Match history — match detail
biggest overkill: Jano (90 dmg) · airborne kills: 33 · gutsiest kill: Jano (1 HP)
Match verdict: Jano won 30–26 because the period from 377 to 505 seconds overturned the earlier 10–4 deficit and included a decisive seven-kill run. Twenty-two Rocket Launcher kills gave him a reliable scoring engine that KST’s broader weapon mix could not match.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (31 kills) vs best bot Nabeh (14 kills).
Jano takes MVP honours with 30 points, a seven-kill streak, 22 rocket kills and ten revenge kills. Nabeh claims first blood and the longest shot, while KST supplied stubborn resistance and Kanonyr and Jumpboots delivered Double Kills.
Jano Turns DM-Fearless Around With a Rocket Barrage
KST controlled the opening, but Jano turned a rocket-fueled comeback into a 30–26 finish.
DM-Fearless hosted a Deathmatch (Normal) in which the opening score was a very unreliable forecast. Seven competitors entered a match lasting 668 seconds, or eleven minutes and eight seconds, KST appeared to have the route to victory mapped out while Jano had barely started collecting points. Nabeh, Kanonyr, Jumpboots, Raketak and Ostrelovac ensured that neither contender enjoyed a private duel: every encounter could disrupt the standings. The log records 95 kills against opponents and two suicides. The surprise was not merely that Jano came back, but how decisively one sustained run of rocket kills changed the mathematics of the whole contest.
First blood and an early Bio Rifle lead
At 0:08, Nabeh drew first blood by killing Ostrelovac with a Link Gun from 5.7 metres. Nine seconds later the same pairing met again, this time at just 1.5 metres. Nabeh held an early two-point advantage, but KST immediately struck back with Bio Rifle kills against Nabeh at seconds 22 and 31. A third kill at 37 seconds, against Ostrelovac, moved KST to three points.
KST kept scoring at 66 and 97 seconds, taking down Ostrelovac and Kanonyr to reach five. After the event at 66 seconds, the match experienced its longest kill-free pause: 31 seconds. Nabeh supplied a much louder answer at 119 seconds by hitting KST with a Rocket Launcher from 36.2 metres. It was the longest recorded kill of the match, although it did not reverse the overall lead.
KST extends the gap while Jano starts the chase
Jano finally scored at 131 seconds with a Rocket Launcher kill against Nabeh. KST eliminated Jano with a Flak Cannon at 143 seconds, reaching six points while Jano had only one. Kanonyr then enjoyed an impressive short run: Link Gun kills against Nabeh at 170 seconds, KST at 172 and Jano at 179. The middle shot earned a Double Kill.
By 276 seconds KST led Jano 10–4. Jano began finding answers with the Rocket Launcher, Link Gun, Bio Rifle and Flak Cannon instead of waiting for a single perfect weapon encounter. By 340 seconds he had climbed to ten, but KST still had the advantage. KST killed Jano at 343 seconds and Nabeh at 350, reaching thirteen points. The comeback was not a cinematic single shot: it was an accumulation of successful fights that made the original margin progressively smaller.
The rocket stretch that rewrites the standings
The decisive turn began at 377 seconds. Jano killed KST twice with rockets, then eliminated Nabeh in the same 385-second window to register a Double Kill. The leaders were level at 13–13. At 396 seconds Jano moved ahead 14–13, and another Rocket Launcher kill against KST at 403 seconds made it 15–13. The record reports two lead changes overall. For the first time, KST was chasing rather than protecting an advantage.
The heaviest blow followed from 437 to 505 seconds: Jano assembled seven kills in an uninterrupted streak, picking off Nabeh, Kanonyr, Jumpboots and KST several times. Double Kills appeared at 452 and 494 seconds. His seventh elimination lifted his score to 22 while KST was on 17. KST finally ended the streak at 505 seconds with a Flak Cannon kill. That interruption mattered, but it did not erase the five-point deficit Jano had constructed.
A frantic late surge and the final Bio Rifle hit
The closing stretch refused to be tidy. Jano reached 27 at 539 seconds with a kill against Kanonyr, then accidentally killed himself with a Bio Rifle at 551 seconds and slipped back to 26. At 565 seconds Nabeh killed Jano with a Stinger and Jano killed Nabeh with a Flak Cannon; both events share a timestamp in the log. The eleventh minute, from 600 to 659 seconds, ultimately produced sixteen kills, more than any other minute.
KST reached 26 at 643 seconds by killing Kanonyr. Jano, who had moved to 28 with a kill against Jumpboots at 639, reached 29 by eliminating Raketak with a rocket at 645. Jumpboots still killed Jano at 649 and earned a Double Kill against Nabeh two seconds later. At exactly 668 seconds, though, Jano put the match away: a Bio Rifle kill on Kanonyr from 25.6 metres delivered the thirtieth point and a 30–26 victory. There was no invented last-second escape, only the logged hit that settled the result.
Match moments
- Nabeh drew first blood against Ostrelovac with a Link Gun at eight seconds.
- KST held a 10–4 advantage over Jano at 276 seconds.
- Jano tied it 13–13 at 385 seconds and took the lead eleven seconds later.
- Jano strung together seven kills between seconds 437 and 505 before KST stopped him.
- The eleventh minute was the busiest, with sixteen kills.
- Jano finished the match at 668 seconds by killing Kanonyr with a Bio Rifle for 30–26.
The final positions were Jano 30, KST 26, Nabeh 14, Kanonyr 11, Jumpboots 8, Raketak 5 and Ostrelovac minus one. Jano recorded 31 kills but lost a point to his own Bio Rifle, making the final score thirty. His Rocket Launcher accounted for 22 kills and the computed statistics credit him with ten immediate revenge kills, more than anybody else. KST gave the leader consistent resistance and used a more varied arsenal, yet could not answer the longest streak of the match. DM-Fearless offered a useful lesson: an early lead is a claim, not a guarantee, particularly when the pursuer discovers that rockets are an extremely persuasive way to negotiate.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
KST led Jano 10–4 at 276 seconds, but Jano tied the leaders at 13–13 in second 385 and moved ahead 14–13 at 396. There were two recorded lead changes; the seven-kill streak later opened the gap to 22–17.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Kills per minute were 5, 4, 8, 4, 8, 7, 7, 9, 14, 11, 16 and 2. The eleventh minute peaked at sixteen, while the longest quiet stretch lasted 31 seconds after second 66.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Nabeh scored first and KST controlled the opening with five points by second 97. Jano dominated the later phases, although Jumpboots, Nabeh and Raketak also changed the late scorelines.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 17 | 1 | 65% | 0 | 4192 | 2518 | 7 | Double Kill | Rocket Launcher | 6 | 32 | 3,5 | 4 | 13,40 s | ~10 m | 25 | 14 | 9:45 | 0:32 | |
| 2 | 26 | 26 | 22 | 0 | 54% | 0 | 3280 | 3061 | 5 | Bio Rifle | 5 | 58 | 4,0 | 4 | 16,20 s | ~13 m | 77 | 9 | 11:08 | 0:29 | ||
| 3 | B Nabeh | 14 | 14 | 22 | 0 | 39% | 0 | 2265 | 3085 | 5 | Link Gun | 6 | — | 2,8 | 6 | 18,86 s | ~10 m | 117 | 30 | 11:08 | 0:29 | |
| 4 | B Kanonyr | 11 | 11 | 17 | 0 | 39% | 0 | 1500 | 2508 | 5 | Double Kill | Link Gun | 6 | — | 3,1 | 5 | 9,07 s | ~12 m | 69 | 8 | 11:08 | 0:37 |
| 5 | B Jumpboots | 8 | 8 | 9 | 0 | 47% | 0 | 964 | 1177 | 4 | Double Kill | Link Gun | 4 | — | 1,0 | 0 | 10,36 s | ~9 m | 64 | 28 | 3:46 | 0:22 |
| 6 | B Raketak | 5 | 5 | 5 | 0 | 50% | 0 | 503 | 672 | 2 | Double Kill | Rocket Launcher | 1 | — | 0,8 | 0 | 6,25 s | ~12 m | 16 | 7 | 2:51 | 0:28 |
| 7 | B Ostrelovacleft | -1 | 0 | 5 | 1 | 0% | 0 | 175 | 412 | 0 | 1 | — | 0,4 | 0 | — | ~8 m | 0 | 0 | 1:24 | 0:14 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 93 | 4 838 | 52,0 | 13:40 |
| Link Gun | 389 | 2 628 | 6,8 | 9:16 |
| Bio Rifle | 43 | 1 659 | 38,6 | 8:56 |
| Enforcer | 41 | 820 | 20,0 | 7:54 |
| Flak Cannon | 47 | 1 612 | 34,3 | 4:48 |
| Stinger | 91 | 1 322 | 14,5 | 4:10 |
| Impact Hammer | 0 | 0 | — | 0:04 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The log has no kill coordinates, so exact map hotspots cannot be verified; the recorded distances still indicate frequent close-range fights. The longest kill was Nabeh’s 36.2-metre Rocket Launcher hit against KST, below the 50-metre sniper-distance threshold.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.