Match history — match detail
biggest overkill: Jano (98 dmg) · airborne kills: 53 · gutsiest kill: Granatnik (5 HP)
Match verdict: The match was decided from 34 to 329 seconds, when Vulgarus produced a sixteen-kill spree and built a gap after the only lead change. Sixteen rocket kills, longer survival and seven immediate revenge kills let him absorb four suicides and still win 30–13.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Vulgarus (34 kills) vs best bot Naboj (14 kills).
Unanimous MVP: Vulgarus for 30 points, 34 kills, a sixteen-kill spree and seven immediate revenge kills. Jano takes both the fireworks and self-damage trophies, Shardfall the Link Gun craft award, and Strepina the evening’s longest delivery at 39 metres.
Vulgarus Rules Campgrounds with a Sixteen-Kill Run
Jumpboots opened the account, then Vulgarus turned Campgrounds into a private rocket ledger.
DM-Campgrounds-U3-Fix produced the kind of Normal Deathmatch where the scoreboard looked harmless for a few moments and then urgently needed protective gear. Jumpboots struck first, Vulgarus waited briefly, and then launched a spree that divided the field into pursuers and recurring rocket customers. Jano answered with the match’s strongest multikill, Naboj and Shardfall built a Link Gun feud of their own, and the finish stretched into the final seconds. The 30–13 result was emphatic, but the route included suicides, revenge kills, CampKiller penalties and a two-Shock-Combo closing statement.
First blood to Jumpboots, the lead to Vulgarus
Jumpboots landed first blood at 27 seconds, dropping Vulgarus with the Flak Cannon from nine metres and briefly leading 1–0. Vulgarus replied at 34 seconds with the Enforcer against Hlavicka. Then came the match’s longest silence: exactly 60 seconds without a kill. When the arena spoke again, it changed the table. A Shock Combo on Jumpboots at 94 seconds made it 2–1 and produced the match’s only lead change. Vulgarus never surrendered first place after that.
What followed was sustained control. Vulgarus rotated through the Rocket Launcher, Shock Rifle, Sniper Rifle and close-range finishes. By 329 seconds he had collected sixteen unanswered kills, running through Hlavicka, Jumpboots, Telefrag, Jano, Naboj and Walldodge. Walldodge finally ended the spree with an Enforcer shot from 35.5 metres. The irony was tidy: a long-range starter weapon stopped a player who had done most of his damage with rockets at much shorter range.
Minute six: rockets, doubles and accounting errors
The sixth minute was the busiest with twelve kills, turning the map into an intersection without traffic lights. Jano removed Walldodge and Telefrag at 291 and 295 seconds for a Double Kill, then erased a point with his own Rocket Launcher fourteen seconds later. Vulgarus completed a Double Kill on Telefrag with the Shock Rifle at 348. At 360, Walldodge managed two Telefrag eliminations, a Double Kill and a suicide in the same second—a sequence better suited to an insurance claim than a clean stat line.
Jano then delivered the match’s highest multikill. Between 383 and 390 seconds, rockets dispatched Kombo, freedie00 and Naboj, with the third frag registering a Multi Kill. The bill arrived at 396 seconds: he killed Granatnik and himself with the same rocket exchange. Vulgarus was more economical, doubling Granatnik and Kombo at 419 and 422, then scoring the match’s only headshot on Granatnik with the Sniper Rifle from 28.7 metres at 433. Three seconds later he also found his own rocket, but the lead was already enormous.
Poskok charges, Vulgarus briefly retreats
The middle phase brought resistance. Poskok entered sharply, using the Link Gun on Granatnik before taking out Vulgarus and Jano in quick succession; by 587 seconds he had reached five points. Vulgarus answered with an immediate Shock Rifle revenge at 589, one of his match-leading seven revenge kills. Kombo stopped him with the Stinger at 595, but the leader returned. From 613 to 646 seconds he added Shardfall, Kombo, Naboj, Shardfall again and finally Jano, whose death completed a Double Kill and lifted Vulgarus to 28.
Then came an unexpected brake. Vulgarus suicided with the Rocket Launcher at 655 and was punished by CampKiller at 702, falling to 26. No rival truly threatened the lead, but he went almost three minutes without a valid point. Jano kept forcing his score upward with rockets, yet six suicides reduced nineteen kills to a final score of thirteen. His average life lasted 37 seconds; Vulgarus averaged 74, exactly illustrating the difference between explosive pursuit and sustainable control.
Link Gun war and two Combos to close the books
Late action shifted toward the pack. Naboj and Shardfall produced nine mutual kills, the highest total for any pair. Shardfall won that rivalry 7–2, powered by nine Link Gun kills among his thirteen. Naboj still answered with a Double Kill on Shardfall at 891 seconds and reached twelve. At 931, Strepina recorded the match’s longest kill, hitting Shardfall with the Enforcer from 39 metres. No frag crossed the 50-metre sniper threshold, so Campgrounds remained a short- and mid-range battlefield.
Vulgarus broke his scoring drought with Flak Cannon kills on Naboj at 897 and Kombo at 906, but still needed two. Shardfall killed him with the Link Gun at 941; five seconds later Jano rocketed Shardfall and suicided in the same second. The decision then arrived without negotiation: a Shock Combo on Naboj at 967 made it 29, and another on Shardfall at 971 ended the match at 30. Jano, Naboj and Shardfall all finished on thirteen, while Vulgarus had long since moved into a different postcode on the scoreboard.
Match moments
- Jumpboots scored first blood on Vulgarus with the Flak Cannon at 27 seconds.
- Vulgarus took a 2–1 lead at 94 seconds and never gave it back.
- Walldodge ended Vulgarus’s sixteen-kill spree at 329 seconds with a 35.5-metre Enforcer shot.
- Jano produced the match’s only level-two Multi Kill with three rocket frags from 383 to 390 seconds.
- The sixth minute delivered a match-high 12 kills.
- Strepina recorded the longest kill at 39 metres.
- Vulgarus sealed 30–13 with Shock Combos at 967 and 971 seconds.
Vulgarus won not merely because he posted 34 kills, but because his decisive opening run created a margin that survived four suicides and a late CampKiller penalty. The sixteen-kill spree formed the spine of the match, the Rocket Launcher was the primary tool, and the final Shock Combos supplied the signature. Behind him came a three-way tie on thirteen, a strong Naboj–Shardfall Link Gun feud, and Jano as the evening’s greatest danger to opponents and occasionally to himself. Campgrounds received a clear winner without producing a dull chronicle.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The graph changed leader only once: Jumpboots led after first blood, Vulgarus tied at 34 seconds and moved ahead at 94. His run to sixteen created the decisive gap; the late fall from 28 to 26 delayed the finish but never threatened the outcome.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The kill at 34 seconds was followed by the longest pause, 60 seconds, before the pace accelerated sharply. Minute six was the busiest with 12 kills, and the computed timeline shows two other minute segments also reaching 12, making the middle and late phases far denser than the opening.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Vulgarus owned the opening and the decisive lead, while Jano’s rocket Multi Kill and Poskok’s short charge animated the middle. Naboj and Shardfall controlled much of the late traffic before Vulgarus claimed the final four scoring kills he needed.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 34 | 12 | 4 | 74% | 1 | 4847 | 2651 | 16 | Double Kill | Rocket Launcher | 7 | 47 | 5,5 | 22 | 25,34 s | ~11 m | 51 | 7 | 16:12 | 1:14 | |
| 2 | 13 | 19 | 21 | 6 | 48% | 0 | 2559 | 3720 | 4 | Multi Kill | Rocket Launcher | 11 | 32 | 4,4 | 11 | 15,28 s | ~12 m | 21 | 11 | 13:37 | 0:37 | |
| 3 | B Naboj | 13 | 14 | 25 | 1 | 36% | 0 | 2601 | 3518 | 5 | Double Kill | Link Gun | 5 | — | 3,2 | 10 | 12,00 s | ~13 m | 73 | 15 | 12:42 | 0:29 |
| 4 | B Shardfall | 13 | 13 | 11 | 0 | 54% | 0 | 1933 | 1470 | 5 | Link Gun | 6 | — | 1,8 | 4 | 11,30 s | ~10 m | 129 | 37 | 7:13 | 0:36 | |
| 5 | B Kombo | 11 | 11 | 14 | 0 | 44% | 0 | 1814 | 2396 | 3 | Stinger | 7 | — | 3,0 | 6 | 14,19 s | ~8 m | 49 | 7 | 10:11 | 0:40 | |
| 6 | B Strepina | 10 | 10 | 10 | 0 | 50% | 0 | 1575 | 1460 | 2 | Enforcer | 5 | — | 1,6 | 3 | 14,37 s | ~10 m | 39 | 9 | 6:12 | 0:33 | |
| 7 | B Granatnik | 8 | 10 | 21 | 2 | 32% | 0 | 1916 | 2913 | 2 | Link Gun | 6 | — | 3,2 | 9 | 25,53 s | ~9 m | 74 | 14 | 11:07 | 0:30 | |
| 8 | -2 | 6 | 20 | 4 | 23% | 0 | 364 | 910 | 2 | Enforcer | 1 | 38 | 0,4 | 0 | 14,50 s | ~8 m | 4 | 3 | 9:50 | 0:28 | ||
| 9 | B Poskokleft | 6 | 6 | 4 | 0 | 60% | 0 | 733 | 657 | 5 | Link Gun | 1 | — | 0,7 | 3 | 13,37 s | ~10 m | 65 | 13 | 2:29 | 0:29 | |
| 10 | B Walldodgeleft | 4 | 6 | 5 | 2 | 55% | 0 | 930 | 463 | 3 | Double Kill | Flak Cannon | 2 | — | 0,6 | 0 | 65,54 s | ~9 m | 16 | 9 | 2:18 | 0:23 |
| 11 | B Telefragleft | 2 | 2 | 11 | 0 | 15% | 0 | 610 | 1374 | 1 | Enforcer | 4 | — | 0,8 | 5 | 3,45 s | ~15 m | 20 | 2 | 2:54 | 0:14 | |
| 12 | B Hlavickaleft | 0 | 1 | 3 | 1 | 25% | 0 | 325 | 486 | 1 | Link Gun | 1 | — | 1,0 | 3 | 3,25 s | ~14 m | 18 | 3 | 3:04 | 0:46 | |
| 13 | B Jumpbootsleft | 0 | 1 | 5 | 1 | 17% | 0 | 349 | 540 | 1 | Flak Cannon | 1 | — | 0,8 | 0 | 22,56 s | ~12 m | 8 | 0 | 2:37 | 0:26 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Enforcer | 124 | 2 480 | 20,0 | 17:22 |
| Rocket Launcher | 95 | 4 965 | 52,3 | 16:00 |
| Shock Rifle | 59 | 3 205 | 54,3 | 14:00 |
| Stinger | 200 | 3 184 | 15,9 | 11:24 |
| Link Gun | 534 | 3 948 | 7,4 | 10:50 |
| Flak Cannon | 88 | 1 914 | 21,8 | 5:24 |
| Sniper Rifle | 9 | 700 | 77,8 | 4:28 |
| Bio Rifle | 6 | 126 | 21,0 | 1:24 |
| Impact Hammer | 1 | 27 | 27,0 | 0:10 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights occurred at short or medium range, with leading-player averages roughly between seven and fourteen metres. Strepina’s 39-metre Enforcer frag was the longest, and no kill exceeded the 50-metre sniper benchmark.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.