Match history — match detail

back← #83#85 →
16.09.2026 22:02
DM-Deck · Normal · Deathmatch · duration 44:54 min · limit 30 · time 60 min · end: score limit reached · humans 2 · bots 2 (1) · spectators 1 · Server ~31 FPS (min ~28) · bots Ø 5,1 (3,5–7,0)

biggest overkill: hemeroid (142 dmg) · airborne kills: 24 · gutsiest kill: hemeroid (3 HP)

Match verdict: The match was decided by hemeroid scoring volume and his ability to answer deaths immediately: 18 revenge kills repeatedly restored his pressure after mistakes. The middle phase created the decisive gap, and he then protected it through resistance from Telefrag and Separr to win with 30 points.

Players8
Humans2
Bots6
Kills98
Headshots0
Suicides23
Total damage18 856
Kills / min2,2

Humans vs bots

Humans → bots38
Bots → humans35
Humans ↔ humans14
Bots ↔ bots11

The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human hemeroid (35 kills) vs best bot Firstblood (15 kills).

MVPhemeroid35 kills, 43% effbest player of the match
Longest spreeSeparr5 kills without dyingmost kills without dying
Best multikillFirstbloodDouble Killmost kills in quick succession
Juggernauthemeroid6 895 dmg dealtdealt the most damage
Tankhemeroid8 106 dmg takenabsorbed the most damage
First BloodLongshot0:18 — Palbafirst kill of the match
Punching Baghemeroid47 deathsmost deaths
Lemminghemeroid5 suicidesmost suicides
SharpshooterFirstblood~61,9 m — hemeroidlongest kill of the match
ImmortalSeparron average 2:52 min between deathssurvived the longest
Avengerhemeroid18x instant paybackmost often instantly repaid his killer
Spree BreakerFirstbloodended the 5-kill spree of Separrstopped the longest spree of the match

The result-based MVP is hemeroid on 30 points, spree king is Separr with five straight kills, and the long-range prize goes to Firstblood for a 61.9-meter Redeemer. Longshot takes first blood, while hemeroid claims the revenge crown with 18.

hemeroid conquers DM-Deck after a wild race to thirty

DM-Deck served up an unusually long Deathmatch on September 16. The Normal-mode match lasted 2,694 seconds, or 44 minutes and 54 seconds, and hemeroid route to the 30-point limit was anything but straight. The lead changed three times, instant revenge kills kept resetting the pressure, and the score was repeatedly dented by self-kills, slime deaths and badly timed explosions. Longshot struck first, Separr later produced the longest spree of the match, Firstblood landed the longest-range kill, yet the final word belonged to the player who relied most heavily on the Rocket Launcher.

First eight minutes: Longshot lights up Deck

First blood arrived after only 18 seconds. Longshot hit Palba with the Flak Cannon from 27.6 meters, then added hemeroid nine seconds later. The opening quickly became a points exchange between Longshot, Palba and hemeroid. Palba answered Longshot with both the Sniper Rifle and Rocket Launcher, while hemeroid began stacking rocket kills from the 58-second mark. At 88 seconds, though, hemeroid blew away one of his own points with the Redeemer, a neat summary of the match's early rhythm: a lead could be built and wasted just as quickly.

The computed data marks minute eight as the busiest, with five kills. By then hemeroid had started to separate from the pack and reached 10 points at 7:25 by killing Longshot with the Rocket Launcher. A Redeemer kill on Palba and another rocket followed. Most fights were short- to medium-range affairs in which explosions mattered more than elegance. Longshot remained dangerous and, over the full match, actually scored more direct kills on hemeroid than he conceded, but the overall flow of points was starting to favor someone else.

Midgame: a lead, self-kills and fresh pressure

After the tenth minute, Separr became a much bigger factor and began punishing hemeroid with the Enforcer, Bio Rifle and later the Shock Rifle. Longshot kept applying pressure, Stingray found several Link Gun kills, and hemeroid continued collecting rocket points. His run was far from clean: he finished with five self-kills and an average life of only 56 seconds. Even so, he kept striking back almost immediately. The computed summary credits him with 18 revenge kills, the highest total in the match.

At 20:13, hemeroid reached 20 points by killing Stingray with the Bio Rifle, then immediately ended up in the slime. Sixty-nine seconds later came the longest kill of the match: Firstblood sent a Redeemer into hemeroid from 61.9 meters. Firstblood then kept taking lives from him with rockets, Redeemers and the Link Gun. hemeroid still moved through 21 and later 22 points. The match recorded three lead changes overall, but by this stage hemeroid had the shortest route to the 30-point target.

Separr spree and 151 seconds of silence

The cleanest spree of the night belonged not to the winner but to Separr. From 25:52 to 34:25 he put together five kills without an opponent ending the run. The Shock Rifle and Shock Combo suited him, and his average kill distance of 27.1 meters was the highest in the field. The spree ended only when Firstblood caught him with the Link Gun from 52.8 meters at 34:25. Separr also survived for an average of 172 seconds, far longer than anyone else, giving his game a noticeably more positional feel.

hemeroid, meanwhile, had climbed to 24 points before the tempo suddenly collapsed. After his kill on Firstblood at 28:20, the match entered its longest dead spell: 151 seconds without a kill. When action resumed, Firstblood and Separr brought the pressure back. Later, Firstblood recorded the only multikill in the log, a Double Kill on Telefrag and hemeroid at 38:09 and 38:10. Even that did not stop hemeroid for long; two Bio Rifle kills soon took him to 25 and 26.

Finish: the final two points had to be earned

After minute 39, Telefrag entered the late-game picture and stretched the finish into something uncomfortable. hemeroid reached 28 points at 39:51 with a Rocket Launcher kill on Telefrag, but the next few minutes brought deaths rather than a clean close. Telefrag caught him with both the Flak Cannon and Rocket Launcher, while Separr added Shock Rifle and Rocket Launcher kills. hemeroid finally reached 29 at 44:34 by dropping Separr with a close-range rocket.

There was still no immediate full stop. Five seconds later Telefrag killed him with the Bio Rifle and extended the match by another 15 seconds. At exactly 44:54, hemeroid answered with the same weapon: a 21.7-meter Bio Rifle kill on Telefrag delivered point 30 and ended the game. The winner finished with 35 kills, 47 deaths and five self-kills. It was not sterile domination; it was a sustained ability to re-enter the scoring race after every setback.

Match moments
  • Longshot scored first blood at 18 seconds with a Flak Cannon kill on Palba.
  • Minute eight was the busiest in the computed data, with five kills.
  • Firstblood hit hemeroid with a Redeemer from 61.9 meters for the longest kill of the match.
  • Separr produced the longest spree at five kills before Firstblood ended it.
  • The longest quiet period began after 28:20 and lasted 151 seconds without a kill.
  • Firstblood recorded the match's only multikill, a Double Kill at 38:10.
  • hemeroid posted 18 revenge kills, the highest total in the field.
  • hemeroid secured point 30 with a Bio Rifle kill on Telefrag at 44:54.

The final standings look cleaner than the match itself. hemeroid finished on 30, Separr on 14, Firstblood on 12 and Longshot on 11, but the road to the frag limit was littered with revenge kills, self-inflicted damage and long exchanges between very different styles. Longshot won the main head-to-head with hemeroid 11-9 in direct kills, Separr owned the best spree and Firstblood the longest shot, yet hemeroid scored more consistently across the whole field and kept recovering after interruptions. The final Bio Rifle kill merely sealed a match decided by dozens of small recoveries rather than one perfect moment.

Score progression

Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.

The score graph should show three lead changes before hemeroid gradually opened a gap. His decisive cushion formed in the middle of the match, although the last two points dragged the finish all the way to 44:54.

Match pace

Kills in each minute of this match. Peaks are the wildest moments of the game.

The computed summary identifies minute eight as the busiest with five kills, a five-kill pace that appeared again in other minutes. The sharpest slowdown came after 28:20, when no kill was recorded for 151 seconds.

Kill distances

Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.

Who killed when

Heatmap of player kills per match minute. A darker cell means more kills in that minute.

The opening belonged mainly to Longshot, Palba and a rising hemeroid; the middle phase brought stronger pressure from Firstblood and Separr. The finish centered on hemeroid fights with Separr and Telefrag.

#PlayerScoreKillsDeathsSuic.EffHSDmg+Dmg−SpreeMultiFavorite weaponAssistsPingkmItemsTTKRangeAirBackTimeØ life
1FR hemeroid303547543%0689581064Rocket Launcher73515,42934,33 s~21 m461244:540:56
2US Separr141711561%0444730915Shock Rifle1310810,12947,09 s~29 m261534:332:52
3B Telefrag458138%096220492Rocket Launcher12,1942,14 s~12 m936:580:46
4B Firstbloodleft121514352%0266636054Double KillLink Gun45,82165,54 s~23 m251819:191:17
5B Longshotleft111519444%0205939254Flak Cannon55,2188,28 s~16 m24118:290:55
6B Palbaleft4712337%0134620412Rocket Launcher32,3558,67 s~14 m2008:020:37
7B Stingrayleft348133%048110472Link Gun11,2328,05 s~13 m3004:160:28
8B Palicleft-10110%000000,00000:040:02
Player verdicts
  • FR hemeroid — Won with 30 points by scoring relentlessly across the field and landing 21 Rocket Launcher kills. Five self-kills and 47 deaths complicated the run, but 18 revenge kills show how quickly he answered setbacks.
  • US Separr — Second place on 14 points was backed by the match's longest five-kill spree and excellent Shock Rifle work. An average life of 172 seconds and 27.1 meters per kill made him the most positional shooter in the field.
  • B Telefrag — Collected five kills in a short late stint and repeatedly delayed hemeroid finish. The sample was brief, but the timing of his pressure mattered.
  • B Firstblood — Finished on 12 points, produced the only Double Kill and landed the night's longest shot from 61.9 meters. He also ended Separr five-kill spree.
  • B Longshot — Opened the match with first blood and beat hemeroid 11-9 in their direct kill exchange. His 15 kills and varied arsenal kept the pressure high, especially in the first half.
  • B Palba — Was active early and repeatedly answered Longshot, but three self-kills and an early exit kept the score down. Seven kills came from a varied mix of weapons.
  • B Stingray — Managed four kills in a short stay, mostly with the Link Gun, and disrupted hemeroid momentum several times. Limited time in the match left little room for a larger score.
  • B Palic — His match lasted only four seconds and ended with one self-kill and no kills. The -1 score describes a cameo more than a full performance.
Frequently asked questions about the match
Who won the match on DM-Deck?

hemeroid won the match on DM-Deck with a score of 30.

How long did the match last?

The match lasted 44:54 minutes.

How many kills happened in the match?

A total of 98 kills were scored among 8 players (2 humans, 6 bots).

What was the deadliest weapon in the match?

The weapon Rocket Launcher caused the most kills (34).

What was the longest kill in the match?

Firstblood landed the longest kill on hemeroid at a distance of ~61,9 m.

Who had the longest kill streak?

Separr had the longest streak (5 kills without dying).

Who won on DM-Deck, and what was surprising about the result?

In Normal mode on DM-Deck, hemeroid won with 30 points. The surprising part is that he died 47 times and lost the direct kill exchange with Longshot 9-11.

What drove hemeroid comeback and lead?

His biggest advantages were steady Rocket Launcher scoring and 18 revenge kills. Even after self-kills and clusters of deaths, he returned to the scoreboard quickly.

Why was Separr dangerous even without winning?

Separr had the match's longest spree: five kills from 25:52 to 34:25. He also had the highest average kill distance at 27.1 meters and survived 172 seconds on average.

What was the strangest standout moment?

At 21:22, Firstblood hit hemeroid with a Redeemer from 61.9 meters, the longest kill of the match. Later he also produced the only Double Kill.

How long did the match go without a single kill?

The longest pause lasted 151 seconds and began after the event at 28:20. In a chaotic Deathmatch, that silence sharply contrasted with the five-kill minutes.

Who had the edge in hemeroid versus Longshot?

Longshot led the direct kill exchange 11-9, with 20 mutual kills between them. hemeroid, however, scored more successfully against the rest of the field and won the match.

How dramatic was the final point?

hemeroid reached 29 at 44:34 against Separr, but Telefrag killed him five seconds later. The winning 30th point arrived only at 44:54 with a Bio Rifle kill on Telefrag.

Match moments
  • First blood: LongshotPalba (Flak Cannon, 0:18)
  • Biggest rivalry: Longshot killed hemeroid 11x (all-time across matches 11:9)

    hemeroid and Longshot had the most mutual kills: 20 in total, with Longshot leading the direct exchange 11-9. The overall result reversed that micro-rivalry because hemeroid scored more effectively against the rest of the field and won the match.

  • Deadliest weapon: Rocket Launcher (34 kills)
  • Lead changes: the lead changed 3x (last at 4:21)
  • Longest kill: Firstbloodhemeroid na ~61,9 m (Redeemer, 21:22)
  • Longest spree: Separr — 5 kills from 25:52 to 34:25, ended by Firstblood
  • Busiest minute: 8. minute (5 kills)
  • Longest silence: 151 s without a kill (from 28:20)
  • Instant paybacks: total 47x, most by hemeroid (18x)
  • Fun fact: hemeroid won despite dying 47 times, more than four times as often as runner-up Separr, who had 11 deaths.
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Match replay
0:00
#PlayerScore
    Match flow (122 events)
    0:18B Longshot B Palba (Flak Cannon)first blood
    0:27B Longshot FR hemeroid (Flak Cannon)
    0:32B Palba B Longshot (Sniper Rifle)
    0:58FR hemeroid B Longshot (Rocket Launcher)
    1:05FR hemeroid B Palba (Rocket Launcher)
    1:28B Palba B Longshot (Rocket Launcher)
    1:28FR hemeroid killed himself (Redeemer)
    1:44B Palba B Longshot (Rocket Launcher)
    1:55B Palba killed himself (Rocket Launcher)
    2:05B Longshot FR hemeroid (Stinger)
    2:08B Palba B Longshot (Bio Rifle)
    2:25FR hemeroid B Palba (Sniper Rifle)
    2:46B Palba killed himself (Slime)
    3:13FR hemeroid B Longshot (Rocket Launcher)
    3:21B Palba killed himself (Bio Rifle)
    4:21FR hemeroid B Longshot (Rocket Launcher)
    4:34FR hemeroid B Palba (Rocket Launcher)
    4:39B Longshot B Palba (Shock Combo)
    5:07B Longshot killed himself (Slime)
    5:10B Palba FR hemeroid (Redeemer)
    5:22FR hemeroid B Palba (Flak Cannon)
    5:53B Longshot FR hemeroid (Shock Combo)
    6:10FR hemeroid B Longshot (Rocket Launcher)
    6:44FR hemeroid B Longshot (Rocket Launcher)
    7:00B Palba FR hemeroid (Rocket Launcher)
    7:09B Palba FR hemeroid (Flak Cannon)
    7:09FR hemeroid B Palba (Bio Rifle)
    7:25FR hemeroid B Longshot (Rocket Launcher)
    7:41FR hemeroid B Palba (Redeemer)
    8:04FR hemeroid B Palba (Rocket Launcher)
    8:04FR hemeroid killed himself (Rocket Launcher)
    9:06B Longshot FR hemeroid (Flak Cannon)
    9:07B Longshot killed himself (Slime)
    9:28US Separr FR hemeroid (Slime)
    10:13US Separr B Longshot (Redeemer)
    10:31B Longshot FR hemeroid (Stinger)
    11:03FR hemeroid US Separr (Sniper Rifle)
    11:15B Longshot FR hemeroid (Rocket Launcher)
    11:28US Separr FR hemeroid (Enforcer)
    11:52B Longshot FR hemeroid (Rocket Launcher)
    11:56FR hemeroid US Separr (Enforcer)
    12:06US Separr FR hemeroid (Bio Rifle)
    12:42FR hemeroid killed himself (Rocket Launcher)
    13:03B Longshot FR hemeroid (Slime)
    13:21B Longshot killed himself (Redeemer)
    13:22B Longshot FR hemeroid (Redeemer)
    13:52B Longshot FR hemeroid (Shock Combo)
    14:20FR hemeroid killed himself (Redeemer)
    14:47US Separr FR hemeroid (Shock Rifle)
    15:29US Separr FR hemeroid (Shock Rifle)
    15:51FR hemeroid B Longshot (Rocket Launcher)
    16:39US Separr killed himself (Rocket Launcher)
    16:49FR hemeroid B Stingray (Rocket Launcher)
    16:53B Longshot B Stingray (Stinger)
    17:01FR hemeroid B Longshot (Rocket Launcher)
    17:11B Stingray B Longshot (Link Gun)
    17:23FR hemeroid B Longshot (Rocket Launcher)
    17:28B Stingray FR hemeroid (Link Gun)
    17:49B Longshot FR hemeroid (Flak Cannon)
    18:12B Longshot B Stingray (Flak Cannon)
    18:29B Longshot killed himself (Rocket Launcher)
    18:57FR hemeroid B Stingray (Rocket Launcher)
    19:03US Separr killed himself (unknown cause)
    19:23FR hemeroid B Stingray (Redeemer)
    19:45FR hemeroid B Firstblood (Rocket Launcher)
    20:00B Stingray FR hemeroid (Shock Rifle)
    20:02B Firstblood killed himself (Slime)
    20:13FR hemeroid B Stingray (Bio Rifle)
    20:13FR hemeroid killed himself (Slime)
    20:36B Stingray FR hemeroid (Link Gun)
    20:47B Firstblood B Stingray (Rocket Launcher)
    20:56B Stingray killed himself (unknown cause)
    21:21FR hemeroid B Firstblood (Rocket Launcher)
    21:22B Firstblood FR hemeroid (Redeemer)
    21:47B Firstblood FR hemeroid (Shock Combo)
    22:35B Firstblood killed himself (Slime)
    22:58FR hemeroid B Firstblood (Rocket Launcher)
    23:11B Firstblood FR hemeroid (Rocket Launcher)
    23:59B Firstblood FR hemeroid (Redeemer)
    24:36US Separr killed himself (Bio Rifle)
    24:42FR hemeroid B Firstblood (Slime)
    25:52US Separr FR hemeroid (Shock Combo)
    26:16US Separr B Firstblood (Shock Rifle)
    26:59FR hemeroid B Firstblood (Rocket Launcher)
    27:40B Firstblood FR hemeroid (Link Gun)
    27:44US Separr B Firstblood (Shock Rifle)
    28:18B Firstblood FR hemeroid (Link Gun)
    28:20FR hemeroid B Firstblood (Rocket Launcher)
    30:50FR hemeroid killed himself (Slime)
    30:51US Separr B Firstblood (Shock Combo)
    32:29US Separr FR hemeroid (Shock Rifle)
    33:23B Firstblood FR hemeroid (Redeemer)
    34:25B Firstblood US Separr (Link Gun)
    34:33B Firstblood FR hemeroid (Link Gun)
    34:53B Firstblood US Separr (Redeemer)
    35:43US Separr B Firstblood (Shock Rifle)
    36:04FR hemeroid US Separr (Shock Combo)
    36:13B Firstblood US Separr (Rocket Launcher)
    36:22B Firstblood FR hemeroid (Rocket Launcher)
    36:33FR hemeroid US Separr (Bio Rifle)
    36:42FR hemeroid B Firstblood (Bio Rifle)
    37:54US Separr killed himself (Flak Cannon)
    38:09B Firstblood B Telefrag (Stinger)
    38:10B Firstblood FR hemeroid (Stinger)Double Kill
    38:23B Firstblood killed himself (Rocket Launcher)
    38:59US Separr killed himself (Link Gun)
    39:05B Palic killed himself (unknown cause)
    39:17B Telefrag FR hemeroid (Rocket Launcher)
    39:17FR hemeroid B Telefrag (Bio Rifle)
    39:51FR hemeroid B Telefrag (Rocket Launcher)
    40:21B Telefrag FR hemeroid (Flak Cannon)
    40:50US Separr FR hemeroid (Shock Rifle)
    41:13B Telefrag FR hemeroid (Rocket Launcher)
    41:14US Separr B Telefrag (Shock Combo)
    42:24B Telefrag FR hemeroid (Redeemer)
    42:24B Telefrag killed himself (Redeemer)
    43:07US Separr FR hemeroid (Rocket Launcher)
    44:06US Separr B Telefrag (Shock Rifle)
    44:25US Separr B Telefrag (Shock Rifle)
    44:34FR hemeroid US Separr (Rocket Launcher)
    44:39B Telefrag FR hemeroid (Bio Rifle)
    44:54FR hemeroid B Telefrag (Bio Rifle)
    Match weapons
    WeaponKillsHeadshots
    Rocket Launcher340
    Shock Rifle180
    Redeemer100
    Bio Rifle90
    Flak Cannon80
    Link Gun70
    Stinger50
    Sniper Rifle30
    Enforcer20

    Who killed with what

    Each player's kills split by weapon. Reveals every fighter's favorite tool.

    The Rocket Launcher was the deadliest weapon with 33 kills, and hemeroid scored 21 of his own kills with it. Separr built his performance around the Shock Rifle with nine kills; nobody recorded a headshot.

    hemeroid kill pattern shows a clear Rocket Launcher preference and an appetite for aggressive short- to medium-range engagements where he could switch targets quickly. Separr leaned on the Shock Rifle, longer average kill distance and much longer survival time, matching a more positional approach. Firstblood mixed Link Gun, Redeemer and rockets and was able to punish from long range as well. Exact control of item spawns cannot be proven from the log, although hemeroid and Separr each collected 29 items.

    Weapon economy

    WeaponHitsDmgDmg / hitTime held
    Rocket Launcher1066 47361,142:44
    Shock Rifle764 43158,325:46
    Bio Rifle531 68031,714:00
    Flak Cannon591 19020,210:34
    Enforcer3774020,010:28
    Sniper Rifle161 19074,47:48
    Link Gun979629,97:30
    Redeemer241 76073,33:36
    Stinger2943014,83:02
    Impact Hammer001:48

    Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.

    Who killed whom
    Who killed whom
    ↓ killer / victim →hemeroidSeparrTelefragFirstbloodLongshotPalbaStingrayPalic
    hemeroid537974·
    Separr9341···
    Telefrag5······
    Firstblood1031··1·
    Longshot11···22·
    Palba3···4··
    Stingray3···1··
    Palic·······

    Kill map (top-down)

    Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.

    The kill log points mostly to short- and medium-range fights, but exact spatial clusters cannot be confirmed because the data contains no coordinates. The longest confirmed kill was Firstblood 61.9-meter Redeemer shot on hemeroid.

    Kill density (heatmap)

    The same map as a grid — the darkest zones had the most kills. The arena's hot spots.