Match history — match detail
biggest overkill: Vulgarus (96 dmg) · airborne kills: 21 · gutsiest kill: Ironguard (6 HP)
Match verdict: The decisive phase ran from 86 to 219 seconds, when Vulgarus scored eleven kills without dying and turned a tight 2:2 into the winning margin. Shock Rifle control, rockets, longer survival and five immediate revenges denied every sustained comeback. Vulgarus therefore beat Ironguard 30:8.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Vulgarus (31 kills) vs best bot Ironguard (8 kills).
Undisputed MVP: Vulgarus for 30 points, an eleven-kill spree and five immediate revenges. Spawnak receives the runaway-train brake, Rozsekac takes the rangefinder for 50 metres, and Ironguard owns the first-blood matchstick. Rachot gets honorary flak elbows for the 0.9-metre hit.
Vulgarus unleashed a Shock storm to thirty on Deck
Ironguard struck the first spark, but Vulgarus turned it into an eight-minute fire ending at thirty.
DM-Deck-FPS-Fix opened its corridors for Normal Deathmatch, the target glowed at 30, and five names entered a contest that initially looked balanced. Ironguard struck after only six seconds, dropping Rozsekac with a Flak Cannon from 3.1 metres for the authoritative first blood. Vulgarus answered with a rocket at twelve seconds and moved ahead 2:1 fifteen seconds later. Rozsekac and Ironguard cooled him down twice, so at 73 seconds Vulgarus, Ironguard and Rozsekac all stood on two points. That was the last moment when the scoreboard looked democratic; from the 86th second, Vulgarus began writing his own constitution for the match.
One lead change, then the door slammed shut
A Shock Combo on Rozsekac at 1:26 pushed Vulgarus to 3:2 and launched the longest spree of the night. A Sniper Rifle hit on Ironguard followed, then Slime on Rozsekac one second later for the first Double Kill. Rockets, more Shock Combos, a Link Gun and clean Shock Rifle shots came next. Between 86 and 184 seconds, Vulgarus climbed from two to twelve without dying once. The match's only official lead change was already complete, and the chasers stopped watching first place and started watching his back.
The run continued with a Rocket Launcher kill on Rachot at 3:38. One second later, Spawnak hit Vulgarus with the Enforcer from 37.9 metres and ended an eleven-kill charge that had lasted from 86 to 219 seconds. It was a precise full stop to a stretch in which Vulgarus turned every available weapon into an argument. The match also produced its longest quiet spell: after the kill at 184 seconds, nobody scored for 34 seconds. Deck took a breath, only to learn that the pause had been reloading rather than rest.
Minute five: fourteen reasons not to look away
The first four minutes delivered 5, 4, 6 and 5 kills. Then minute five arrived and the count jumped to 14. Spawnak erased Ironguard with a Redeemer from 49 metres, Rachot dropped Vulgarus with an Enforcer from 48.5 metres, and Ironguard collected another death of the leader nine seconds later. Vulgarus answered with an immediate revenge on Rachot, but Ironguard stopped him again with the Flak Cannon. Rockets, flak, Shock Rifle and Stinger filled a few frantic seconds; it was a respectable arsenal for a minute in which only the scoreboard menu looked safe.
At 4:26, Rozsekac hit Ironguard with the Stinger from exactly 50 metres, the longest kill of the match, then added a Shock Combo on Rachot three seconds later for a Double Kill. In the same storm, Vulgarus rocketed Spawnak twice, then removed Rozsekac and Spawnak with the Shock Rifle, sniped Rachot and hit Ironguard with another Shock shot. By 4:59 he had reached 20. His average kill distance was only 12.7 metres, showing that he did not wait for clean long-range windows; he repeatedly entered dangerous corridors and won at short to medium range.
Side wars, a Redeemer and the revenge ledger
While the leader built his margin, the rest of the field settled separate accounts. Rachot hit Spawnak with the Flak Cannon from 0.9 metres, Spawnak replied with the Link Gun, and Ironguard immediately stopped Spawnak with a rocket. Rozsekac then hit Ironguard from 37.2 metres and killed Vulgarus with a Redeemer, but the same blast also killed Rozsekac and pulled his score from eight back to seven. At 7:30 he added a second suicide with the Bio Rifle, leaving eight kills worth only six final points.
The immediate-revenge totals showed who could react after being hit. Vulgarus had five, Ironguard and Spawnak three each, Rachot two and Rozsekac one. Average life length also explained the gap: Vulgarus survived 41 seconds, Rachot 37, Spawnak 31, Rozsekac 29 and Ironguard 26. Spawnak and Rachot fought from the longest average ranges at 22.8 and 22.6 metres; Rozsekac averaged 21.2, while Ironguard stayed close at 10.5. Deck supported several styles, but Vulgarus combined survival, pressure and fast retaliation best.
A leader's suicide, the final rush and the Shock seal
After two kills on Ironguard and a Double Kill at 6:43, Vulgarus held 24 points, but at 6:51 he blew himself up with the Rocket Launcher and fell to 23. Ironguard then reached his final eighth point against Spawnak, while Spawnak attacked twice: an Enforcer hit from 37 metres killed Vulgarus, followed five seconds later by Ironguard. The leader's margin was too large, and his response came with the weapon that defined the performance. The Shock Rifle removed Rachot at 7:30 and Ironguard at 7:38, then Vulgarus added Rozsekac to reach 26.
Spawnak still hit Vulgarus with a Redeemer at 7:51 and earned a Double Kill two seconds later with a rocket on Ironguard. The finish, however, belonged entirely to the winner. In the last thirteen seconds, Vulgarus killed Rozsekac with the Flak Cannon, Rachot with the Shock Rifle, Rozsekac again with flak, and at 8:13 finished Ironguard with the Shock Rifle from 1.9 metres. The final hit was both a Double Kill and point number thirty. The 30:8 score looks smooth, but the ending was a sprint through debris: four kills in thirteen seconds and no room for an objection.
Match moments
- Ironguard earned first blood after six seconds with a Flak Cannon kill on Rozsekac.
- Vulgarus took the lead at 27 seconds and, after the 2:2 tie, never released it from the 86th second.
- Spawnak ended Vulgarus's eleven-kill spree with an Enforcer shot from 37.9 metres.
- Minute five produced a match-high 14 kills and complete weapons chaos.
- Rozsekac recorded the longest kill, a 50-metre Stinger shot on Ironguard.
- Vulgarus closed with four kills in 13 seconds and a Double Kill for 30:8.
After 494 seconds, the board showed a result requiring no translation: Vulgarus 30, Ironguard 8, Spawnak 7, Rozsekac 6 and Rachot 4. The winner recorded 31 kills but one rocket suicide, crossing the target line on exactly thirty. His eleven Shock Rifle kills formed the largest single-weapon contribution, with the Rocket Launcher adding eight more. Ironguard opened the match, Spawnak stopped the great spree, Rozsekac landed the fifty-metre Stinger and Rachot supplied hard close-range fights. The chronicle still belongs to Vulgarus: one lead change, long control, and a finish so fast that the clock could barely keep up.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The graph first swung between Ironguard and Vulgarus, with a three-way 2:2 tie after 73 seconds. Vulgarus moved to 3:2 at 86 seconds, began an eleven-kill spree and only expanded the margin afterward. The outcome was visible at 13:2, although the target arrived through a sharp final burst to 30:8.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Kills by minute were 5, 4, 6, 5, 14, 7, 5, 8 and 4, making minute five the clear epicentre with 14. The longest silence lasted 34 seconds after the kill at 3:04. From there, Deck sounded like a test of every weapon at once.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Ironguard controlled the opening with first blood, but Vulgarus took over from the second minute. Spawnak energised the middle and late phases, yet the last 13 seconds belonged to Vulgarus again.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 11 | 1 | 74% | 0 | 3894 | 2189 | 11 | Double Kill | Shock Rifle | 4 | 45 | 3,3 | 12 | 13,05 s | ~13 m | 35 | 3 | 8:14 | 0:41 | |
| 2 | B Ironguard | 8 | 8 | 18 | 0 | 31% | 0 | 1466 | 2639 | 2 | Flak Cannon | 6 | — | 2,6 | 1 | 2,46 s | ~14 m | 32 | 1 | 8:14 | 0:26 | |
| 3 | B Spawnak | 7 | 7 | 8 | 0 | 47% | 0 | 824 | 1113 | 4 | Double Kill | Enforcer | 0 | — | 1,4 | 3 | 30,21 s | ~19 m | 17 | 14 | 4:40 | 0:31 |
| 4 | B Rozsekac | 6 | 8 | 16 | 2 | 33% | 0 | 1563 | 2324 | 2 | Double Kill | Link Gun | 5 | — | 2,4 | 6 | 19,32 s | ~15 m | 47 | 8 | 8:14 | 0:29 |
| 5 | B Rachot | 4 | 4 | 8 | 0 | 33% | 0 | 737 | 1423 | 2 | Flak Cannon | 2 | — | 1,7 | 6 | 15,19 s | ~16 m | 17 | 2 | 5:35 | 0:37 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 45 | 2 777 | 61,7 | 8:30 |
| Rocket Launcher | 30 | 1 657 | 55,2 | 6:36 |
| Enforcer | 36 | 720 | 20,0 | 5:18 |
| Flak Cannon | 50 | 982 | 19,6 | 4:52 |
| Sniper Rifle | 17 | 1 260 | 74,1 | 4:44 |
| Bio Rifle | 4 | 84 | 21,0 | 1:42 |
| Link Gun | 76 | 534 | 7,0 | 1:22 |
| Stinger | 7 | 122 | 17,4 | 1:10 |
| Impact Hammer | 0 | 0 | — | 0:18 |
| Redeemer | 3 | 344 | 114,7 | 0:18 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Fights ranged from contacts under one metre to long lines beyond 40 metres. The distance peak was Rozsekac's 50-metre Stinger hit on Ironguard, while Vulgarus won mainly in dense corridors at a 12.7-metre average.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.