Match history — match detail
biggest overkill: Trefa (113 dmg) · airborne kills: 28 · gutsiest kill: KST (2 HP)
Match verdict: The match turned from the 216th to the 388th second, when KST built a seven-kill spree and never lost control after retaking the lead. Rocket Launcher pressure, the highest average kill distance and steady scoring converted an even opening into KST's 30:22 win over Roznetka.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KST (31 kills) vs best bot Roznetka (23 kills).
MVP goes to KST for the win, the seven-kill spree and the longest hit of the match. Krallbait takes the avenger award with seven immediate revenge kills plus the lone headshot, while Drtic deserves applause for ending the leader's longest run.
KST conquers DM-Codex with rockets and a seven-kill run
Two lead changes, one painful suicide, then a rocket-powered march by KST all the way to thirty.
DM-Codex delivered exactly what a five-player Normal Deathmatch promises: close-range fights, sudden trades, dangerous lava and a scoreboard that refused to settle early. KST opened the account in the 12th second by dropping Krallbait with the Rocket Launcher, then used the same weapon to build an early 4:2 edge over the nearest pursuers. Codex, however, punishes confidence as eagerly as mistakes. Roznetka closed the gap, KST lost a point to a Bio Rifle suicide in the 180th second, and the lead was suddenly gone for the first time. The match still had a long way to run, but this was where its most important chapter began.
Fast start, then KST's own Bio Rifle bites back
KST began with precision: Krallbait fell to a rocket in the 12th second, Trefa in the 38th, and another Krallbait respawn ended the same way in the 84th. Roznetka answered with the Flak Cannon and Bio Rifle, cut KST's margin to one in the 147th second and three seconds later completed a Double Kill by adding Krallbait. KST still led 5:4 in the 167th second, but thirteen seconds later his Bio Rifle turned against him. The suicide dropped him to four while Roznetka stayed on five, producing the first of two lead changes.
Trefa and Krallbait were scoring in shorter bursts at that point. Trefa landed a Shock Combo on KST in the 201st second, while Krallbait did most of his work at close range with the Flak Cannon. KST did not panic. He tied Roznetka at 5:5 with a Shock Combo in the 216th second, then removed her again with the Link Gun in the 236th. The 6:5 score created the second and final lead change. No one else reached first place after that.
Seven unanswered kills: the match breaks open
The decisive run began with the kill on Roznetka in the 216th second and did not end until the 388th. KST collected seven kills without dying, mixing Shock Combo, Link Gun and especially the Rocket Launcher to punish Roznetka and Krallbait. Trefa produced a Double Kill of his own in the 341st second, cutting down Roznetka and then Krallbait, but it was not enough to challenge the top. By the 349th second KST already had 11 points and had created the cushion that would carry him through the rest of the match.
Drtic finally ended the streak with a Flak Cannon in the 388th second. It was more than a cosmetic frag: it stopped the player who had been dictating the pace through the longest spree of the match. KST nevertheless held an advantage in how he could fight. KST averaged 15.3 meters per kill, ahead of Drtic at 11.9, Trefa at 11.4, Roznetka at 10.2 and Krallbait at 6.1 meters. When space opened up, rockets and Bio Rifle gave him more options than his rivals.
Midgame chaos: Flak everywhere, KST keeps range
From the eighth through the eleventh minute, Codex became a sequence of short, violent punishments. Krallbait surged with the Flak Cannon and Sniper Rifle, Trefa and Drtic assembled their own runs, and Roznetka stayed within striking distance. The strangest precision moment came in the 550th second: Krallbait scored the only headshot of the match on KST with a Sniper Rifle from just 3.8 meters. Eight seconds later KST answered by rocketing Roznetka from 39.2 meters, and in the 639th second he pushed the record farther still, hitting Roznetka with the Rocket Launcher from 40 meters for the longest kill of the night.
The pace never faded evenly. The precomputed data marks the 13th minute as the busiest, with ten kills. The longest silence lasted only 38 seconds after the 647th second. In that chaos KST had one crucial trait: after every interruption he found another point. Krallbait collected seven immediate revenge kills, the most of anyone, but his two suicides and 28 deaths reduced the value of that aggression. Roznetka also had the longest average life at 45 seconds; KST averaged 41, Trefa 40, Krallbait 34 and Drtic 32. The leader's cushion no longer disappeared.
Roznetka's late push and the final Stinger
After the 823rd second KST accelerated to 24 points and two seconds later chained two Stinger kills into a Double Kill to reach 25. Drtic stopped him immediately, but Roznetka now needed a flawless run. She almost found one: between the 847th and 889th seconds she killed KST three times and added more points through Drtic and Krallbait. KST still reached 27 in the 884th second and 28 in the 903rd. The gap remained too large.
The finish was loud and slightly absurd. In the 972nd second KST killed Krallbait with the Link Gun for point 29, only for Krallbait to send him straight back to respawn with the Flak Cannon in that same second. Trefa delayed the leader again with a Flak kill in the 990th second and still found time to rocket Krallbait in the 1002nd. At the same time, however, KST found Drtic from only 0.9 meters and used the Stinger to claim point number 30. Roznetka finished second on 22, Krallbait third on 21, Trefa fourth on 18 and Drtic fifth on 14.
Match moments
- KST scored first blood in the 12th second with a rocket on Krallbait.
- KST's suicide in the 180th second put Roznetka in front and caused the first lead change.
- KST retook first place in the 236th second and never gave it back.
- Drtic finally ended KST's seven-kill spree, which ran from the 216th to the 388th second.
- The longest kill was KST's 40-meter Rocket Launcher hit on Roznetka in the 639th second.
- Krallbait recorded the only headshot and also the most immediate revenge kills with seven.
- The 13th minute was busiest with ten kills.
- KST closed the match at 30 with a Stinger kill on Drtic in the 1002nd second.
The final 30:22 score does not look like a photo finish, but getting there was far more nervous than the margin suggests. KST first lost the lead through his own mistake, took it back, then manufactured the decisive separation with a seven-kill spree. Roznetka made the strongest late charge, Krallbait kept producing revenge after revenge, and Trefa with Drtic repeatedly slowed the leader. None of them could turn pressure into a long enough run. Codex therefore ended with an image that summed up the entire match: one side packed into close-range chaos, and KST finding just enough space before taking the final point from almost touching distance.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph shows two genuine swings: Roznetka moved ahead after KST's suicide in the 180th second, but KST reclaimed first place in the 236th. From there he steadily widened the gap, and Roznetka's late pressure could only cut it to the final 30:22.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The 13th minute was the busiest with ten kills, while the ninth and tenth had nine each. Even the longest lull after the 647th second lasted only 38 seconds, so the match had very little true downtime.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
The opening belonged to KST, the middle was defined by his seven-kill phase, and Roznetka provided the strongest late surge with repeated hits on the leader. Krallbait remained a constant revenge threat through the second half.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 23 | 1 | 57% | 0 | 4730 | 4651 | 7 | Double Kill | Rocket Launcher | 7 | 58 | 6,6 | 16 | 13,85 s | ~11 m | 92 | 5 | 16:43 | 0:41 | |
| 2 | B Roznetka | 22 | 23 | 21 | 1 | 52% | 0 | 4175 | 3533 | 6 | Double Kill | Flak Cannon | 9 | — | 5,3 | 10 | 26,25 s | ~11 m | 127 | 31 | 16:43 | 0:45 |
| 3 | B Krallbait | 21 | 23 | 28 | 2 | 45% | 1 | 3896 | 4862 | 5 | Flak Cannon | 4 | — | 4,9 | 19 | 22,08 s | ~8 m | 126 | 35 | 16:43 | 0:34 | |
| 4 | B Trefa | 18 | 19 | 24 | 1 | 44% | 0 | 3704 | 3935 | 3 | Double Kill | Flak Cannon | 10 | — | 4,9 | 12 | 20,86 s | ~9 m | 93 | 21 | 16:43 | 0:40 |
| 5 | B Drtic | 14 | 14 | 19 | 0 | 42% | 0 | 2310 | 2850 | 4 | Double Kill | Flak Cannon | 7 | — | 3,1 | 5 | 47,55 s | ~11 m | 56 | 16 | 10:46 | 0:32 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Bio Rifle | 114 | 3 571 | 31,3 | 14:00 |
| Link Gun | 403 | 2 696 | 6,7 | 13:18 |
| Rocket Launcher | 46 | 2 736 | 59,5 | 11:28 |
| Shock Rifle | 29 | 1 527 | 52,7 | 10:14 |
| Flak Cannon | 202 | 4 359 | 21,6 | 9:38 |
| Enforcer | 45 | 900 | 20,0 | 8:46 |
| Sniper Rifle | 23 | 1 680 | 73,0 | 7:56 |
| Stinger | 73 | 1 166 | 16,0 | 6:40 |
| Impact Hammer | 3 | 177 | 59,0 | 0:24 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Combat leaned heavily toward close-range clusters around Flak fights, but KST stretched the threat farther than anyone with a 15.3-meter average kill distance. His 40-meter Rocket Launcher hit on Roznetka was the record.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.