Match history — match detail
biggest overkill: Thor@x (188 dmg) · airborne kills: 24 · gutsiest kill: Thor@x (4 HP)
Match verdict: The match was decided from 5:22 to 7:40, when Thor@x turned a close lead battle into a permanent gap with a nine-kill spree. Shock Rifle and Shock Combo gave him steadier scoring than Drtic's mixed arsenal, while Drtic also lost ground to five suicides. Thor@x won 30:16.
Humans vs bots
The war of the camps: how many kills fell between humans and bots in each direction. Reveals who really won the war of species. best human Thor@x (31 kills) vs best bot Drtic (21 kills).
MVP clearly goes to Thor@x for the 30:16 win, nine-kill spree and eight immediate revenge kills. Brokar gets first blood and longest shot, Drtic gets the spree-stopper award, and mg72. owns the only headshot plus a late Redeemer Double Kill.
Thor@x Breaks DM-Deck with a Nine-Kill Shock Rampage
Brokar struck first, freedie00 briefly took the lead, then Thor@x turned the Shock Rifle and Shock Combo into a decisive avalanche.
DM-Deck initially looked as if it wanted a coffee before the match. The first 63 seconds produced no regular kill; instead Eleven, Liandrik and Liftjump recorded self-inflicted deaths. Brokar finally ended the wait at 1:03 with the authoritative first blood, catching Eleven with a Shock Combo. He then hit Biosludge with a Shock Rifle from 50.9 meters, the longest kill of the match, and for a while looked in control of Deck's longer sight lines. freedie00 began to push back, but the larger change came from Thor@x. A slow opening turned into a classic Deck grinder with two lead changes and an increasing dependence on Shock weapons.
Brokar sparks it, freedie00 borrows the lead
After first blood, Brokar stayed confident. At 2:27 he dropped Biosludge with a 50.9-meter Shock Rifle hit, setting the distance record, and 25 seconds later used the Link Gun on freedie00. freedie00 answered with a Rocket Launcher kill on Brokar, a Redeemer on Biosludge and another Link Gun point at 4:26. When his Stinger caught Thor@x at 5:08, freedie00 reached four points and became the sole leader, completing the first of the two lead changes.
Thor@x had not started cleanly. Biosludge killed him with the Flak Cannon at 4:23, and his first points against Brokar still left work to do. From 5:22 the match flipped. Thor@x killed Brokar with the Bio Rifle, then the Shock Rifle, and at 6:08 a Redeemer blast removed Brokar and freedie00 together. The second victim completed a Double Kill and put Thor@x on top. From that point the scoreboard mostly watched his back.
Nine kills tear the middle of the match open
From 5:22 to 7:40 Thor@x produced the longest spree of the match: nine kills without dying. Brokar absorbed much of the damage, falling to the Bio Rifle, Shock Rifle, Redeemer, Slime and Shock Combo, while Kulomet and Drtic were pulled into the sequence too. Thor@x switched between direct Shock Rifle shots and Shock Combo detonations so often that Deck briefly looked like a practical lesson in blue-ball physics. By 7:30 he had 11 points and the gap had changed the entire shape of the game.
Drtic finally applied the brake at 7:40, ending the nine-kill spree with the Flak Cannon. Three seconds later he killed Brokar for a Double Kill. It did not change the leader, but it clearly announced the battle for second place. Across the match Drtic killed Thor@x nine times, the highest one-way count in any mutual pairing, while Thor@x answered with seven kills on Drtic. The computed revenge table was just as lively: Thor@x had eight immediate revenge kills and Drtic six.
Deck accelerates and mg72. arrives late
The middle stretch became messy. Klicka, Kulomet, Ampjunkie and Drtic all claimed moments, yet Thor@x kept separation. A CampKiller self-death at 10:17 cost him a point, but he quickly returned to the Shock Rifle. He had 20 at 12:11, 21 at 12:43 and reached 24 by 13:00. Drtic kept scoring with Flak, Link Gun and rockets, but five suicides erased a large portion of the work he had earned.
At 13:39 mg72. entered the closing phase and immediately showed why the Sniper Rifle was his favorite weapon. He killed Thor@x, later collected Drtic and freedie00, and at 16:41 used the Redeemer to kill freedie00 and Drtic at the same timestamp for the third Double Kill of the match. His eight kills came in limited playing time, and the only headshot also belonged to him: at 17:28 he hit Drtic with a Sniper Rifle from 23.9 meters. The 17th minute held ten kills; the 16th also had ten, turning the finish into armed rush hour.
The last hundred seconds belong to the leader
When Thor@x killed Drtic with the Bio Rifle at 16:11, he had 25 points. Drtic answered ten seconds later with the Enforcer, Kulomet took Drtic with Flak, and mg72. kept adding Redeemer and sniper pressure, but the gap no longer dissolved. After mg72.'s Double Kill at 16:41, Thor@x immediately removed mg72. with the Shock Rifle, then added a Shock Combo on Drtic at 17:02 and another kill on Kulomet fourteen seconds later to reach 28.
Drtic still caught Thor@x with the Link Gun at 17:19 and then killed Kulomet and freedie00 to reach his final 16. Thor@x reserved the ending. At 17:45 a Shock Combo on Drtic made it 29; six seconds later the same weapon and the same victim completed 30:16 at 17:51. The winner finished with 31 kills, 16 deaths, 5,343 damage dealt and a maximum spree of nine: a dominant finish after a quiet opening.
Match moments
- Brokar scored first blood at 1:03 with a Shock Combo on Eleven.
- Brokar's 50.9 m Shock Rifle hit on Biosludge was the match's longest kill.
- freedie00 became the sole leader at 5:08 with four points.
- Thor@x produced a nine-kill spree from 5:22 to 7:40 before Drtic stopped it.
- Thor@x, Drtic and mg72. each recorded one Double Kill.
- The 17th minute produced ten kills and was marked as the busiest minute.
- mg72. scored the only headshot at 17:28 against Drtic.
- Thor@x closed with two Shock Combos on Drtic and won 30:16.
By the end, DM-Deck left one dominant image: Thor@x converted a slow start into a controlled escape. Brokar lit the match with first blood and the longest hit, freedie00 briefly borrowed the lead, Drtic became the persistent pursuer, and mg72. supplied late sniper fireworks. The decisive feature was Thor@x's nine-kill spree and his repeated return to the Shock Rifle and Shock Combo. His eight immediate revenge kills were not decorative statistics either; they showed how often he answered quickly after being dropped. The 30:16 score therefore reads less like an accident and more like dominance built piece by piece.
Score progression
Score progression of all players during the match, kill by kill. Crossing lines are lead changes. Player scores over time — click a name in the legend to toggle, drag to zoom. Vertical lines mark lead changes.
The score graph has two crucial lead changes: Brokar's early advantage was taken by freedie00, then Thor@x moved ahead at 6:08. His nine-kill spree created the decisive gap, and Drtic never changed the leader afterward.
Match pace
Kills in each minute of this match. Peaks are the wildest moments of the game.
The opening was unusually quiet, with a 63-second pause before first blood. Pace then climbed sharply: both the 16th and 17th minutes contained ten kills, and computed data marks minute 17 as the busiest.
Kill distances
Kills of this match broken down by shooter-to-victim distance in 5-metre steps. Shows whether the fights were close-quarters or long-range.
Who killed when
Heatmap of player kills per match minute. A darker cell means more kills in that minute.
Brokar controlled the opening and freedie00 briefly led, but Thor@x owned the middle with his nine-kill spree. mg72. surged late, while Thor@x still scored the leader's final five points.
| # | Player | Score | Kills | Deaths | Suic. | Eff | HS | Dmg+ | Dmg− | Spree | Multi | Favorite weapon | Assists | Ping | km | Items | TTK | Range | Air | Back | Time | Ø life |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 31 | 16 | 1 | 66% | 0 | 5343 | 1822 | 9 | Double Kill | Shock Rifle | 4 | 33 | 4,1 | 0 | 14,33 s | ~19 m | 25 | 5 | 13:37 | 0:48 | |
| 2 | B Drtic | 16 | 21 | 24 | 5 | 47% | 0 | 2450 | 4144 | 4 | Double Kill | Flak Cannon | 4 | — | 3,7 | 6 | 32,72 s | ~11 m | 53 | 9 | 11:19 | 0:27 |
| 3 | 15 | 16 | 11 | 1 | 59% | 0 | 1460 | 1818 | 3 | Bio Rifle | 3 | 33 | 3,0 | 12 | 15,67 s | ~19 m | 4 | 11 | 13:27 | 1:07 | ||
| 4 | 8 | 8 | 7 | 0 | 53% | 1 | 1058 | 1187 | 3 | Double Kill | Sniper Rifle | 0 | 58 | 1,8 | 8 | 6,09 s | ~23 m | 8 | 2 | 5:22 | 0:40 | |
| 5 | B Kulomet | 6 | 8 | 17 | 2 | 32% | 0 | 1596 | 3384 | 3 | Flak Cannon | 10 | — | 3,7 | 11 | 5,75 s | ~14 m | 25 | 5 | 11:34 | 0:38 | |
| 6 | B Brokarleft | 5 | 7 | 14 | 2 | 33% | 0 | 1104 | 2434 | 2 | Shock Rifle | 3 | — | 2,7 | 5 | 33,74 s | ~15 m | 40 | 5 | 8:33 | 0:34 | |
| 7 | B Biosludgeleft | 2 | 2 | 4 | 0 | 33% | 0 | 157 | 588 | 1 | Flak Cannon | 0 | — | 1,0 | 1 | 9,24 s | ~12 m | 4 | 2 | 3:00 | 0:36 | |
| 8 | B Klickaleft | 0 | 3 | 11 | 3 | 21% | 0 | 753 | 1379 | 1 | Enforcer | 3 | — | 1,6 | 2 | 40,16 s | ~17 m | 9 | 1 | 5:05 | 0:25 | |
| 9 | B Ampjunkieleft | 0 | 1 | 3 | 1 | 25% | 0 | 20 | 302 | 1 | Shock Rifle | 0 | — | 0,5 | 2 | 4,54 s | ~21 m | 0 | 0 | 1:39 | 0:24 | |
| 10 | Elevenleft | 0 | 0 | 1 | 1 | 0% | 0 | 52 | 130 | 0 | 0 | 182 | 0,1 | 0 | — | ~19 m | 0 | 0 | 1:25 | 0:42 | ||
| 11 | B Liandrikleft | -1 | 0 | 1 | 1 | 0% | 0 | 0 | 0 | 0 | 0 | — | 0,1 | 0 | — | — | 0 | 0 | 0:11 | 0:05 | ||
| 12 | B Liftjumpleft | -2 | 0 | 2 | 2 | 0% | 0 | 0 | 192 | 0 | 0 | — | 0,3 | 0 | — | — | 0 | 0 | 0:51 | 0:17 |
Weapon economy
| Weapon | Hits | Dmg | Dmg / hit | Time held |
|---|---|---|---|---|
| Rocket Launcher | 39 | 2 446 | 62,7 | 19:00 |
| Shock Rifle | 70 | 5 274 | 75,3 | 13:44 |
| Enforcer | 46 | 920 | 20,0 | 7:36 |
| Flak Cannon | 50 | 984 | 19,7 | 7:32 |
| Sniper Rifle | 13 | 980 | 75,4 | 7:30 |
| Link Gun | 93 | 781 | 8,4 | 5:42 |
| Bio Rifle | 26 | 861 | 33,1 | 4:12 |
| Stinger | 39 | 618 | 15,8 | 3:14 |
| Redeemer | 14 | 1 128 | 80,6 | 0:54 |
| Impact Hammer | 0 | 0 | — | 0:12 |
Weapon efficiency from telemetry: accurate hits, damage dealt and the time players actually held each weapon. Columns show each player's share of time with the weapons.
Kill map (top-down)
Top-down map with dots at death locations — the light grey layer is the map outline assembled from kills of all matches ever played on it. Clusters show where the match was fought hardest. Each dot is a death location — clusters show where most dying happened. Click a name in the legend for one player's kills.
Fights mixed close contact with long lanes: Thor@x averaged 19.6 m per kill, Drtic 12 m and Brokar 26.6 m. The map record was Brokar's 50.9 m Shock Rifle kill on Biosludge at 2:27.
Kill density (heatmap)
The same map as a grid — the darkest zones had the most kills. The arena's hot spots.