Match history — match detail
biggest overkill: Rozparovac (115 dmg) · airborne kills: 32 · gutsiest kill: Ranar (1 HP)
Match verdict: KST won 30–18 by taking the sole lead change at 175 seconds, maintaining a steady positive score and finishing with six consecutive kills. Ranar’s 28 eliminations could not offset ten self-inflicted deaths; sustained efficiency beat isolated explosive bursts.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (30 kills) vs best bot Ranar (28 kills).
KST takes MVP honours with 30 points, an unbroken six-kill streak and no suicides. Ranar earned the most instant revenge kills (eight) and multiple Double Kills, but also paid a painful price for splash damage.
KST seized DM-Deck and sealed the win on just 1 HP!
Ranar drew first blood, but KST owned the final point and the final word.
DM-Deck is not a place where a Normal Deathmatch stays quiet for very long. Match 198 on UT3.sk took place on 7 October 2026, brought together six competitors, and set the winning target at 30 points. The clock eventually stopped after 18 minutes and 13 seconds. Ranar looked strongest out of the gate, but the final board read KST 30, Ranar 18. Between those two snapshots came a single change of leader, seven Double Kills, a shot from almost 58 metres and a few explosions that were surprisingly democratic about who they hurt. The winning player ended the final encounter with just one health point remaining.
First blood, then the turnaround
At 34 seconds, Ranar drew first blood by hitting Strafan with a Rocket Launcher. Thirteen seconds later, a Link Gun took down Rozparovac; at 89 seconds, Slime claimed the same opponent. Ranar had three points while KST still had none. Strafan had already struck back at Ranar with a Shock Rifle at 61 seconds, so the early exchanges were anything but a solo performance. KST finally scored at 92 seconds with a rocket against Strafan.
By 129 seconds KST was scoring with a Stinger, by 164 with a Link Gun, and at 175 with a Shock Rifle against Ranar himself. That hit made the scoreboard 4–3 to KST and marked the match's one and only lead change. A Shock Combo against Rozparovac at 186 seconds extended the advantage to 5–3.
When Deck reached full speed
Ranar completed a Double Kill at 301 seconds, cutting down KST with the Flak Cannon soon after Strafan. Walldodge joined the scoring at 321 seconds with a Redeemer strike on Ranar, only to eliminate himself with the same weapon one second later. Strafan gave KST a long-range reminder at 358 seconds: a Shock Rifle hit across 53.1 metres. KST responded with Shock Combos at 367 and 389 seconds, taking out Strafan and then Walldodge.
The eighth minute, from 420 to 479 seconds, became the busiest of the match with eleven kills. Rozparovac struck Ranar with a Flak Cannon; Walldodge answered by removing Rozparovac. Then came second 458. Ranar's Redeemer took out KST and Strafan together, earning another Double Kill, before the same explosion removed Ranar too. Spectacular television, questionable accounting. By the time KST reached fifteen points at 481 seconds, the advantage was already substantial rather than a narrow edge.
The middle act: blasts and revenge
freedie00 added a new rocket threat on entering the kill log at 521 seconds, with Rozparovac the first victim. Walldodge caught KST with a Stinger at 542, while Ranar landed Sniper Rifle eliminations at 576 and 585 seconds. None of those exchanges reversed KST's advantage. At 644 seconds KST landed the match's only recorded headshot, hitting Rozparovac with a Sniper Rifle. Their personal duel proved the busiest pair in the entire contest: ten kills by KST, six by Rozparovac, sixteen in total.
At 704 and 705 seconds Ranar's Redeemer took down KST and freedie00 for yet another Double Kill, but Ranar also perished in the blast. Ten self-inflicted deaths ultimately reduced Ranar's 28 kills to just 18 net points. KST recorded 30 kills without a single suicide. Ranar nevertheless led the revenge statistics with eight immediate paybacks, ahead of KST with six and Rozparovac and freedie00 with five each.
The final stretch and the last hit
Walldodge produced a Stinger Double Kill against KST and Rozparovac at 799 and 800 seconds. Rozparovac followed with one of his own against Ranar and freedie00 at 932 and 935. Ranar scored twice more in quick succession at 950 and 953 seconds, the second strike removing KST with a Flak Cannon. That was KST's last death. At 954 seconds a six-kill streak began, and nobody ended it before the final whistle: Bio Rifle against Ranar, further hits on Rozparovac and Walldodge, then two Shock Combos against Rozparovac among the closing blows.
Earlier, at 876 seconds, KST had broken the match's longest, 39-second lull by sniping freedie00 from 57.9 metres. Rozparovac retaliated soon afterwards, but could not stop the decisive closing run. KST stood at 29 by 1040 seconds. Ranar scraped his way to 18 near the end, yet at 1092 seconds KST finished him with a Link Gun from 3.7 metres away. The thirtieth point arrived with one health point still showing.
Match moments
- Ranar took first blood on Strafan with a Rocket Launcher at 34 seconds.
- KST took the one and only lead change, 4–3, at 175 seconds.
- The eighth minute exploded into eleven kills.
- Ranar scored a Redeemer Double Kill at 458 seconds and died in the blast.
- KST sniped freedie00 from a match-record 57.9 metres.
- KST scored point thirty against Ranar and survived on one HP.
The numbers explain why such noisy action produced such a clear winner. Flak Cannon accounted for nineteen opponent kills, the most for any single listed cause, followed by Rocket Launcher with eighteen. KST, however, scored most often with Link Gun and repeatedly turned to Shock Combo. KST's average kill came from 17.7 metres, compared with Ranar's 16.7; their average lives lasted 43 and 33 seconds respectively, while Walldodge averaged 47. KST collected nineteen items to Ranar's six. Ranar won the race to first blood, but KST won the more important contest: converting pressure into points without throwing those points away.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Ranar controlled the opening, but KST took over 4–3 at 175 seconds in the match’s only lead change. By 481 seconds KST had fifteen points; the six-kill finish from 954 seconds sealed the 30–18 result.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The eighth minute led the pace with eleven kills, while the fifteenth had just two and the sixteenth rebounded to ten. The longest dry spell lasted 39 seconds after second 837.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Ranar scored the first three points, but KST set the pace once he moved ahead at 175 seconds. KST then completed six unanswered personal kills in the closing stretch while Ranar still found two late frags.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 24 | 0 | 56% | 1 | 4118 | 4117 | 6 | Shock Rifle | 6 | 48 | 6,6 | 19 | 11,10 s | ~15 m | 60 | 12 | 18:13 | 0:43 | ||
| 2 | B Ranar | 18 | 28 | 32 | 10 | 47% | 0 | 4192 | 4795 | 3 | Double Kill | Flak Cannon | 5 | — | 4,9 | 6 | 18,18 s | ~15 m | 73 | 10 | 18:13 | 0:33 |
| 3 | B Walldodge | 13 | 17 | 18 | 4 | 49% | 0 | 2456 | 2776 | 4 | Double Kill | Flak Cannon | 7 | — | 4,4 | 6 | 22,70 s | ~12 m | 47 | 10 | 15:07 | 0:47 |
| 4 | B Rozparovac | 13 | 16 | 29 | 3 | 36% | 0 | 2877 | 4406 | 4 | Double Kill | Flak Cannon | 7 | — | 5,1 | 12 | 11,62 s | ~14 m | 57 | 18 | 18:13 | 0:36 |
| 5 | 9 | 10 | 13 | 1 | 43% | 0 | 1621 | 2476 | 4 | Rocket Launcher | 2 | 35 | 3,1 | 10 | 17,55 s | ~15 m | 13 | 2 | 10:13 | 0:43 | ||
| 6 | B Strafanleft | 7 | 8 | 12 | 1 | 40% | 0 | 1078 | 1759 | 2 | Flak Cannon | 1 | — | 2,2 | 3 | 39,69 s | ~13 m | 18 | 7 | 8:00 | 0:36 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 49 | 3 172 | 64,7 | 20:44 |
| Shock Rifle | 67 | 4 285 | 64,0 | 16:20 |
| Flak Cannon | 116 | 2 368 | 20,4 | 10:22 |
| Sniper Rifle | 18 | 1 330 | 73,9 | 9:00 |
| Enforcer | 27 | 540 | 20,0 | 8:38 |
| Stinger | 81 | 1 374 | 17,0 | 7:04 |
| Link Gun | 206 | 1 357 | 6,6 | 7:00 |
| Bio Rifle | 30 | 777 | 25,9 | 4:50 |
| Redeemer | 12 | 1 116 | 93,0 | 0:54 |
| Impact Hammer | 1 | 22 | 22,0 | 0:20 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
There are no position coordinates to prove precise map clusters, but kill distances reveal close fights and long shots alike. KST set the distance record by sniping freedie00 from 57.9 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.