Match history — match detail
biggest overkill: Roznetka (160 dmg) · airborne kills: 28 · gutsiest kill: Krallbait (1 HP)
Match verdict: The decisive phase ran from 576 to 702 seconds, when KST built a six-kill spree and took the lead for good at 597. Zero suicides and effective use of the Link Gun, rockets and Bio Rifle protected the advantage; KST beat Trefa 30:20.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (30 kills) vs best bot Trefa (26 kills).
KST takes MVP: 30 points, a six-kill spree, 12 immediate revenge kills and zero suicides. Trefa wins the long-distance mail prize for the 68.1-metre Redeemer, while the other three players combined for 22 suicides.
DM-Deck: KST survives the chaos and races to thirty
Four lead changes, two Double Kills and one KST surge turned a chaotic first half into a controlled finish.
DM-Deck started at full speed. Trefa drew first blood on Roznetka with the Flak Cannon only four seconds in, KST answered with a Rocket Launcher kill on Trefa at 11 seconds, and Roznetka joined two seconds later. The scoreboard changed almost as quickly as the weapons. Roznetka moved ahead after repeated kills on KST, Trefa reclaimed the lead, and Krallbait later reached the top as well. KST spent the opening half collecting points without owning the headline. That restraint became decisive after the midpoint, when his cleanest run began and the match finally tilted in one direction.
Trefa lights the fuse, Roznetka grabs the early lead
First blood came at four seconds when Trefa dropped Roznetka at close range with the Flak Cannon. KST immediately answered with a rocket, while Roznetka responded by killing Krallbait. At 44 seconds Roznetka rocketed KST and became the outright leader at 2:1:1:1. Seventeen seconds later a 32.2-metre Link Gun kill on KST moved her to 3:1.
Trefa supplied that sequence. At 130 seconds he produced the longest kill of the match, hitting KST with the Redeemer from 68.1 metres and reaching five points. Two seconds later Roznetka lost a point to a Rocket Launcher suicide, and Trefa soon donated one to the slime. DM-Deck was already making a second opponent out of the environment: strong combat gains could disappear instantly through a bad route, a mistimed explosive, or one ugly step into the green.
Trefa accelerates and Krallbait reaches the front
Around the fifth minute Trefa chained a slime kill on Krallbait into a Shock Combo on Roznetka, registering the first Double Kill at 280 seconds. He sat on eight points, only to lose one to CampKiller fifteen seconds later. Krallbait kept rotating between Rocket Launcher, Link Gun and Shock Rifle, but his own path through Deck carried a tax: slime deaths and a Redeemer suicide repeatedly erased progress. Even so, he stayed close and at 455 seconds rocketed Roznetka to take the outright lead at 7:6:6:6.
This was the match at its tightest. KST reached seven at 474 seconds and eight nine seconds later, but Trefa immediately stopped him with a rocket. Krallbait climbed to nine, then ten, while three names remained separated by only one or two points. The hidden advantage for KST was simple: unlike the others, he was not subtracting points with suicides.
A six-kill spree turns the match for good
The decisive swing began at 576 seconds. KST killed Roznetka with the Link Gun, added a Shock Combo on the same victim seven seconds later, then removed Trefa with the Link Gun at 597. The score was 11:9:10:7 and the fourth lead change became the last. KST moved in front and never gave the position back. His longest spree contained six kills from 576 to 702 seconds: Roznetka twice, Trefa, Krallbait twice and Trefa again. Krallbait finally stopped it with the Stinger at 702.
That run also showed KST’s flexibility. Of his 30 kills, nine came with the Link Gun, seven with the Rocket Launcher and six with the Bio Rifle, plus three Shock Combos. He collected 32 items, the highest total, and averaged 54 seconds per life, also the best mark. Trefa still had bursts of pressure, notably from 888 to 915 seconds with a Flak kill on Krallbait, a Sniper Rifle kill on KST and another sniper kill on Krallbait.
Deck goes quiet, then erupts one last time
After 962 seconds KST moved from 20 to 24 through Rocket Launcher and Bio Rifle kills. Krallbait produced a short counterattack and collected five frags between 1058 and 1118, but the leader remained comfortably ahead. The 15th and 18th minutes were the busiest, each with seven kills. The pace could also vanish completely: after 1262 seconds the match entered its longest drought, 103 seconds without a kill.
The finish still had one burst left. At 1365 seconds Roznetka hit Krallbait with the Redeemer and one second later caught Trefa as well for the match’s second Double Kill. She then fell into the slime, and at 1383 KST used the Shock Rifle to reach 29. Krallbait added a late Flak Cannon kill on Trefa, but KST took the final word at 1413 seconds, killing Roznetka with the Stinger from 19.3 metres. Final score: 30:20:17:13, with no KST suicide and no lead surrendered after 597.
Match moments
- Trefa drew first blood on Roznetka with the Flak Cannon at four seconds.
- Trefa’s 68.1-metre Redeemer kill on KST at 130 seconds was the longest of the match.
- Krallbait took the outright lead at 455 seconds by rocketing Roznetka.
- KST built a six-kill spree from 576 to 702 seconds and took the lead for good at 597.
- Trefa and Roznetka each recorded one Double Kill; no higher multikill occurred.
- The 15th and 18th minutes were the busiest, with seven kills each.
- The longest lull lasted 103 seconds after the 1262-second mark.
- KST ended the match at 1413 seconds with a Stinger kill on Roznetka for point 30.
The final 30:20:17:13 looks cleaner than the first half felt. Roznetka, Trefa and Krallbait all held the outright lead, and the match recorded four lead changes before KST settled it. From 597 seconds onward he lived longer, collected the most items, never lost a point to suicide and turned a six-kill spree into permanent separation. Trefa owned the longest shot, Krallbait ended KST’s spree and Roznetka finished with a Double Kill, but discipline decided the winner.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph should look like a relay: Trefa, then Roznetka, back to Trefa, Krallbait at 455 seconds and KST at 597. From there the lines never met again, and KST expanded the lead to ten points over Trefa.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Pace ranged from one kill event in minute 22 to seven kills in both minutes 15 and 18. The longest silence began after 1262 seconds and lasted 103 seconds before the final burst.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Roznetka controlled the opening, Trefa and briefly Krallbait owned the middle, while KST seized the initiative from 576 seconds and controlled the closing phase.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 30 | 25 | 0 | 55% | 0 | 4252 | 4913 | 6 | Link Gun | 7 | 58 | 9,7 | 32 | 21,87 s | ~12 m | 93 | 5 | 23:34 | 0:54 | ||
| 2 | B Trefa | 20 | 26 | 29 | 6 | 47% | 0 | 4976 | 5213 | 3 | Double Kill | Rocket Launcher | 9 | — | 7,1 | 23 | 31,60 s | ~16 m | 88 | 12 | 23:34 | 0:47 |
| 3 | B Krallbait | 17 | 26 | 32 | 9 | 45% | 1 | 3930 | 5398 | 4 | Flak Cannon | 9 | — | 7,3 | 14 | 27,65 s | ~12 m | 93 | 19 | 23:34 | 0:42 | |
| 4 | B Roznetka | 13 | 20 | 38 | 7 | 34% | 0 | 4442 | 5836 | 3 | Double Kill | Flak Cannon | 14 | — | 7,5 | 12 | 20,18 s | ~12 m | 80 | 19 | 23:34 | 0:36 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 60 | 3 328 | 55,5 | 23:48 |
| Shock Rifle | 57 | 3 137 | 55,0 | 18:16 |
| Link Gun | 235 | 1 776 | 7,6 | 14:48 |
| Enforcer | 46 | 920 | 20,0 | 10:34 |
| Flak Cannon | 161 | 3 265 | 20,3 | 10:24 |
| Bio Rifle | 50 | 1 624 | 32,5 | 8:06 |
| Sniper Rifle | 7 | 560 | 80,0 | 5:44 |
| Stinger | 83 | 1 354 | 16,3 | 4:16 |
| Redeemer | 19 | 1 632 | 85,9 | 1:16 |
| Impact Hammer | 0 | 0 | — | 0:42 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights were close to medium range, with player averages from 11.6 to 18.7 metres. Trefa’s 68.1-metre Redeemer hit on KST was the clear long-range outlier.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.