Match history — match detail
biggest overkill: Lamka (121 dmg) · airborne kills: 24 · gutsiest kill: Trhac (1 HP)
Match verdict: Unnamed999 won 30–19 over Trhac because his six-kill run from seconds 422 to 497 broke open a crowded contest. Eighteen Rocket Launcher kills and eleven immediate revenges sustained the advantage despite penalties for self-inflicted deaths.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Unnamed999 (35 kills) vs best bot Trhac (26 kills).
MVP Unnamed999 combined 35 kills with a six-kill streak and 11 immediate revenges. Chrestus earned first blood, Trhac a spectacular but self-damaging Redeemer Double Kill, and Lamka the honorary late-arrival alarm bell.
Unnamed999 conquers DM-Deck with a 51.8-meter finale
Five changes at the top, and the final point arrived from 51.8 meters away.
Six contestants entered DM-Deck on October 27, 2026, for a Normal Deathmatch with a target of 30 points. Anyone expecting an easy procession for the eventual winner was quickly disappointed. Chrestus drew first blood against Trhac with a Stinger after 21 seconds, but Headhunter took charge of the opening, reaching five points by second 141. Naboj somehow found time to eliminate Chrestus three times during a very brief appearance. Unnamed999 did not score a kill until precisely 180 seconds. The match lasted 23 minutes and eight seconds, and for much of that time the lead seemed determined to change hands rather than settle down.
First blood, first contenders
The earliest event in the log was not a triumph: Naboj died in slime at second 19. The official first blood belonged to Chrestus two seconds later, when his Stinger found Trhac from 44.4 meters. Naboj eliminated Chrestus at seconds 27 and 40, then repeated the feat with a Shock Rifle at 138. Headhunter answered with Flak Cannon shots, rockets and more flak; by the time he caught Naboj at 141, he was on five points.
Trhac struck Headhunter at second 149. Unnamed999 finally entered the kill column against Chrestus at 180 and picked off the same opponent with a Stinger at 222 and 237. Trhac then launched a Redeemer at 247, killing Chrestus and Unnamed999 for a Double Kill, only to die in his own explosion. The pattern was already clear: the heaviest weapon on DM-Deck could make the score jump and punish its owner in the very same instant.
Seventh-minute mayhem
By the fifth minute, Headhunter, Chrestus, Trhac and Unnamed999 were all dictating passages of play. Headhunter had seven points at second 296. Chrestus eliminated Trhac four times between seconds 323 and 362, mostly with Stinger and Flak Cannon. Yet Unnamed999 had a reply ready: at second 369, a Redeemer struck Trhac and Headhunter, registering a Multi Kill and taking Unnamed999 to eight points. That put him back among the leading contenders.
The seventh minute, seconds 360 through 419, produced an astonishing eleven player kills, more than any other minute. Headhunter dispatched both Trhac and Unnamed999. Chrestus countered with Flak Cannon and earned a Double Kill against Unnamed999 at second 396, then reached ten points at 409. None of these exchanges established a permanent leader. Across the whole match, first place changed hands five times, and this hectic stretch explains why no early advantage could be considered secure.
Six kills that changed the mathematics
Unnamed999 accelerated after second 422. He eliminated Headhunter and Chrestus at 472 and 474, claiming a Double Kill, then landed more rocket shots at 482, 492 and 497. The computed statistics identify the match's longest spree: six kills from second 422 to second 497. Chrestus finally ended it with a Flak Cannon at that very second. By then Unnamed999 had built an advantage that his pursuers needed to chase rather than merely share.
The Rocket Launcher was no optional accessory: it accounted for eighteen of Unnamed999's thirty-five kills. His performance was not spotless, however. Five suicides, including a Rocket Launcher mishap and a death in slime, reduced those 35 kills to 30 net points. He was also the most stubborn avenger, with eleven immediate revenge kills recorded in the computed data. The decisive edge came from repeated pressure and prompt answers to defeats, not just from one spectacular Redeemer blast.
Lamka arrives, the clock slows
Chrestus reached seventeen points at second 784, then left the action early. The late phase acquired a different troublemaker: Lamka. His first recorded kill came against Unnamed999 at 845; by 885, he had also caught Trhac and Headhunter. A Redeemer on Trhac at 925 added another kill, although the explosion cost Lamka a point of his own. Over 586 seconds of play, he recorded thirteen kills, ten final points and only nine deaths.
After Lamka eliminated Headhunter at 933, the longest gap without a player kill stretched for 46 seconds, ending with a Trhac rocket at 979. Trhac remained in the pursuit, but seven suicides visibly damaged his score. Headhunter collected an impressive 23 items, more than anyone else, but also surrendered seven points through suicides. The late exchanges were therefore a contest not only of accuracy and aggression, but of avoiding losses that immediately erased hard-earned gains.
A sniper writes the final line
At second 1113, Unnamed999 stopped Lamka with a Shock Rifle, then resumed his rocket campaign. By second 1188, his score stood at 27. Trhac did not reach nineteen points until second 1272, when he sniped the leader. Headhunter was still fighting: he eliminated Trhac with flak at 1300, Unnamed999 at 1304, and Trhac again with a Redeemer from 49.9 meters at 1362. His late resistance took him to eighteen points, but it could not reverse the standings.
Unnamed999 had reached 28 at 1259. At 1340 he struck Lamka with a Sniper Rifle for point 29. The last event followed at second 1388: another sniper shot, this time hitting Trhac from 51.8 meters. It was the longest kill of the entire match and the thirtieth point that closed it. Trhac finished second on nineteen, with Headhunter third on eighteen. If the contest needed a final punctuation mark, the map offered an exclamation point at extreme range.
Match moments
- Chrestus scored first blood on Trhac with a Stinger at second 21.
- Headhunter led the opening with five points by second 141.
- The seventh minute produced the match-high eleven kills.
- Unnamed999 registered a Redeemer Multi Kill at second 369.
- Chrestus ended Unnamed999’s six-kill streak at second 497.
- Lamka recorded his first kill at second 845 and finished with thirteen.
- A 46-second quiet stretch preceded a finish sealed by a 51.8-meter sniper shot.
The final numbers look decisive: Unnamed999 on 30 points, Trhac on 19 and Headhunter on 18. Getting there was anything but straightforward. This six-player Deathmatch featured five changes of leader, a feverish seventh minute, close-quarters rocket fights and strikes approaching fifty meters. Chrestus supplied first blood and seventeen points before departing; Lamka's late appearance kept the finish from becoming routine. Ultimately, Unnamed999 delivered the combination that mattered: a six-kill spree, eleven immediate revenge kills and enough composure to land the final shot. On DM-Deck, the title belonged to the player who accelerated at the right time and protected the gap thereafter.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score chart shows five leadership changes, Headhunter setting the early pace and Unnamed999 taking over. His six-kill streak between seconds 422 and 497 opened the decisive margin; the final score reached 30–19.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The seventh minute (360–419 s) was busiest with 11 kills, followed by nine in minute nine. A 46-second drought began after second 933, and the short final minute contained a single kill.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Headhunter dictated the start; Chrestus was prominent near the end of minute seven. Unnamed999 commanded the middle and finish, while Lamka disrupted the late stage.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 35 | 28 | 5 | 56% | 0 | 5655 | 3867 | 6 | Multi Kill | Rocket Launcher | 11 | 36 | 6,7 | 11 | 12,19 s | ~15 m | 29 | 25 | 20:40 | 0:42 | |
| 2 | B Trhac | 19 | 26 | 40 | 7 | 39% | 0 | 4361 | 6559 | 3 | Double Kill | Rocket Launcher | 8 | — | 6,8 | 14 | 21,46 s | ~11 m | 139 | 39 | 23:06 | 0:33 |
| 3 | B Headhunter | 18 | 25 | 30 | 7 | 45% | 0 | 3477 | 6360 | 5 | Flak Cannon | 9 | — | 7,3 | 23 | 10,06 s | ~14 m | 64 | 13 | 23:08 | 0:44 | |
| 4 | B Lamka | 10 | 13 | 9 | 3 | 59% | 0 | 2195 | 1951 | 5 | Flak Cannon | 4 | — | 3,1 | 7 | 24,27 s | ~10 m | 43 | 7 | 9:46 | 0:58 | |
| 5 | Chrestusleft | 17 | 17 | 29 | 0 | 37% | 0 | 2512 | 3827 | 5 | Double Kill | Flak Cannon | 6 | 63 | 4,3 | 0 | 8,61 s | ~16 m | 33 | 15 | 13:21 | 0:26 |
| 6 | B Nabojleft | 1 | 4 | 6 | 3 | 40% | 0 | 518 | 591 | 1 | Flak Cannon | 1 | — | 0,7 | 0 | 14,41 s | ~12 m | 5 | 0 | 2:29 | 0:21 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 90 | 5 031 | 55,9 | 27:38 |
| Flak Cannon | 208 | 4 382 | 21,1 | 19:42 |
| Shock Rifle | 54 | 2 796 | 51,8 | 13:34 |
| Enforcer | 27 | 540 | 20,0 | 9:48 |
| Stinger | 134 | 2 020 | 15,1 | 9:30 |
| Link Gun | 223 | 1 554 | 7,0 | 6:32 |
| Sniper Rifle | 7 | 490 | 70,0 | 5:52 |
| Bio Rifle | 7 | 147 | 21,0 | 2:32 |
| Redeemer | 22 | 1 758 | 79,9 | 1:40 |
| Impact Hammer | 0 | 0 | — | 0:12 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
The log contains no coordinates, so exact kill clusters cannot be plotted reliably; recorded distances show both point-blank clashes and long shots. The record is Unnamed999 sniping Trhac from 51.8 m in the final second.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.