Player: mike1234
First seen 15.10.2026 21:02 · last seen 30.10.2026 22:30 · close player card
Player profile
mike1234 charges in with rockets and bio goo, but the arena makes every gamble count.
mike1234 favors head-on clashes over patiently holding positions, using the Rocket Launcher and Bio Rifle for explosive and sticky surprises. On DM-1on1-Meitsu he showed he can turn up the heat, while frequent trips to DM-1on1-Devastation have been much rougher.
He can land his share of blows against hemeroid, though that rival has a habit of stopping a promising run. Jano is an even tougher chapter: mike1234 keeps coming back for another fight, but open exchanges often cost him more than they earn.
direct attacker Rocket Launcher Bio Rifle high-risk trades keeps coming back
Player Elo Trend
This player's Elo rating over time under the current filter.
Achievements (7 / 100)
Player vs. server average (all-time, humans only)
| mike1234 | Server average | ||
|---|---|---|---|
| K/D | 0,43 | 1,07 | -60 % |
| Headshot % | 0,0% | 1,4% | -100 % |
| Kills/min | 0,78 | 1,70 | -54 % |
| Ø life | 30 s | 36 s | -17 % |
Your maps (min. 2 matches per map)
| Map | K/D | Kills | Matches | |
|---|---|---|---|---|
DM-1on1-Korumi 💚 your best | 0,35 | 7 | 3 | |
DM-1on1-Devastation | 0,12 | 2 | 3 |
Form (recent matches)
The player's kills and deaths across recent matches. Current form at a glance.
Player weapons
Which weapons the player kills with most. Their personal arsenal in a pie.
K/D per match
Kill/death ratio match by match. The dashed line at 1.0 splits good days from bad.
When the player kills
Heatmap of the player's kills by weekday and hour. When they are most dangerous.
Player multikills
How many Double, Multi, Mega and higher kills the player collected. Their rapid-fire trophy case.
Player kills by distance
From what range the player usually kills. Reveals whether they are a sniper or a close-range brawler.
Player Placements
How often the player finishes 1st, 2nd, 3rd or lower.
Player Pickup Profile
Which items the player grabs per match.
Damage in Form
Damage dealt and taken in recent matches.
Player Survival
Average life per match (playtime / spawns). An approximate survival indicator.
Player Weapon Matrix
Which of this player's weapons beat which enemy weapons (v5 data).
| Date | Map | Mode | Placement | Score | Kills | Deaths | HS | Spree |
|---|---|---|---|---|---|---|---|---|
| 30.10.2026 22:30 | DM-Codex | Normal | 6. of 7 left | 0 | 0 | 0 | 0 | 1 |
| 30.10.2026 22:13 | DM-1on1-Dusk | Normal | 5. of 7 | 7 | 9 | 16 | 0 | 3 |
| 30.10.2026 22:02 | DM-1on1-Korumi | Normal | 8. of 8 left | 0 | 0 | 1 | 0 | 0 |
| 30.10.2026 21:36 | DM-1on1-Ion | Normal | 4. of 9 | 5 | 5 | 9 | 0 | 1 |
| 24.10.2026 23:32 | DM-1on1-Fisted-SE | Normal | 7. of 7 left | 0 | 0 | 0 | 0 | 0 |
| 24.10.2026 22:22 | DM-1on1-Devastation | Normal | 5. of 5 left | 0 | 0 | 7 | 0 | 0 |
| 24.10.2026 22:06 | DM-1on1-Memento-Mori | Normal | 4. of 6 | 7 | 7 | 27 | 0 | 1 |
| 19.10.2026 22:02 | DM-1on1-Korumi | Normal | 9. of 9 left | 0 | 0 | 0 | 0 | 0 |
| 19.10.2026 21:50 | DM-1on1-Devastation | Normal | 8. of 8 left | 0 | 0 | 4 | 0 | 0 |
| 19.10.2026 21:38 | DM-Conveyor-OG | Normal | 9. of 9 left | 0 | 0 | 1 | 0 | 0 |
| 17.10.2026 14:40 | DM-Amphitryon | Normal | 3. of 10 | 4 | 6 | 14 | 0 | 2 |
| 16.10.2026 15:02 | DM-Deck | Normal | 7. of 7 left | 0 | 0 | 0 | 0 | 0 |
| 15.10.2026 21:35 | DM-Biohazard | Normal | 6. of 6 left | 2 | 2 | 10 | 0 | 1 |
| 15.10.2026 21:22 | DM-1on1-Meitsu | Normal | 2. of 4 | 21 | 22 | 25 | 0 | 3 |
| 15.10.2026 21:13 | DM-1on1-Korumi | Normal | 6. of 6 left | 6 | 7 | 19 | 0 | 2 |
| Player map | Matches | Wins | Kills | Deaths | K/D | Kills/min |
|---|---|---|---|---|---|---|
DM-1on1-Korumi | 3 | 0 | 7 | 20 | 0,35 | 0,53 |
DM-1on1-Devastation | 3 | 0 | 2 | 17 | 0,12 | 0,14 |
DM-1on1-Meitsu | 1 | 0 | 22 | 25 | 0,88 | 2,37 |
DM-1on1-Dusk | 1 | 0 | 9 | 16 | 0,56 | 1,75 |
DM-1on1-Memento-Mori | 1 | 0 | 7 | 27 | 0,26 | 0,69 |
DM-Amphitryon | 1 | 0 | 6 | 14 | 0,43 | 0,64 |
DM-1on1-Ion | 1 | 0 | 5 | 9 | 0,56 | 0,91 |
DM-Biohazard | 1 | 0 | 2 | 10 | 0,20 | 0,30 |
DM-Codex | 1 | 0 | 0 | 0 | 0,00 | 0,00 |
DM-1on1-Fisted-SE | 1 | 0 | 0 | 0 | 0,00 | 0,00 |
DM-Conveyor-OG | 1 | 0 | 0 | 1 | 0,00 | 0,00 |
DM-Deck | 1 | 0 | 0 | 0 | 0,00 | 0,00 |