus (7 HP)
Match verdict: The decisive factor was Vulgarus's move from an even opening into stable Shock Rifle control, followed by an explosive ninth minute. His unbeaten eight-kill run from 500 seconds transformed the lead into a 30:11 finish and removed any route back for Hlavicka.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Vulgarus (31 kills) vs best bot Hlavicka (11 kills).
MVP goes to Vulgarus for 30 points, an unbeaten eight-kill spree and nine immediate revenge kills. Hlavicka earns the long-distance delivery award, Tarydium the densest late entrance, and Stvanec the courage to test a rocket on himself.
Vulgarus conquers DM-Diesel with an eight-kill finish
Hlavicka briefly held the wheel, but Vulgarus shifted Diesel into an unstoppable final gear.
DM-Diesel spent its first 35 seconds pretending to be calm, as if the arena were still warming its engines. Then Vulgarus detonated a Shock Combo on Uskok for first blood and the opening point. Hlavicka answered only four seconds later with the Shock Rifle, making it clear that this would not be a ceremonial drive for one favorite. Through the opening two minutes, the score moved between Vulgarus and Hlavicka, with Uskok repeatedly caught in their argument but never reduced to a harmless bystander. The match lasted 541 seconds, produced two lead changes and ended 30:11 for Vulgarus, although the route to that margin was far noisier than the final table suggests.
First spark and Hlavicka's counterattack
First blood arrived at 0:35 when Vulgarus hit Uskok with a Shock Combo from 16.6 meters. Hlavicka dropped Vulgarus four seconds later at close range and tied the score. Vulgarus moved ahead 2:1 with a Sniper Rifle kill at 63 seconds, but Hlavicka replied with the Link Gun, then eliminated Uskok twice and led 4:2 at 1:37. That was the first real swing in tone: the favorite opened the account, yet the opponent using Flak Cannon and Link Gun controlled the scoreboard.
Vulgarus refused to let the engine be dismantled. Between 120 and 186 seconds he collected six kills: Uskok three times, Hlavicka twice and Stvanec once. Shock Rifle, Shock Combo, Sniper Rifle and Rocket Launcher rotated so smoothly that his inventory looked like a menu. At 2:31, Vulgarus reached 5:4 and retook the lead; the second lead change was also the last. His kill on Stvanec at 186 seconds came with only seven health remaining, a margin roughly equal to one loud breath.
A Flak traffic jam in the middle
The middle phase was not one-way. Uskok ended Vulgarus's first meaningful run at 3:34 with the Flak Cannon and then added Stvanec. Seconds later Hlavicka also caught Vulgarus with Flak, before Uskok did it again with the same weapon. Eight kills landed between 214 and 248 seconds, and the corridors of DM-Diesel began to resemble an industrial blender. The Flak Cannon eventually finished as the match's deadliest weapon with 21 kills.
Even so, Vulgarus rebuilt the gap from 236 seconds onward: Stvanec twice, then Hlavicka and Uskok. Stvanec took revenge at 4:36, hitting Vulgarus with Flak from 19.7 meters while surviving on nine health. One second later Hlavicka removed him with the Shock Rifle, perfectly summarizing the phase: every small victory had the shelf life of yogurt on a hot radiator. After five minutes Vulgarus led Hlavicka 13:7, although Uskok and Stvanec could still break his rhythm.
Shock controls the range, Hlavicka lands the long shot
From 311 to 374 seconds, Vulgarus scored six points against Hlavicka, Uskok and Stvanec. Three Shock Combo kills and accurate Shock Rifle work were central, stretching the score from 13:7 to 19:8. Uskok, whose average life lasted 27 seconds, absorbed the most pressure, yet he also recorded three immediate revenge kills on Vulgarus. Vulgarus had nine such revenge kills, the match high, explaining why conceding usually triggered a return to the same area rather than a retreat.
Hlavicka produced the longest hit of the night at 6:27: a 37.2-meter Shock Rifle shot brought down Vulgarus and briefly interrupted the march. Tarydium immediately followed with a Flak Cannon kill. Tarydium's late appearance added new pressure to the finish; in 176 seconds he earned seven kills, including four on Hlavicka. Vulgarus reached point 20 at 7:03, but eight seconds later killed himself with the Shock Rifle and fell back to 19. Diesel was not closed yet.
Ninth minute: thirteen kills and the decisive escape
The pace broke open from 461 seconds. Vulgarus blasted Hlavicka twice in five seconds with the Rocket Launcher, Tarydium and Stvanec answered with kills of their own, and between 483 and 490 seconds Vulgarus died twice. Reaching 22 points was not a crisis, however; it was merely the pursuers' final exhale. The ninth minute delivered a match-high 13 kills. By comparison, the opening minute had only two, while the longest quiet spell was the first 35 seconds.
At 8:20, the run nobody would stop began. Vulgarus killed Tarydium with a rocket, then Uskok and Stvanec with the Shock Rifle for a Double Kill. He removed Hlavicka with another rocket and pulled out the Enforcer: Uskok, Tarydium and Uskok again fell within six seconds, producing a second Double Kill. Hlavicka still eliminated Stvanec at 531 seconds, and Stvanec blew himself up with a rocket seven seconds later, but Vulgarus owned the final word. At 9:01 he dropped Hlavicka with the Shock Rifle and sealed 30:11. The closing spree reached eight kills, ended by nobody because the target score arrived first.
Match moments
- Vulgarus claimed first blood at 0:35 with a Shock Combo on Uskok.
- Hlavicka turned the opening into a 4:2 lead, but Vulgarus retook first place at 5:4 and never surrendered it.
- The Flak Cannon produced 21 kills, more than any other weapon.
- Hlavicka landed the longest kill: 37.2 meters with the Shock Rifle against Vulgarus.
- The ninth minute generated 13 kills, the match's peak tempo.
- Vulgarus closed the duel with an uninterrupted eight-kill spree from 500 seconds.
- Vulgarus recorded two Double Kills at 8:29 and 8:46.
The final 30:11 looks like routine administration, but DM-Diesel delivered two lead changes, a noisy Flak-heavy middle and a finish in which the scoreboard needed a seat belt. Vulgarus combined the widest weapon range, nine immediate revenge kills and the longest spree of the match. Hlavicka owned the sharp opening and the longest shot, Tarydium supplied a fierce late burst, Uskok punished at close range, and Stvanec attacked from the highest average distance. The last minute decided everything: Vulgarus converted it into an eight-point sprint and remained on Diesel as the only train with no brakes left.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The chart shows Hlavicka's early turn to 4:2 and Vulgarus's final takeover at 5:4 in the 151st second. From there the gap mostly widened; the self-kill at 431 seconds was erased by the closing run to 30:11.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The tempo climbed almost like stairs: the first three minutes produced 2, 4 and 4 kills, the middle ranged from 7 to 9, and the ninth minute peaked at 13. The longest silence lasted 35 seconds from the opening whistle; DM-Diesel barely cooled afterward.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Hlavicka controlled the opening and led 4:2 at 97 seconds, while Vulgarus dominated from the third minute and completely owned the last 41 seconds. Tarydium was the strongest late disruptor.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 13 | 1 | 70% | 0 | 3781 | 2917 | 8 | Double Kill | Shock Rifle | 3 | 40 | 3,7 | 18 | 18,33 s | ~10 m | 37 | 4 | 9:01 | 0:38 | |
| 2 | B Hlavicka | 11 | 11 | 14 | 0 | 44% | 0 | 1619 | 2297 | 4 | Flak Cannon | 5 | — | 2,9 | 15 | 20,42 s | ~9 m | 43 | 13 | 9:01 | 0:36 | |
| 3 | B Tarydium | 6 | 7 | 4 | 1 | 64% | 0 | 1118 | 616 | 3 | Flak Cannon | 4 | — | 0,9 | 1 | 7,31 s | ~8 m | 24 | 5 | 2:56 | 0:35 | |
| 4 | B Uskok | 6 | 6 | 19 | 0 | 24% | 0 | 1430 | 2472 | 3 | Flak Cannon | 5 | — | 2,7 | 8 | 20,00 s | ~12 m | 25 | 10 | 9:01 | 0:27 | |
| 5 | B Stvanec | 5 | 6 | 14 | 1 | 30% | 0 | 1593 | 2030 | 3 | Flak Cannon | 8 | — | 1,8 | 4 | 19,65 s | ~11 m | 28 | 7 | 5:59 | 0:23 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 46 | 2 770 | 60,2 | 11:40 |
| Flak Cannon | 131 | 2 860 | 21,8 | 6:26 |
| Sniper Rifle | 15 | 1 050 | 70,0 | 4:46 |
| Rocket Launcher | 27 | 1 414 | 52,4 | 4:30 |
| Enforcer | 21 | 420 | 20,0 | 3:16 |
| Stinger | 32 | 544 | 17,0 | 2:44 |
| Bio Rifle | 9 | 189 | 21,0 | 2:10 |
| Link Gun | 21 | 190 | 9,0 | 1:26 |
| Impact Hammer | 1 | 102 | 102,0 | 0:24 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Combat clustered at short and medium range, reflected by the Flak Cannon total and many kills under ten meters. Hlavicka's 37.2-meter Shock Rifle hit was the exception; Stvanec had the highest average kill distance at 13.6 meters.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.