Match history — match detail
biggest overkill: KST (171 dmg) · airborne kills: 42 · gutsiest kill: Axonite (2 HP)
Match verdict: KST defeated Rachot 30–21 because the eight-kill middle-game streak gave him a margin he could defend even after it ended. Longer average survival, 29 item pickups and kills spread across multiple weapons outweighed opponents’ bursts of aggression and self-inflicted point losses.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (31 kills) vs best bot Rachot (25 kills).
MVP KST takes the victory, an eight-kill streak, eight revenge kills and a 54-second average life. Rachot claims first blood, Mieridlo two Double Kills and Nanoblack the improbable 72-metre distance record; the awards table was never going to be dull.
KST conquers DM-Deck with eight kills and a late combo
Rachot fired the first shot, but KST landed the final two Shock Combos.
The Deathmatch on DM-Deck on 8 October 2026 ran for 18 minutes and 16 seconds, but the standings alone tell only part of the story. KST won with 30 points, followed by Rachot on 21 and Nanoblack on 20. Reaching the thirty-point target involved two changes of leader, a succession of near-contact fights and shots from ranges more suited to binoculars. Seven players traded eliminations and mistakes, while the pace accelerated sharply after the halfway point. In the end, raw aggression was not enough: surviving, collecting equipment and avoiding self-inflicted point deductions all mattered in an arena that punished careless decisions.
The Flak Cannon starts the clock
First blood came at 36 seconds when Rachot killed Longshot with the Flak Cannon from 3.5 metres. At 58 seconds, he repeated the trick at just 0.9 metres to lead 2–0. Nanoblack responded against Rachot at 76 seconds; KST hit Rachot with a Shock Combo at 83 seconds, only for Nanoblack to eliminate KST six seconds later. The opening belonged to nobody for long, and the lead changed twice during the match. Rachot also managed to lose a point by catching himself in his Redeemer blast at 114 seconds.
KST gradually found range with the Link Gun, Shock Rifle and a particularly accurate shot. At 166 seconds, he headshot Longshot with the Sniper Rifle from 59.5 metres, the match's only headshot. By 207 seconds KST had five points, and between 247 and 264 seconds three Link Gun kills lifted him from six to eight. Nanoblack remained a threat with rockets and the Redeemer, while Rachot struggled to turn his flying start into sustained pressure.
Eight consecutive kills change the contest
From 404 to 441 seconds, KST launched the sequence that defined the match. He eliminated Nanoblack with the Stinger, then struck Rachot twice with the same gun, before adding a Rocket Launcher kill against Rachot. His score climbed from twelve to fifteen while Rachot stayed on six. Rocket strikes against Longshot followed at 468 and 477 seconds, another Stinger kill came against Municak at 528 seconds, and Nanoblack fell to the Sniper Rifle at 590 seconds. That was eight eliminations without dying, spread across several opponents rather than one unlucky target.
The streak finally ended at 606 seconds when Nanoblack caught KST with a Shock Combo. Just before the last kill of that run, the longest gap between successful kills lasted 52 seconds after the event at 538 seconds. The log was hardly peaceful in that interval: environmental deaths and CampKiller penalties still appeared. KST stood on nineteen points before the streak was broken. Nanoblack had stopped the momentum, but stopping a streak is not the same as removing the lead it has built.
The arena speeds up
The tenth minute featured only one successful kill, but the eleventh delivered twelve. Minute fourteen was the busiest of all, with fifteen kills. Mieridlo, Municak and Axonite now made their presence felt. Mieridlo eliminated Longshot and recorded a Double Kill at 630 seconds, completed by a Shock Combo against KST. Rachot registered his own Redeemer Double Kill at 612 seconds, even though self-inflicted deaths continued to eat into his score. Mieridlo repeated the Double Kill feat at 874 seconds by following an elimination of Axonite with one against Longshot.
The longest-distance elimination did not involve a standard sniper shot. At 896 seconds, Nanoblack killed Municak through Slime from an astonishing 72 metres. Nanoblack and KST shared an average kill distance of 17.2 metres, compared with Municak's 9.1. Rachot and Nanoblack repeatedly traded blows, but KST generally stayed alive longest: his average life was 54 seconds, against Rachot's 34 and Longshot's 32. That extra time in the fight helped preserve his cushion as the kill rate rose.
Two Shock Combos close the book
KST accelerated again after 815 seconds. Bio Rifle kills against Nanoblack and Municak came first; he then caught Nanoblack with the Link Gun at 861 seconds and the Rocket Launcher at 884. Rachot continued to score, while Longshot claimed a Double Kill at 909 seconds after eliminating KST and Mieridlo. KST reached 26 points at 900 seconds, but the route to the finish was not uninterrupted. Nanoblack struck him twice with rockets at 1004 and 1017 seconds, keeping the closing minutes lively.
The finish demanded composure. KST lost a point through an own death at 1060 seconds, then returned a Bio Rifle elimination against Municak at 1068 seconds. At 1088 seconds, Rachot used the Flak Cannon on Axonite and reached 21 points. Just one second later KST eliminated Rachot with a Shock Combo to reach 29. At 1095 seconds he repeated the combination against Mieridlo for the winning thirtieth point. Rachot finished second on 21 and Nanoblack third on 20. The final seconds were noisy, but the victor remained the one who could deliver at exactly the right moment.
Match moments
- Rachot drew first blood against Longshot with the Flak Cannon at 36 seconds.
- KST scored the only headshot of the match from 59.5 metres at 166 seconds.
- KST collected eight kills without dying until Nanoblack ended the streak at 606 seconds.
- Minute fourteen produced a match-high fifteen kills.
- Nanoblack eliminated Municak through Slime from 72 metres at 896 seconds.
- KST completed the match with Shock Combos at 1089 and 1095 seconds.
The final order read KST 30, Rachot 21, Nanoblack 20, Longshot and Mieridlo 12 each, Municak 11 and Axonite 10. KST actually recorded 31 kills but lost one point to a self-inflicted death. He also earned eight immediate revenge kills, more than anybody else, and collected 29 items. The Flak Cannon was the most lethal weapon overall, yet KST relied on more than a single tool, turning hits at varied ranges into consistent scoring. DM-Deck ultimately rewarded not the loudest attacker at the start, but the player who kept finding productive fights even as others struggled with their own errors.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The lead changed twice, but KST gradually opened a gap after the opening exchanges. His four kills between 404 and 441 seconds took him to 15 against Rachot’s six, and the margin survived all the way to the 30–21 finish.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
Minute ten yielded only one successful kill; minute eleven produced twelve and the busiest, minute fourteen, reached fifteen. The longest gap between successful kills was 52 seconds after the mark at 538 seconds, while minute eighteen rose to fourteen kills.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Rachot owned the opening with two quick kills against Longshot, but the middle stretch belonged to KST. Nanoblack and Rachot stayed active late on, before KST finished with consecutive Shock Combos.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 19 | 1 | 62% | 1 | 3781 | 4027 | 8 | Shock Rifle | 6 | 58 | 7,1 | 29 | 15,10 s | ~14 m | 52 | 3 | 18:16 | 0:54 | ||
| 2 | B Rachot | 21 | 25 | 31 | 4 | 45% | 0 | 3181 | 4176 | 4 | Double Kill | Flak Cannon | 9 | — | 5,1 | 7 | 25,98 s | ~13 m | 62 | 25 | 18:16 | 0:34 |
| 3 | B Nanoblack | 20 | 24 | 25 | 4 | 49% | 0 | 3671 | 4144 | 4 | Rocket Launcher | 10 | — | 5,1 | 10 | 25,82 s | ~14 m | 60 | 16 | 18:16 | 0:42 | |
| 4 | B Longshot | 12 | 19 | 33 | 7 | 37% | 0 | 3784 | 4854 | 4 | Double Kill | Flak Cannon | 10 | — | 5,1 | 8 | 17,67 s | ~11 m | 70 | 6 | 18:16 | 0:32 |
| 5 | B Mieridlo | 12 | 14 | 13 | 2 | 52% | 0 | 2007 | 1931 | 4 | Double Kill | Flak Cannon | 6 | — | 2,3 | 3 | 23,01 s | ~11 m | 37 | 4 | 8:32 | 0:36 |
| 6 | B Municak | 11 | 12 | 19 | 1 | 39% | 0 | 1834 | 3081 | 1 | Flak Cannon | 3 | — | 2,8 | 4 | 10,24 s | ~13 m | 36 | 8 | 10:28 | 0:31 | |
| 7 | B Axonite | 10 | 12 | 18 | 2 | 40% | 0 | 1921 | 2418 | 3 | Flak Cannon | 7 | — | 2,5 | 1 | 20,97 s | ~15 m | 53 | 5 | 9:32 | 0:30 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 74 | 4 453 | 60,2 | 21:44 |
| Enforcer | 102 | 2 040 | 20,0 | 15:36 |
| Flak Cannon | 177 | 3 900 | 22,0 | 13:24 |
| Rocket Launcher | 54 | 2 920 | 54,1 | 13:06 |
| Link Gun | 202 | 1 386 | 6,9 | 10:54 |
| Bio Rifle | 47 | 1 386 | 29,5 | 8:04 |
| Sniper Rifle | 16 | 1 190 | 74,4 | 7:22 |
| Stinger | 77 | 1 342 | 17,4 | 5:42 |
| Redeemer | 14 | 1 560 | 111,4 | 0:52 |
| Impact Hammer | 0 | 0 | — | 0:30 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Without position coordinates, specific spatial clusters on DM-Deck cannot be verified; the log nevertheless shows both point-blank duels and kills from over 50 metres. The longest was Nanoblack’s Slime elimination of Municak at 72 metres.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.