Match history — match detail
biggest overkill: Rozsekac (174 dmg) · airborne kills: 27 · gutsiest kill: KRIST (2 HP)
Match verdict: KRIST early six-kill run and much lower self-inflicted loss count decided the match after the single lead change. Rozsekac chased hard late, but nine suicides erased too much progress; KRIST won 30:21, with Krallbait on 11.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human KRIST (32 kills) vs best bot Rozsekac (30 kills).
MVP goes to KRIST for the win, the six-kill spree and the longest hit; the instant-answer award belongs to Rozsekac with 15 revenge kills. Krallbait earns the explosive-footnote prize for making the Redeemer dangerous to everyone, including himself.
KRIST controls DM-Deck with Shock and Bio precision
Rozsekac struck first and Krallbait kept detonating surprises, but KRIST built a lead on DM-Deck and never gave it back.
DM-Deck delivered a long, messy but readable Deathmatch on September 13, 2026. Rozsekac claimed first blood after 44 seconds, dropping Krallbait with the Flak Cannon, yet the opening soon belonged to KRIST. Shock Rifle, Shock Combo and later the Bio Rifle let him erase the early deficit and create separation. It was never a quiet procession: Rozsekac repeatedly answered with the Flak Cannon, Krallbait punished both rivals with close-range weapons and the Redeemer, and all three players gave points back through slime, self-damage or explosive mishaps. The lead changed only once, but underneath that stable scoreboard the match was full of small revenge battles.
Rozsekac draws first blood, then Shock takes over
Rozsekac opened the scoring at 0:44, using the Flak Cannon from 1.3 meters to remove Krallbait, then added him again with the Link Gun seventeen seconds later. KRIST answered immediately. At 1:07 he hit Rozsekac with the Shock Rifle and at 1:16 tied the score 2:2 with a Shock Combo. After Rozsekac died in slime, KRIST took command with kills on both opponents and moved the board decisively in his favor.
That stretch became the longest spree of the match: six kills for KRIST from 67 to 214 seconds. Krallbait finally ended it with the Redeemer, although the same blast also killed Krallbait himself. KRIST resumed with Shock Rifle and Bio Rifle kills while Rozsekac and Krallbait tried to cut the margin. The early pattern was already clear: KRIST was the steadier scorer, while both pursuers remained dangerous but repeatedly surrendered part of their gains through self-inflicted deaths.
Flak, slime and the frantic fourteenth minute
The middle phase became more physical. Rozsekac leaned harder on the Flak Cannon, Krallbait rotated between Flak, Link Gun, Stinger and Redeemer, and KRIST preserved the lead with Bio Rifle, rockets and Shock. By the thirteenth minute KRIST had reached 16 points, while the others were fighting both each other and the map. Slime deaths and other suicides kept dragging their scores down. The busiest minute was minute 14 with six kills.
At 18:43 came the signature long-range moment. KRIST hit Krallbait with a Shock Combo from 61.3 meters, the longest kill of the match, and reached 20 points. His average kill distance of 16.3 meters was also the highest of the three. Krallbait still fought back with Flak, Link Gun and Shock Combo, while Rozsekac kept producing immediate answers. He finished with 15 revenge kills, the best total in the match, which explains why he stayed relevant despite repeated scoring penalties.
KRIST reaches 25 as Rozsekac starts the chase
After the twentieth minute KRIST accelerated again. Link Gun, Shock Rifle, Flak Cannon, rockets and another Shock Combo carried him toward 25 points. It was not clean: at 21:56 he killed himself with the Shock Rifle, and shortly afterward a rocket exchange against Rozsekac also cost him a self-kill. Krallbait produced a brief surge with two consecutive Link Gun kills on KRIST and another on Rozsekac, but his large suicide count prevented that spell from becoming a real comeback.
Rozsekac then launched the most serious pursuit of the night. From 25:54 to 28:52 he scored with Shock Combo, Shock Rifle, Stinger, Redeemer and rockets. After the action at 27:28, the match entered its longest dry spell: 84 seconds without a kill. When combat resumed, Rozsekac reached 18, but KRIST answered with the Flak Cannon at 29:26 and protected a safe cushion.
Redeemer shakes the finish, Bio Rifle closes it
The final two minutes were among the liveliest. KRIST used rockets and Shock Rifle to reach 29, but at 31:10 Rozsekac fired a Redeemer that killed KRIST, Krallbait and himself. The second enemy kill counted as a Double Kill, making it the standout multikill of the match, but the self-kill perfectly captured the risk in Rozsekac game. Eighteen seconds later he added another point by killing KRIST with slime and moved to 21.
There was no time for a full reversal. At 31:42 KRIST found Rozsekac with the Bio Rifle from 20.6 meters and scored the thirtieth point. The final 30:21:11 matched the broader story: KRIST had the longest average life at 61 seconds, the best average kill distance, and the flexibility to switch among Shock, Bio and rockets. Rozsekac excelled at revenge kills and close-range Flak fights, while Krallbait disrupted both sides but paid heavily for 14 suicides.
Match moments
- Rozsekac took first blood at 0:44 with a Flak Cannon kill on Krallbait.
- KRIST overturned the opening deficit with the match-long six-kill spree from 1:07 to 3:34.
- Krallbait ended KRIST spree with the Redeemer but died in the same explosion.
- Minute 14 was the busiest of the match with six kills.
- KRIST hit Krallbait with a 61.3 m Shock Combo, the longest kill of the match.
- Rozsekac recorded 15 revenge kills, the highest total.
- Rozsekac Redeemer at 31:10 produced a Double Kill and a self-kill.
- KRIST ended the match at 31:42 with a Bio Rifle kill for 30:21:11.
DM-Deck ultimately rewarded the player who surrendered the fewest points to his own mistakes. KRIST was not flawless, but two suicides were a much lighter burden than Rozsekac nine and Krallbait fourteen. Rozsekac remained aggressive to the finish and cut the gap late, while Krallbait repeatedly hurt both rivals but also hurt his own score through explosive and environmental deaths. KRIST reached the 30-point target exactly at 1902 seconds, closing a match whose lead changed only once even though the individual fights kept changing character.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
Rozsekac opened 2:0, but KRIST tied it at 2:2 and took control after the match's only lead change. Once KRIST reached 20, Rozsekac never got close enough to threaten the lead, and the match ended 30:21.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The pace peaked in minute 14 with six kills; minutes 21, 30 and 32 each produced five. The longest lull came after 27:28, when no one scored for 84 seconds.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
After Rozsekac first blood, KRIST dominated the opening with a six-kill spree, while the middle phase was more evenly split. Rozsekac raised the pressure late, but KRIST still scored the final point.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 32 | 30 | 2 | 52% | 0 | 5963 | 5129 | 6 | Shock Rifle | 8 | 246 | 14,0 | 12 | 18,07 s | ~14 m | 44 | 7 | 31:42 | 1:01 | ||
| 2 | B Rozsekac | 21 | 30 | 36 | 9 | 45% | 0 | 4810 | 7245 | 6 | Double Kill | Flak Cannon | 10 | — | 10,2 | 31 | 25,06 s | ~13 m | 127 | 19 | 31:40 | 0:51 |
| 3 | B Krallbait | 11 | 25 | 46 | 14 | 35% | 0 | 4586 | 8494 | 4 | Flak Cannon | 11 | — | 9,9 | 28 | 40,66 s | ~13 m | 114 | 11 | 31:40 | 0:40 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Shock Rifle | 76 | 4 422 | 58,2 | 26:36 |
| Rocket Launcher | 46 | 2 194 | 47,7 | 21:34 |
| Flak Cannon | 127 | 2 708 | 21,3 | 16:06 |
| Link Gun | 179 | 1 337 | 7,5 | 9:28 |
| Bio Rifle | 45 | 1 134 | 25,2 | 9:00 |
| Enforcer | 28 | 560 | 20,0 | 7:42 |
| Stinger | 74 | 1 276 | 17,2 | 5:20 |
| Sniper Rifle | 5 | 350 | 70,0 | 3:28 |
| Redeemer | 15 | 1 376 | 91,7 | 2:38 |
| Impact Hammer | 0 | 0 | — | 0:20 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Most fights were short to medium range, but KRIST stretched the map with a 61.3 m Shock Combo. His 16.3 m average kill distance topped Rozsekac 12.9 m and Krallbait 12.2 m.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.