Match history — match detail
biggest overkill: Jano (89 dmg) · airborne kills: 37 · gutsiest kill: Vybuch (1 HP)
Match verdict: Jano won because his Rocket Launcher control turned into long scoring stretches, especially the seven-kill early spree and the sequence after 12:23. Even with seven suicides, his kill production stayed above the field and he finished 30:24 ahead of Liftjump.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Jano (37 kills) vs best bot Liftjump (24 kills).
MVP goes to Jano for 30 points, 37 kills and the seven-kill spree; the long-range trophy belongs to Vybuch at 40.1 m. hemeroid keeps first blood and Liftjump gets the durability nod with a 37-second average life — everybody leaves with something besides shrapnel.
Jano rockets through Devastation on the road to 30 points
Devastation began with a Bio Rifle first blood, but Jano closed it with rockets and 30 points.
DM-1on1-Devastation did not reward the prettiest plan; it rewarded the player who could keep scoring while four players turned the map into constant pressure. hemeroid opened the match at 0:15 with first blood on Liftjump using the Bio Rifle, but the lead changed hands quickly. Liftjump leaned on the Flak Cannon, Vybuch mixed the Stinger, Sniper Rifle and other weapons, and Jano found an answer that lasted almost all evening: the Rocket Launcher. The match ran for 817 seconds, featured two lead changes and ended Jano 30, Liftjump 24, Vybuch 17 and hemeroid 15. The final table looks calmer than the match ever was.
First blood and the early fight for the lead
hemeroid struck first. At 0:15 he sent Liftjump to respawn with the Bio Rifle and briefly owned the opening line of the match. Five seconds later Vybuch answered with a Sniper Rifle kill on Jano, then Liftjump accelerated: he dropped hemeroid with the Flak Cannon, Vybuch with the Shock Rifle and added another flak kill at 0:44 to reach three points. The opening was not a single-player launch; it was a rapid exchange of claims.
Jano entered the scoreboard at 0:33 with a rocket on Vybuch, and that moment started the most important run of the match. From 0:33 to 1:50 he collected seven kills without an opponent ending the spree. The Rocket Launcher did nearly all the work, including a Double Kill on hemeroid at 1:34. The streak ended in an unusual way: Jano fell from height at 1:52 and lost a point. That became a theme of his night — huge offensive production mixed with self-inflicted deductions that kept the chase alive.
Rockets protect the gap while rivals search for answers
After two minutes it was clear that Jano wanted fights at short and medium range. At 2:23 he hit Liftjump with a rocket and effectively at the same moment killed himself with the Rocket Launcher. That kind of bill arrived repeatedly; Jano finished with seven suicides. Even so, he still created separation because his clean kill production stayed above his losses. At 4:12 he reached ten points, five seconds later he removed Liftjump, then added Vybuch and another Liftjump kill soon after.
The finest long-range signature belonged to Vybuch. At 2:53 he hit hemeroid with a Rocket Launcher from 40.1 metres, the longest kill of the match. Vybuch also had the highest average kill distance at 14.8 metres and stayed involved through the middle phase with the Stinger and occasional precision weapons. Liftjump kept scoring with the Flak Cannon, Link Gun and Shock Rifle. His arsenal was broader than Jano's, but Jano's one-note theme was simply brutally effective.
Minute seven: Devastation without brakes
The seventh minute was the busiest, producing ten kills. Around 6:14 Jano completed a Double Kill on Liftjump, only for Vybuch to shoot him down with the Stinger three seconds later. At 6:38 Jano killed hemeroid, three seconds later added Vybuch for another Double Kill, and almost immediately received a rocket in return. At 6:47 Liftjump produced his own Double Kill by removing Jano with the Stinger. The scoreboard did not move in smooth waves; it looked more like an elevator with the brake cable cut.
This phase also showed how quickly Jano could answer damage. His 12 immediate revenge kills led the field, ahead of Liftjump on 10, Vybuch on 7 and hemeroid on 5. When Vybuch removed Jano with a Shock Combo at 7:46, the match entered its longest quiet spell: 29 seconds without a kill. The silence ended with Jano's rocket on hemeroid at 8:15. After the wildest stretch, the map finally inhaled for a moment, but the leader did not let go.
The chase at 24 points and the closing blows
Late in the match, Liftjump came closest to setting up an uncomfortable finish for Jano. At 10:38 he killed him with the Flak Cannon and the scoreboard showed Jano 23, Liftjump 21. Jano, despite his own suicides and repeated hits from the field, kept control. At 11:15 he rocketed Liftjump, later removed Vybuch at 11:35, and although Liftjump immediately answered with the Stinger, the gap at the top did not collapse.
From 12:23 onward Jano built the finish with no need for debate: hemeroid, Vybuch and Liftjump fell in sequence to the Rocket Launcher and the score reached 28. hemeroid interrupted him with the Bio Rifle at 12:48, then Jano killed Vybuch at 13:10 before adding another rocket suicide. Even that did not break the close. At 13:30 he removed Liftjump from 21.2 metres, and six seconds before the end he hit Vybuch from 22 metres. Point 30 was also the full stop.
Match moments
- hemeroid scored first blood at 0:15 on Liftjump with the Bio Rifle.
- Jano produced the longest spree: seven kills between 0:33 and 1:50.
- Vybuch recorded the longest kill at 40.1 metres against hemeroid.
- The seventh minute delivered ten kills, the busiest minute of the match.
- Jano recorded 12 revenge kills, the highest total in the field.
- Liftjump closed to 21:23 at 10:38, but Jano controlled the finish.
- Jano scored the final two points with rockets on Liftjump and Vybuch at 13:30 and 13:36.
The final 30:24:17:15 makes Jano's win look more comfortable than the match felt. Seven self-kills repeatedly removed points and forced him to rebuild momentum, but 37 kills — including 36 with the Rocket Launcher — created a reserve nobody erased. Liftjump remained the nearest challenger and had the longest average life, Vybuch supplied the greatest range, and hemeroid left with first blood plus a clear Bio Rifle identity. Devastation therefore produced a match won not by perfection, but by scoring faster than mistakes could subtract.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The lead changed twice: after hemeroid's opening point, Liftjump moved in front before Jano took over during the first third and never surrendered the lead. The most dangerous moment came at 10:38 with Jano ahead only 23:21 over Liftjump, after which the gap widened again.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace stayed high almost throughout, peaking in minute seven with 10 kills. The longest pause lasted 29 seconds after 7:46; otherwise each minute produced between 4 and 9 kills, with the ending accelerating again.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening was split among hemeroid, Liftjump and Vybuch, but Jano seized the initiative from 0:33 with a seven-kill spree. In the final minute Jano again collected most of the decisive points, although hemeroid briefly interrupted his run.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 37 | 26 | 7 | 59% | 0 | 4982 | 4965 | 7 | Double Kill | Rocket Launcher | 5 | 30 | 5,2 | 23 | 14,90 s | ~10 m | 31 | 5 | 13:37 | 0:30 | |
| 2 | B Liftjump | 24 | 24 | 21 | 0 | 53% | 0 | 3987 | 3560 | 3 | Double Kill | Flak Cannon | 10 | — | 4,0 | 3 | 11,50 s | ~10 m | 168 | 51 | 13:37 | 0:37 |
| 3 | B Vybuch | 17 | 20 | 36 | 3 | 36% | 0 | 4018 | 5248 | 3 | Double Kill | Stinger | 16 | — | 3,7 | 4 | 16,99 s | ~14 m | 129 | 20 | 13:37 | 0:22 |
| 4 | 15 | 18 | 29 | 3 | 38% | 0 | 3954 | 4566 | 4 | Bio Rifle | 11 | 32 | 4,6 | 17 | 15,33 s | ~15 m | 82 | 9 | 13:37 | 0:27 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 105 | 5 746 | 54,7 | 13:14 |
| Enforcer | 75 | 1 500 | 20,0 | 8:46 |
| Link Gun | 226 | 1 652 | 7,3 | 7:06 |
| Sniper Rifle | 9 | 630 | 70,0 | 5:44 |
| Flak Cannon | 92 | 2 152 | 23,4 | 4:48 |
| Bio Rifle | 64 | 1 596 | 24,9 | 4:42 |
| Stinger | 139 | 2 138 | 15,4 | 4:28 |
| Shock Rifle | 30 | 1 527 | 50,9 | 4:18 |
| Impact Hammer | 0 | 0 | — | 0:04 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fighting was close: Jano averaged 8.2 m per kill and Liftjump 7.9 m. The clear exception was Vybuch's 40.1 m Rocket Launcher hit on hemeroid, the longest kill of the match.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.