Server statistics

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Overview

Matches328
Kills31 236
Headshots292
Suicides3 600
Multikilly1 543
Humans73
Bots90
Time played93,8 h
Kills/min5,6
Ø players5,1
Ø match17:09
Damage5 039k

Server records (in the filter)

Most kills in a matchThor@x60 killsDM-Defiance · 11.08.2026
Longest spreeThor@x60 kills without dyingDM-Defiance · 11.08.2026
Best multikillJanoMega KillDM-1on1-Devastation · 18.10.2026
Most headshots in a matchiHyobi7 headshotsDM-Deck · 30.09.2026
Longest killVulgarus~2 494,3 m (Shock Rifle on Kegger)DM-Gateway · 03.08.2026
Fastest matchDM-1on1_Lavahole17,6 kills/min (98 kills)DM-1on1_Lavahole · 06.10.2026
Most damage in a matchTrajbalajka13 213 dmgDM-1on1-Devastation · 03.10.2026
Longest win streakVulgarus29 wins in a rowDM-Rankin · 06.08.2026

Leaderboards

K/D ratio

Kill-to-death ratio — how many opponents a player takes down per own death. Above 1 means they kill more than they die.

Win rate

Percentage of matches the player won out of those finished. Shows who ends up first most often.

Kills per minute

Average killing pace — kills per minute of time played. Measures aggression regardless of match length.

Headshot %

Share of headshots among all of the player's kills. Higher means better aim, especially with the sniper.

Total kills

Total kills across all matches in the selected filter. Rewards both diligence and quality at once.

Time played

Total time spent in matches. Shows who actually spends the most game time on the server.

Top 3 placements

How often the player finishes a match in the top three. Consistency, not just victories.

Frag balance (kills − deaths)

Difference between kills and deaths. A positive number means the player gives the server more than they take.

Score per match

Average score per match. Score is kills minus suicides, so it punishes careless falls too.

Kills per match

Average kills per match played. A fair comparison between players with different match counts.

Longest sprees

The longest kill streak without dying a player has ever pulled off. The classic measure of in-match dominance.

Damage ratio (+/−)

Ratio of damage dealt to damage taken. Above 1 means the player hurts more than they suffer.

Ø kill distance

Best match (kills)

Record number of kills in one single match. Personal bests in full glory.

Efficiency

Kills divided by kills plus deaths, in percent. 50% is a break-even record, more means superiority.

Total headshots

Total headshots. A mix of precision, sniper patience and time played.

Damage dealt

Total damage dealt to opponents across all matches. The player's raw firepower output. One match counts at most 50,000 (UltraInstagib hits far exceed health).

Ø lifespan

Multikills

Kills that were part of a multikill — rapid back-to-back eliminations. A reward for staying cool in chaos.

First bloods

How many times the player opened a match with the very first kill. Fast starts and the nerve to make first contact.

Instant paybacks

How many times the player killed exactly the one who killed them last — instant revenge on their executioner.

Suicides

Deaths without enemy involvement: falls, own rockets, lava. The fewer, the more disciplined the movement.

Elo rating

A chess-style rating for the server — computed from match placements, starting at 1000 points. Beating a strong opponent earns more than beating a weak one.

Win streaks

The longest run of matches won in a row. Consistent dominance across multiple games.

Matches played

Number of matches played in the selected filter. The basic measure of server activity.

Deserters

How many times a player left a match before it ended. The leaderboard of those who couldn't be bothered to finish.

Deaths per match

Average deaths per match. A lower number means more careful, disciplined play.

Top deaths

Total deaths across all matches. Who serves as the server's target most often.

Ø placement

Average placement in finished matches — the lower the number, the better. The fairest measure of overall performance.

Share of match kills

What percentage of all match kills belongs to this player on average. A dominance measure independent of opponent count.

Ø ping

Average player latency in milliseconds measured by the server during play (every 10 seconds, bots excluded). Lower means smoother gameplay.

Distance travelled

Total distance the player covered in the arenas. Shows who races around the map for items and who patiently waits in a corner.

Calories burned (estimate)

A lighthearted estimate from distance travelled (~65 kcal per kilometre). Not a fitness tracker — teleporters, lifts and camping in a corner don't count. But at least you know if you earned that beer today.

Top speed

Highest measured movement speed in game units per second. Doubles as a fairness check — a value far above everyone else is suspicious.

Item control

How many key items the player grabbed: shield belt, armor, health keg, UDamage and other powerups. Item control often decides matches.

Assists

The kill went to someone else, but this player dealt the most damage (at least 40) to the victim. Credit for the dirty work someone else finished.

Kills below 20 HP

Kills scored with 20 HP or less — duels won where one more hit would have ended it. Nerves of steel.

Air time

Percentage of play time spent airborne (jumps, dodges, falls). Aerial acrobats versus ground troops.

Spawn kills

Kills on players who barely had time to look around after respawning — the victim died within 4 seconds of their previous death.

Kills on humans

Percentage of a player's kills where the victim was a human, not a bot. Who farms bots and who hunts real opponents.

Longest life

Longest single life without dying (in minutes). Who can survive when the shots come from every direction.

Kills with UDamage

Kills scored with UDamage active. Who can not only grab the powerup but squeeze everything out of it.

Toughest to kill

Average damage taken per death. Masters of armor and dodging — bringing them down takes the most work.

Kills From Above

Share of a player's kills made from higher ground (min. 30 kills).

Kills at Low HP

Average own HP at the moment of a kill - low = reckless brawler, high = plays it safe (min. 30 kills).

Desertion Rate

Share of matches the player left early (min. 10 matches).

Assists per Match

Assists per match - who sets up kills even without the final hit (min. 10 matches).

Rhythm Between Kills

Median seconds between a player's kills - live cadence, not averaged over dead time (min. 50 kills).

Dies on the Move

Average victim speed at death - high = dies on the move, low = caught standing (min. 20 deaths with data).

Pickup Breakdown

Top item collectors with a breakdown by item type.

Player style map

Every player as a dot: aggression horizontally, efficiency vertically, dot size is matches played. Play style at a glance.

Damage Efficiency

X = damage per kill, Y = K/D. Top-left = most efficient (little damage per kill, high K/D).

The leaderboard has 73 players — the table shows the top 60 by kills (raise Min. matches to narrow it down).

PlayerMat.KillsDeathsK/DWin%Top3%ScoreK/mat.K/minHSHS%Dmg+Dmg−RatioSpreeMultiBestEloStreakØ lifeØ killWeaponTimeSuic.
Jano170431251280,8425,189,2366725,41,6970,2699,2k828,3k0,848Mega Kill37125440:28~10,7 mRocket Launcher42,5 h648
hemeroid139361230931,1743,987,1332326,01,79270,7551,6k480,8k1,1513Multi Kill361334100:37~15,4 mRocket Launcher33,7 h289
KST88244119771,2358,685,1235127,71,47170,7354,7k387,5k0,9212Multi Kill33121270:48~15,4 mBio Rifle27,7 h90
Vulgarus5316008691,8496,298,1153630,22,29714,4241,2k155,3k1,5516Multi Kill351349290:45~14,3 mShock Rifle11,6 h62
Anub1ss267032502,8195,7100,068427,02,80213,0100,0k52,1k1,9228Multi Kill33122790:54~15,0 mRocket Launcher4,2 h19
Trajbalajka376817500,9128,181,364018,41,4200,0113,1k128,6k0,8811Multi Kill34102530:36~14,0 mRocket Launcher8,0 h41
Thor@x9307664,65100,0100,030134,13,3072,344,3k13,7k3,2360Multi Kill60111891:14~17,0 mShock Rifle1,6 h6
greg417142963370,8814,364,326921,11,7251,746,7k94,3k0,507Double Kill33103020:29~11,6 mRocket Launcher2,9 h27
trajbalajko81691900,8912,575,014821,11,2100,025,2k31,3k0,818Double Kill3198310:42~13,2 mRocket Launcher2,3 h21
Freylih71691870,900,0100,015624,11,5510,630,0k31,4k0,968Double Kill28103700:33~12,6 mShock Rifle1,8 h14
freedie00221602100,767,128,61297,30,7200,031,5k39,8k0,7911Double Kill3191710:57~15,2 mRocket Launcher3,7 h31
iHyobi61601980,8116,766,714426,71,6574,426,1k25,0k1,045Double Kill3698910:28~17,8 mRocket Launcher1,6 h15
becool91592350,6812,575,014317,71,3300,029,4k34,2k0,866Double Kill32101310:29~14,6 mShock Rifle2,0 h16
sergey220371101620,680,050,09015,71,8300,016,1k23,3k0,695Double Kill2798500:21~12,9 mRocket Launcher1,0 h22
oMgo4931500,620,0100,08323,30,5155,427,1k24,0k1,135-35100401:10~17,9 mRocket Launcher3,0 h10
Parz1val391204,55100,0100,09030,31,7655,515,2k6,9k2,2217Double Kill31104432:15~23,1 mShock Rifle0,9 h1
Halu390263,46100,0100,09030,04,1700,012,8k6,1k2,0916Double Kill30104330:44~14,2 mShock Rifle0,4 h0
GermanicWinter379671,1833,366,77226,32,1611,313,6k10,7k1,275-31100910:31~13,2 mShock Rifle0,6 h7
Kosmodisk262601,03100,0100,06031,02,1500,09,4k9,4k1,008Double Kill32—20:27~11,2 mFlak Cannon0,5 h2
CrissPowah261501,22100,0100,06030,51,7269,810,8k8,1k1,345Double Kill31—20:40~12,1 mFlak Cannon0,6 h2
Xazzediss666261421,45100,0100,06030,51,4711,69,5k7,0k1,3611Double Kill31—20:56~13,8 mStinger0,7 h1
--UW--359521,130,0100,05719,71,5023,49,1k8,9k1,027Double Kill28—00:42~15,8 mShock Rifle0,7 h2
Bogota358830,700,066,75519,30,9411,79,8k13,2k0,744Double Kill2397100:42~13,4 mFlak Cannon1,0 h3
silent_352750,6933,366,75017,31,1935,88,9k12,0k0,743Double Kill3199910:33~18,7 mShock Rifle0,7 h2
Blackbone250481,0450,0100,04725,00,9800,010,5k8,8k1,196Double Kill30—11:01~8,4 mImpact Hammer0,9 h4
mike123412461130,410,050,0423,80,7100,07,0k14,3k0,493Double Kill2298800:31~11,1 mBio Rifle1,1 h4
Cibot09344421,050,033,34414,72,0100,07,1k7,0k1,015Double Kill2497200:29~10,3 mRocket Launcher0,4 h0
Rucha340610,660,033,32813,31,2100,05,1k8,8k0,585Double Kill2198100:31~12,7 mRocket Launcher0,6 h12
Dikobr138470,81100,0100,03038,00,8512,67,7k8,6k0,894Double Kill38—10:55~15,2 mShock Rifle0,7 h8
Nice1337237172,1850,050,03518,52,3600,04,9k3,5k1,425Double Kill31—10:49~11,9 mRocket Launcher0,3 h2
Aquarius_de336740,490,00,03212,01,2100,06,5k10,1k0,643Double Kill1596600:23~11,7 mRocket Launcher0,5 h4
Doom2238336890,400,0100,03312,00,6800,07,3k12,7k0,583-2296300:34~17,1 mShock Rifle0,9 h3
Unnamed999135281,25100,0100,03035,01,6900,05,7k3,9k1,466Multi Kill35—10:42~15,7 mRocket Launcher0,3 h5
Savo235351,00100,0100,03417,51,8212,95,9k5,1k1,174Double Kill30—10:31~14,3 mShock Rifle0,3 h1
jason4133301,10100,0100,03033,01,6300,05,0k4,7k1,054-33—10:39~21,1 mShock Rifle0,3 h3
XMblPb133171,94100,0100,03133,02,0800,04,7k2,7k1,747Double Kill33—10:52~14,8 mShock Rifle0,3 h2
Magnum132420,760,0100,02932,01,14412,55,5k5,7k0,963Double Kill32—00:39~16,3 mFlak Cannon0,5 h3
KRIST132301,07100,0100,03032,01,0100,06,0k5,1k1,166-32—11:01~16,3 mShock Rifle0,5 h2
Unreal_Forever131380,820,0100,02731,00,9539,75,5k6,1k0,904-31—00:50~16,0 mFlak Cannon0,5 h4
Bloody.HU13193,44100,0100,03031,04,3400,04,6k1,9k2,427Multi Kill31—10:42~21,6 mShock Rifle0,1 h1
warhammer55131370,840,0100,02531,01,7700,05,1k5,2k0,984Double Kill31—00:27~11,4 mRocket Launcher0,3 h6
ballsax130490,610,0100,02630,00,9113,35,8k6,6k0,883-30—00:39~12,4 mRocket Launcher0,5 h5
vraekynsan130301,00100,0100,03030,03,2800,04,9k4,0k1,224Double Kill30—10:17~6,8 mRocket Launcher0,2 h0
takeiteasy229340,850,0100,02714,51,6600,04,2k5,9k0,717-15—00:29~16,5 mBio Rifle0,3 h2
Chika127380,710,00,01927,00,8500,04,7k4,8k1,005-27—00:49~11,7 mRocket Launcher0,5 h8
Nescafe119260,730,0100,01719,00,9900,02,8k3,2k0,865Double Kill19—00:42~21,7 mFlak Cannon0,3 h2
Separr117111,550,0100,01417,00,4900,04,4k3,1k1,445-17—02:52~27,1 mShock Rifle0,6 h5
player5231795317390,440,00,0145,70,9800,04,0k5,2k0,773-17—00:24~7,7 mRocket Launcher0,3 h3
Chrestus117290,590,00,01717,01,2700,02,5k3,8k0,665Double Kill17—00:26~19,8 mFlak Cannon0,2 h0
BUZZDEM112130,920,00,01212,01,5900,01,4k1,6k0,904Double Kill12—00:32~6,2 mFlak Cannon0,1 h0
RoCCat29300,300,00,064,50,6800,01,9k3,9k0,503-8—00:24~9,3 mRocket Launcher0,2 h3
mg72.1871,140,0100,088,01,49112,51,1k1,2k0,893Double Kill8—00:40~21,6 mSniper Rifle0,1 h0
SEVA2860016190,320,00,046,00,4600,01,7k2,5k0,712Double Kill6—00:38~6,7 mBio Rifle0,2 h2
Warchim16250,240,00,016,00,2900,01,5k3,6k0,431-6—00:48~7,9 mFlak Cannon0,3 h5
Vastatore13110,270,00,033,00,4400,00,6k1,1k0,542-3—00:33~5,8 mStinger0,1 h0
Thespecialist2290,220,00,011,00,3300,00,6k1,3k0,481-2—00:32~15,1 mFlak Cannon0,1 h1
(___NiHiLvS___)1221,000,00,022,00,6200,00,2k0,3k0,841-2—01:04~33,9 mShock Rifle0,1 h0
CEU6661270,290,00,022,00,6200,00,4k1,0k0,431-2—00:24~11,8 mLink Gun0,1 h0
Tanchic22160,130,00,021,00,2800,00,3k2,1k0,161-2—00:23~5,8 mSniper Rifle0,1 h0
IndigenousArrow1190,110,00,001,00,3400,00,4k1,1k0,391-1—00:17—Bio Rifle0,0 h1

Combat

Combat metrics from telemetry. TTK = time from the victim’s first hit to their death; distance = average hit distance. Fills up after matches on the latest server version.

Fastest to kill (Ø TTK)

#PlayerValue
1takeiteasy5,82 s
2mg72.6,09 s
3Chrestus8,61 s
4Halu8,74 s
5Warchim9,12 s
6Aquarius_de10,09 s
7Savo10,71 s
8XMblPb10,87 s
9vraekynsan11,94 s
10Thor@x12,18 s

Longest-range hit

#PlayerValue
1KST~106,0 m
2freedie00~103,0 m
3hemeroid~93,6 m
4Anub1ss~84,9 m
5Jano~79,4 m
6sergey2203~77,8 m
7Nice1337~77,8 m
8Chika~73,3 m
9greg417~72,5 m
10Trajbalajka~70,1 m

Most first bloods

#PlayerValue
1hemeroid42x
2Jano35x
3Vulgarus21x
4KST16x
5Trajbalajka7x
6Anub1ss6x
7Thor@x3x
8greg4172x
9Freylih2x
10freedie002x

Most airborne hits

#PlayerValue
1hemeroid6993x
2KST6352x
3Jano5621x
4Vulgarus2965x
5Trajbalajka1749x
6Anub1ss1318x
7greg417672x
8trajbalajko399x
9Thor@x370x
10Freylih325x

Most hits from behind

#PlayerValue
1Jano2082x
2hemeroid2013x
3KST1094x
4Vulgarus600x
5Trajbalajka453x
6Anub1ss407x
7greg417239x
8trajbalajko137x
9freedie00110x
10becool96x

Player style: distance vs pace

X = average engagement distance (m), Y = kills/min. Right = long-range fighting, left = close-range.

Does First Blood Decide?

How often the first-blood scorer wins vs random chance.

Trends over time

Matches and kills

Matches (columns) and kills (line) per period. The basic overview of server activity. Aggregation: day (change in the filter).

Average players per match

Average number of players in matches over time. Shows when the server was packed and when it was empty.

Unique humans

Number of distinct human players in each period. Growth means new faces, decline means just the regulars.

Server pace (kills/min)

Average kills per minute across matches over time. Measures how wild the server played.

Average match length

Average match duration in minutes over time. Long matches mean close fights or high limits.

Server performance (FPS)

Average FPS of the game server during matches. A drop signals machine overload and helps track down lag causes.

Cumulative kills of top players

Running total of the best players' kills over time. The race for overall first place, live.

Cumulative score of top players

Running total of the best players' score over time. Like kills, but punishing suicides.

Cumulative deaths of top players

Running total of the best players' deaths over time. Even champions die sometimes — here you see how often.

Cumulative matches of top players

Running count of matches played by the best players. Who builds their numbers through persistence.

Elo rating over time

How the top players' Elo changed match by match. Climbing means wins over strong opponents.

Headshots over time

Headshots per period. Grows with player accuracy and the sniper's popularity.

Kills: humans vs bots

Who kills more — humans or bots. Columns show each camp's share of kills over time.

Suicides over time

Suicides per period. Spikes reveal treacherous maps or wild experiments.

Ø kill distance over time

Average kill distance in meters over time. Rising means more sniping, falling means close combat.

Humans at Once Over Time

Peak human players per match over time - real community growth without bot fill.

Bot Difficulty Over Time

Average bot difficulty per period - is the server getting harder?

Reinforcements Over Time (%)

Share of matches where adaptive bot reinforcements kicked in.

Match Tempo Curve

When kills happen within a match - split into tenths of match time.

Server FPS vs Load

Each match as a point: player count vs server FPS.

Activity by day and hour

Kill heatmap by weekday and hour — from the exact time of every kill. Darker cells mean more action.

Worst FPS Matches

DateMapModeFPS minØ FPSPlayers
03.08.2026 21:07DM-Campgrounds-U3-Fixnormal23113
06.10.2026 03:48DM-Deck16]I[normal17314
05.09.2026 05:03DM-Decknormal18313
11.08.2026 22:46DM-Defiancenormal25312
06.10.2026 02:59DM-Codexnormal25314
07.10.2026 03:02DM-Liandrinormal26315
18.10.2026 03:44DM-1on1-Phosphornormal26314
16.10.2026 21:57DM-Sentinelnormal26315
05.10.2026 21:11DM-1on1-Kataminormal26314
06.08.2026 20:29DM-Gatewaynormal27315
20.10.2026 08:08DM-Decknormal27314
10.10.2026 06:44DM-(]FRC[)Deck_UT3normal27314
07.10.2026 06:08DM-CarbonFirenormal27314
03.10.2026 23:57DM-1on1-Devastationnormal27315
22.08.2026 17:43DM-Decknormal27314

Curiosities

Kills by distance

Distribution of all kills by distance between shooter and victim. Shows whether the server fights up close or from afar.

Multikills by level

How many Double, Multi, Mega, Ultra and Monster kills happened. The higher the level, the rarer the catch.

Suicides by cause

What people on the server die from without enemy help — falls, own rockets, lava and similar accidents.

Match profile

Which minute of a match sees the most kills. Reveals the typical rhythm from a careful start to the final rush.

Match closeness

Score gap between the winner and the runner-up at the end. Many close finishes mean a balanced server.

Players per match

Distribution of matches by participant count. Shows the most common game size on the server.

Match lengths

Distribution of matches by duration. Short games mean the limit was reached quickly, long ones mean even fights.

Time to first blood

How quickly after match start the first kill lands. Measures how long the initial calm survives.

Sprees by length

Distribution of kill streaks by length. Long streaks are rare — they require surviving under constant pressure.

Special kills

Kills by special means: Shock Combo, telefrag, Redeemer and CampKiller punishments. Treats for connoisseurs.

Players by country

Where the server's human players come from, by IP address. The map of UT3.sk's international fame.

How matches end

Whether matches end by reaching the kill limit or by running out of time. Older matches did not record the end reason — those sit in the “Unknown” category and nothing can be concluded from them.

Overkill Masters

Total damage dealt beyond what was needed for the kill - who keeps firing into corpses.

Airborne Kills

Kills scored while the killer was mid-jump or falling.

Speed at Kill

Average movement speed at the moment of a kill (m/s, min. 10 kills with data).

Kills per Life

How many kills a player gets out of one life on average (min. 10 lives).

Average Life Length

Average seconds survived per life (same players as the kills-per-life chart).

Wire-to-Wire Wins

Wins while leading from the first frag to the end. Full history, ignores the filter.

Comeback Wins

Wins after trailing by 3+ points. Full history, ignores the filter.

Time in the Lead

Share of match time spent in sole lead (min. 5 matches). Full history, ignores the filter.

Match Drama

How many lead changes matches have. More = more drama. Full history, ignores the filter.

Match Length by Player Count

Average match length by how many played.

Match Goal Scores

How matches are configured - distribution of goal scores.

Match Time Limits

Distribution of configured time limits.

High-Ground Battle (Server)

Share of kills from above, level and below (128+ UU height difference).

Item Control vs Winning

Win rate by how many powerups (belt/keg/UDamage) the player grabbed.

Ground vs Air

Share of kills by killer/victim being on the ground or airborne (v5 data).

Maps

DM-Deck DM-1on1-Devastation DM-1on1-Korumi DM-1on1-Katami DM-Rankin-2010 DM-Codex DM-Agony3-SE DM-Sentinel DM-CarbonFire DM-Agony2 DM-Diesel DM-Campgrounds-U3-Fix DM-Biohazard DM-1on1-Trite DM-1on1-Terminal DM-Edge DM-1on1-Duality DM-1on1-Confined_1-1 DM-RisingSun DM-Deck16]I[ DM-1on1-Metus DM-Gateway DM-1on1-Dusk DM-1on1-Meitsu DM-1on1-Penetrated DM-1on1-Lost-in-dawn_Final DM-1on1-Spliff DM-Liandri DM-Rankin DM-1on1-Blood_Money_Beta2 DM-Deck-FPS-Fix DM-Defiance DM-Furnace DM-1on1-Judith[NAW] DM-1on1-Sanctuary DM-(]FRC[)Deck_UT3 DM-1on1-Phosphor DM-Denounced DM-1on1-Propyl DM-Faze DM-ShangriLa DM-1on1-Pure DM-1on1-Memento-Mori DM-KBarge DM-Fearless DM-Facemash DM-Akeldama DM-1on1_Lavahole DM-1on1-Pure-Pro DM-1on1-ImpactBeta3 DM-Revelation DM-1on1-JudithSE DM-Carbine DM-CBP3-Solar DM-Amphitryon DM-Shrine DM-Bigwig DM-1on1-Penetrated-LE DM-HeatRay DM-Courtyard DM-UOF3-Tapinak DM-Campgrounds2K8 DM-MJ-Flamer2 DM-MaliwanBeta2 DM-Cath DM-AxonHangar-2011 DM-Conveyor-OG DM-1on1-Serpentine DM-1on1_Trapped DM-BitterEnd DM-UOF-LP-Animus DM-1on1-Instinct-Q3T5 DM-Tiberium DM-BloodLine DM-Deck_Hyperborea DM-1on1-Fisted-SE DM-Arsenal DM-DG-Waterfalls DM-1on1-Blood_Money_Beta1 DM-1on1-Judith-NAW-v120 DM-Abandon DM-Egitim DM-1on1-MaliwanBeta2 DM-Corrugation DM-Grinder-RE DM-Q3ProTourney4-1on1

Most played maps

Which maps get played the most. Arena popularity by number of matches.

Map pace (kills/min)

Average kills per minute on each map. Small maps tend to be bloodier than sprawling ones.

Kills by map

Total kills on each map. Combines a map's popularity with its bloodiness.

Ø players per map

Average number of players in matches on each map. Shows which arenas attract full games.

Ø match length per map

Average match duration per map in minutes. Long times mean the limit is harder to reach.

Map treachery

Average suicides per match on each map. High numbers reveal chasms, lava and treacherous ledges.

Ø kill distance per map

Average kill distance on each map. Open maps favor snipers, tight corridors favor the Flak.

Game types

Share of base game types (DM, TDM, CTF...).

Worst FPS Maps

Maps with the lowest average server FPS (min. 3 matches).

Map Closeness

Average winning margin per map - low = nail-biters, high = blowouts.

Match Endings by Map

How matches end on each map. A map where the limit is rarely reached may be too big for the player count — but judge that only from matches with a known end reason.

MapMatchesKillsKills/minØ durationØ playersMap king
DM-Deck7065454,1522:315,3Jano (681)
DM-1on1-Devastation2625666,9014:174,5Jano (734)
DM-1on1-Korumi1817437,6012:445,2Jano (437)
DM-1on1-Katami1716137,6612:234,4Jano (411)
DM-Rankin-2010118854,9916:075,4Vulgarus (157)
DM-Codex88175,9817:055,5KST (233)
DM-Agony3-SE78136,6817:235,1KST (208)
DM-Sentinel75115,7312:444,7Vulgarus (92)
DM-CarbonFire77044,2823:294,4KST (180)
DM-Agony276996,0516:305,3KST (213)
DM-Diesel64436,5111:205,8Vulgarus (127)
DM-Campgrounds-U3-Fix54356,4713:267,6Vulgarus (128)
DM-Biohazard53793,8519:425,6Jano (38)
DM-1on1-Trite54818,3111:344,2KST (88)
DM-1on1-Terminal55408,3712:544,6Jano (163)
DM-Edge55547,4114:575,6Jano (142)
DM-1on1-Duality44677,3915:485,5KST (79)
DM-1on1-Confined_1-144248,7912:034,5Jano (96)
DM-RisingSun43265,2915:254,3Vulgarus (63)
DM-Deck16]I[44444,9922:134,8KST (94)
DM-1on1-Metus33767,7916:055,0hemeroid (87)
DM-Gateway32262,6128:535,3Vulgarus (62)
DM-1on1-Dusk32557,2511:435,7Jano (75)
DM-1on1-Meitsu32998,4111:514,7hemeroid (65)
DM-1on1-Penetrated33407,5814:575,7Jano (91)
DM-1on1-Lost-in-dawn_Final32807,8811:514,3Jano (64)
DM-1on1-Spliff32536,1713:404,3hemeroid (31)
DM-Liandri32884,8619:454,3KST (46)
DM-Rankin32185,8512:245,3Vulgarus (93)
DM-1on1-Blood_Money_Beta232244,9315:094,7Kosmodisk (30)
DM-Deck-FPS-Fix21695,5715:105,5hemeroid (34)
DM-Defiance2642,7911:272,5Thor@x (60)
DM-Furnace22436,0820:007,0hemeroid (30)
DM-1on1-Judith[NAW]21639,478:364,5Jano (39)
DM-1on1-Sanctuary22434,9124:435,0iHyobi (36)
DM-(]FRC[)Deck_UT322133,9227:104,5Anub1ss (30)
DM-1on1-Phosphor22246,9916:014,0KST (55)
DM-Denounced22637,5817:206,5Jano (50)
DM-1on1-Propyl22228,0413:486,0Jano (61)
DM-Faze22034,8620:534,0Jano (33)
DM-ShangriLa22127,0215:056,5Vulgarus (56)
DM-1on1-Pure22108,0113:075,5hemeroid (55)
DM-1on1-Memento-Mori21838,4310:515,0hemeroid (57)
DM-KBarge21645,5814:413,5Jano (43)
DM-Fearless21966,6414:455,5KST (56)
DM-Facemash21845,5116:424,0Vulgarus (35)
DM-Akeldama22385,1123:164,5hemeroid (68)
DM-1on1_Lavahole19817,555:356,0KST (7)
DM-1on1-Pure-Pro1886,9112:444,0hemeroid (31)
DM-1on1-ImpactBeta31773,7920:183,0jason4 (33)
DM-Revelation1764,6416:226,0Anub1ss (31)
DM-1on1-JudithSE11188,6013:434,0iHyobi (22)
DM-Carbine1924,5820:054,0CrissPowah (31)
DM-CBP3-Solar1842,8829:085,0Trajbalajka (31)
DM-Amphitryon11116,8716:1010,0Jano (31)
DM-Shrine1765,0315:065,0Vulgarus (34)
DM-Bigwig15812,754:335,0Halu (30)
DM-1on1-Penetrated-LE1939,2410:044,0KST (19)
DM-HeatRay1621,6836:593,0freedie00 (31)
DM-Courtyard1945,7616:195,0hemeroid (31)
DM-UOF3-Tapinak1946,3014:558,0Vulgarus (31)
DM-Campgrounds2K81614,8112:415,0Anub1ss (30)
DM-MJ-Flamer211222,9641:104,0KST (33)
DM-MaliwanBeta21658,147:598,0Anub1ss (31)
DM-Cath1936,0315:265,0CrissPowah (30)
DM-AxonHangar-201111013,6827:256,0KST (16)
DM-Conveyor-OG11183,4933:489,0hemeroid (33)
DM-1on1-Serpentine1886,0814:295,0Vulgarus (32)
DM-1on1_Trapped1746,9210:424,0Vulgarus (30)
DM-BitterEnd11074,9821:308,0Anub1ss (30)
DM-UOF-LP-Animus11007,8612:435,0hemeroid (32)
DM-1on1-Instinct-Q3T51906,1814:348,0hemeroid (31)
DM-Tiberium11142,4247:084,0KST (27)
DM-BloodLine1835,8614:104,0Vulgarus (32)
DM-Deck_Hyperborea11204,4227:109,0silent_ (31)
DM-1on1-Fisted-SE19910,829:097,0vraekynsan (30)
DM-Arsenal112710,4412:1011,0Vulgarus (30)
DM-DG-Waterfalls1484,1311:377,0Nice1337 (31)
DM-1on1-Blood_Money_Beta11794,1718:574,0KST (30)
DM-1on1-Judith-NAW-v120110510,549:584,0iHyobi (22)
DM-Abandon11003,8026:204,0KST (20)
DM-Egitim11909,8419:197,0KST (25)
DM-1on1-MaliwanBeta211106,8316:065,0Savo (30)
DM-Corrugation1834,4518:385,0hemeroid (32)
DM-Grinder-RE11276,9918:106,0KST (32)
DM-Q3ProTourney4-1on11695,8011:546,0Anub1ss (30)

Weapons

Kill share

Which weapon owns the biggest share of all server kills. The queen of the arsenal in one pie.

Average kill distance

The average kill distance of each weapon. The sniper rules the long range, the Flak the corridors.

Headshot % by weapon

Headshot share for each weapon. The sniper naturally leads; the exceptions are the interesting part.

Weapon popularity over time

How weapon popularity shifted over time. Reveals the server meta — when Flak ruled and when Shock did.

Multikill share by weapon

What percentage of each weapon's kills were part of a multikill. Which gun mows down crowds best.

Weapon vs Weapon

Matchup matrix: which weapon kills which - the victim held weapon is recorded since telemetry v5.

Weapons: humans vs bots

Which weapons humans kill with versus bots. The differences reveal play styles and bot limits.

Hits per Kill by Weapon

How many landed hits a weapon needs per kill - lower = deadlier per hit (min. 20 kills).

Favorite Weapon (Population)

How many players call each weapon their favorite.

WeaponKillsHeadshotsHS%Ø distanceMultikillyØ dmgHits/killHits/minSpecialist
Rocket Launcher894000,0~12,3 m46653,03,24,9Jano (3093)
Flak Cannon549600,0~8,0 m27022,86,113,1Jano (677)
Shock Rifle379900,0~17,5 m18657,83,24,2Vulgarus (488)
Link Gun346100,0~9,9 m1877,519,228,3KST (297)
Bio Rifle305300,0~15,3 m6730,24,66,9hemeroid (1028)
Stinger281700,0~13,3 m17915,810,316,3KST (427)
Sniper Rifle145229220,1~21,3 m5676,42,62,8Vulgarus (204)
Enforcer115900,0~15,4 m2920,011,45,8hemeroid (113)
Redeemer59800,0~30,8 m8785,52,010,4Jano (83)
Impact Hammer10600,0~1,8 m177,62,22,2Anub1ss (37)
U T V Weap Scavenger Gun900,0~18,1 m030,06,2——
U T V Weap Dark Walker Turret700,0~50,4 m0120,01,6——
Ultra Instagib Rifle300,0~38,2 m08 000,01,02,9Trajbalajka (1)

Rivalries

PairBalanceTotal kills
Jano vs hemeroid950 : 14142364detail
Jano vs Trajbalajka246 : 266512detail
Trajbalajka vs hemeroid158 : 181339detail
Jano vs Anub1ss67 : 240307detail
Jano vs Vulgarus103 : 183286detail
hemeroid vs Anub1ss55 : 181236detail
Jano vs KST113 : 105218detail
Vulgarus vs Freylih106 : 76182detail
Jano vs becool101 : 71172detail
Vulgarus vs hemeroid108 : 61169detail
Jano vs greg41783 : 76159detail
Jano vs trajbalajko59 : 80139detail
hemeroid vs greg41777 : 58135detail
Trajbalajka vs Vulgarus36 : 6096detail
hemeroid vs KST50 : 3181detail

Recent matches in the filter

Full match history